Player Matchup

Ymir
Ymir
Marvuin
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,498 Elo+
Solo
Arachne
Arachne
OLLIFZ
Arachne
Level 125
God Stats
1W - 1L
1,708 SR
Queue Stats
581W - 552L
1,455 Elo+
Solo
Ra
Ra
Pinkmidget
Ra
Level 147
God Stats
3W - 7L
1,267 SR
Queue Stats
365W - 376L
1,514 Elo+
Solo
Martichoras
Martichoras
Polo49ers
Martichoras
Level 127
God Stats
3W - 5L
1,717 SR
Queue Stats
204W - 205L
1,473 Elo+
Solo
Ravana
Ravana
xHellfire
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,407 Elo+
Solo
Team Averages
Level 104
1,538 SR
1,469 Elo+

VS

Team Averages
Level 134
1,506 SR
1,469 Elo+
Anhur
Anhur
 
Anhur
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Blizz697401
Ix Chel
Level 116
God Stats
14W - 9L
1,642 SR
Queue Stats
1,166W - 1,245L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
sager44
Zhong Kui
Level 145
God Stats
7W - 12L
1,530 SR
Queue Stats
486W - 491L
1,419 Elo+
Solo
Tiamat
Tiamat
shiraj15
Tiamat
Level 145
God Stats
10W - 8L
1,357 SR
Queue Stats
988W - 1,003L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Marvuin
Ymir
14
2 / 7 / 4
8,410
765
6,411
17,382
14,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
OLLIFZ
Arachne
14
4 / 4 / 6
7,972
725
9,359
12,413
9,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 6
7,176
652
6,552
9,339
6,142
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
Polo49ers
Martichoras
15
1 / 1 / 6
7,755
705
10,506
9,242
4,214
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ravana
xHellfire
Ravana
12
1 / 3 / 5
7,083
644
3,677
9,000
3,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
11 / 3 / 5
9,704
882
12,395
9,124
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
 
Nox
14
1 / 1 / 14
8,082
735
9,537
6,652
2,998
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Blizz697401
Ix Chel
16
3 / 0 / 11
8,915
810
11,332
6,832
3,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
sager44
Zhong Kui
14
1 / 4 / 13
7,930
721
7,057
13,163
18,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
shiraj15
Tiamat
14
2 / 2 / 12
8,262
751
12,356
8,510
6,413
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
9
Kills
18
18
Deaths
10
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
3
5
4.5
W
Nox
 
Nox
1
1
14
8
W
Ix Chel
Blizz697401
Ix Chel
3
0
11
8.5
L
Ymir
Marvuin
Ymir
2
7
4
0.57
L
Arachne
OLLIFZ
Arachne
4
4
6
1.75
L
1
3
6
1.33
L
Martichoras
Polo49ers
Martichoras
1
1
6
4
W
Zhong Kui
sager44
Zhong Kui
1
4
13
1.88
W
Tiamat
shiraj15
Tiamat
2
2
12
4
L
Ravana
xHellfire
Ravana
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,505
Damage
52,677
57,376
Taken
44,281
37,638
Mitigated
35,685
18,606
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,395
5,627
429
1,132
9,124
4,319
86
2,104
6,873
0
24,751
W
Nox
 
Nox
9,537
605
2,581
1,551
6,652
2,998
916
2,251
4,401
20,449
0
W
Ix Chel
Blizz697401
Ix Chel
11,332
1,141
3,239
3,304
6,832
3,541
302
2,189
4,414
42,055
0
L
Ymir
Marvuin
Ymir
6,411
810
473
923
17,382
14,019
0
12,754
4,628
17,233
0
L
Arachne
OLLIFZ
Arachne
9,359
7,080
542
1,928
12,413
9,521
0
8,356
4,057
0
12,938
L
6,552
42
8,176
3,416
9,339
6,142
0
4,629
4,710
22,832
0
L
Martichoras
Polo49ers
Martichoras
10,506
2,125
529
408
9,242
4,214
0
7,860
1,382
0
20,069
W
Zhong Kui
sager44
Zhong Kui
7,057
458
34
1,579
13,163
18,414
105
3,185
9,500
17,242
0
W
Tiamat
shiraj15
Tiamat
12,356
606
598
1,602
8,510
6,413
228
2,553
5,816
17,300
0
L
Ravana
xHellfire
Ravana
3,677
1,278
1,033
1,178
9,000
3,742
0
6,683
2,317
0
6,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,396
Gold Earned
42,893
85
Minions Killed
172
0
Camps Cleared
0
1,042,980
Distance Traveled
1,048,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,704
882
33
3
0
208,231
0
W
Nox
8,082
735
30
3
0
222,594
0
W
Ix Chel
8,915
810
64
6
0
201,789
0
L
Ymir
8,410
765
19
2
0
172,439
0
L
Arachne
7,972
725
9
1
0
224,026
0
L
Ra
7,176
652
25
2
0
191,214
0
L
Martichoras
7,755
705
25
2
0
220,276
0
W
Zhong Kui
7,930
721
32
3
0
181,542
0
W
Tiamat
8,262
751
13
1
0
234,623
0
L
Ravana
7,083
644
7
1
0
235,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role