Player Matchup

Mercury
Mercury
Leandro9303
Mercury
Level 148
God Stats
3W - 5L
1,399 SR
Queue Stats
245W - 231L
1,486 Elo+
Solo
Fenrir
Fenrir
Noobslikemerock
Fenrir
Level 49
God Stats
2W - 2L
1,570 SR
Queue Stats
127W - 131L
1,481 Elo+
Party 2
Cerberus
Cerberus
XxS1L3NTxX
Cerberus
Level 105
God Stats
2W - 5L
1,440 SR
Queue Stats
151W - 142L
1,552 Elo+
Party 2
Poseidon
Poseidon
hadeedh
Poseidon
Level 109
God Stats
11W - 5L
1,701 SR
Queue Stats
319W - 276L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
xXGankinzXx
Zhong Kui
Level 67
God Stats
2W - 1L
1,670 SR
Queue Stats
68W - 62L
1,551 Elo+
Party 2
Team Averages
Level 96
1,556 SR
1,522 Elo+

VS

Team Averages
Level 125
1,405 SR
1,529 Elo+
Hercules
Hercules
Ab750
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,516 Elo+
Party 1
Ratatoskr
Ratatoskr
AnIonicBond
Ratatoskr
Level 134
God Stats
1W - 0L
1,150 SR
Queue Stats
15W - 11L
1,558 Elo+
Party 1
He Bo
He Bo
MelanicPolarBear
He Bo
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,564 Elo+
Solo
Martichoras
Martichoras
MungleM
Martichoras
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 194L
1,507 Elo+
Party 1
Ymir
Ymir
lavish-killer914
Ymir
Level 155
God Stats
4W - 5L
1,375 SR
Queue Stats
234W - 257L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Leandro9303
Mercury
15
1 / 4 / 13
9,266
713
6,476
11,619
5,047
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 3 / 11
11,065
851
14,888
19,165
19,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
XxS1L3NTxX
Cerberus
15
3 / 8 / 11
9,739
749
10,101
22,595
27,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
hadeedh
Poseidon
18
8 / 4 / 10
12,082
929
18,197
11,099
5,072
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
xXGankinzXx
Zhong Kui
14
3 / 7 / 11
9,260
712
17,814
16,466
13,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ab750
Hercules
18
7 / 5 / 11
11,777
906
11,731
18,832
20,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ratatoskr
AnIonicBond
Ratatoskr
16
2 / 7 / 13
10,047
773
9,557
18,567
21,666
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 6 / 15
10,523
809
17,763
15,165
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
MungleM
Martichoras
18
10 / 4 / 13
11,369
875
21,468
13,261
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 3 / 19
9,838
757
7,893
17,188
14,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
97
24
Kills
26
26
Deaths
25
56
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ab750
Hercules
7
5
11
2.5
W
Ratatoskr
AnIonicBond
Ratatoskr
2
7
13
1.21
L
Mercury
Leandro9303
Mercury
1
4
13
1.88
W
6
6
15
2.25
W
Martichoras
MungleM
Martichoras
10
4
13
4.13
L
9
3
11
4.83
L
Cerberus
XxS1L3NTxX
Cerberus
3
8
11
1.06
L
Poseidon
hadeedh
Poseidon
8
4
10
3.25
W
1
3
19
3.5
L
Zhong Kui
xXGankinzXx
Zhong Kui
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,476
Damage
68,412
80,944
Taken
83,013
70,044
Mitigated
68,230
25,071
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ab750
Hercules
11,731
1,905
455
3,826
18,832
20,610
754
11,298
7,534
0
18,522
W
Ratatoskr
AnIonicBond
Ratatoskr
9,557
2,006
1,033
2,566
18,567
21,666
644
9,111
9,456
0
18,115
L
Mercury
Leandro9303
Mercury
6,476
1,755
582
2,628
11,619
5,047
1,880
3,872
7,747
0
13,110
W
17,763
1,141
823
3,862
15,165
5,529
1,344
8,838
6,327
30,206
0
W
Martichoras
MungleM
Martichoras
21,468
4,850
324
3,655
13,261
6,381
3,088
8,593
4,668
0
38,449
L
14,888
4,402
4,608
8,442
19,165
19,426
404
6,463
12,702
0
24,728
L
Cerberus
XxS1L3NTxX
Cerberus
10,101
507
644
4,182
22,595
27,134
195
7,791
14,804
18,892
0
L
Poseidon
hadeedh
Poseidon
18,197
1,830
678
945
11,099
5,072
1,255
2,766
8,333
42,300
0
W
7,893
1,465
238
5,128
17,188
14,044
1,068
8,272
8,916
20,608
0
L
Zhong Kui
xXGankinzXx
Zhong Kui
17,814
612
325
2,037
16,466
13,365
132
4,764
11,702
20,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,412
Gold Earned
53,554
125
Minions Killed
108
0
Camps Cleared
0
1,213,681
Distance Traveled
1,159,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,777
906
18
1
0
239,444
0
W
Ratatoskr
10,047
773
12
1
0
246,486
0
L
Mercury
9,266
713
23
2
0
253,927
0
W
He Bo
10,523
809
13
1
0
241,635
0
W
Martichoras
11,369
875
39
3
0
219,820
0
L
Fenrir
11,065
851
14
1
0
282,905
0
L
Cerberus
9,739
749
15
1
0
218,862
0
L
Poseidon
12,082
929
64
5
0
237,874
0
W
Ymir
9,838
757
26
2
0
211,762
0
L
Zhong Kui
9,260
712
9
1
0
220,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role