Player Matchup

Sun Wukong
Sun Wukong
TOTOxlegend
Sun Wukong
Level 58
God Stats
2W - 3L
1,283 SR
Queue Stats
165W - 134L
1,476 Elo+
Party 2
Anubis
Anubis
ghostleader48
Anubis
Level 78
God Stats
21W - 10L
1,724 SR
Queue Stats
66W - 73L
1,446 Elo+
Party 2
Ao Kuang
Ao Kuang
kwb07
Ao Kuang
Level 98
God Stats
3W - 2L
1,274 SR
Queue Stats
195W - 163L
1,468 Elo+
Solo
Team Averages
Level 78
1,427 SR
1,463 Elo+

VS

Team Averages
Level 67
1,391 SR
1,602 Elo+
Atlas
Atlas
Alkaetraz
Atlas
Level 15
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Ymir
Ymir
Nearfox
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
infinit26
Danzaburou
Level 121
God Stats
0W - 3L
1,212 SR
Queue Stats
53W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TOTOxlegend
Sun Wukong
12
2 / 2 / 10
9,697
808
11,008
11,735
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 3 / 7
10,424
869
15,407
8,710
4,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
kwb07
Ao Kuang
13
6 / 2 / 6
10,484
874
6,373
9,626
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alkaetraz
Atlas
11
2 / 3 / 3
8,766
731
5,229
11,716
10,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
Nearfox
Ymir
12
3 / 5 / 3
9,375
781
6,437
14,116
12,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
infinit26
Danzaburou
11
2 / 4 / 3
9,435
786
7,380
11,663
4,206
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
12
Kills
7
7
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
Alkaetraz
Atlas
2
3
3
1.17
L
Ymir
Nearfox
Ymir
3
5
3
0.9
W
Sun Wukong
TOTOxlegend
Sun Wukong
2
2
10
3.5
W
4
3
7
2.5
L
Danzaburou
infinit26
Danzaburou
2
4
3
0.88
W
Ao Kuang
kwb07
Ao Kuang
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,788
Damage
19,046
30,071
Taken
37,495
20,007
Mitigated
27,688
9,753
Healing
771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Alkaetraz
Atlas
5,229
1,658
0
0
11,716
10,893
0
6,473
4,826
11,346
64
L
Ymir
Nearfox
Ymir
6,437
987
0
250
14,116
12,589
0
9,309
4,463
26,170
0
W
Sun Wukong
TOTOxlegend
Sun Wukong
11,008
1,673
0
3,299
11,735
11,194
227
4,642
7,093
0
34,719
W
15,407
1,242
0
3,415
8,710
4,651
391
3,539
5,171
53,590
0
L
Danzaburou
infinit26
Danzaburou
7,380
2,573
0
521
11,663
4,206
0
6,356
5,048
0
46,190
W
Ao Kuang
kwb07
Ao Kuang
6,373
1,311
0
3,039
9,626
4,162
1,287
3,594
6,032
28,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,605
Gold Earned
27,576
150
Minions Killed
113
0
Camps Cleared
0
671,098
Distance Traveled
645,165
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,766
731
16
1
0
217,759
0
L
Ymir
9,375
781
37
3
0
205,237
0
W
Sun Wukong
9,697
808
48
4
0
235,850
3
W
Anubis
10,424
869
61
5
0
206,605
0
L
Danzaburou
9,435
786
60
5
0
222,169
2
W
Ao Kuang
10,484
874
41
3
0
228,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role