Player Matchup

Zhong Kui
Zhong Kui
Alakazammm
Zhong Kui
Level 86
God Stats
1W - 3L
1,552 SR
Queue Stats
64W - 63L
1,573 Elo+
Party 1
Mercury
Mercury
Daddy Thanny420
Mercury
Level 142
God Stats
1W - 1L
1,588 SR
Queue Stats
49W - 58L
1,544 Elo+
Party 1
Tyr
Tyr
yuhbloodclot
Tyr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,580 Elo+
Party 1
Team Averages
Level 127
1,547 SR
1,566 Elo+

VS

Team Averages
Level 144
1,553 SR
1,569 Elo+
Tiamat
Tiamat
DarkZone_Ant
Tiamat
Level 139
God Stats
5W - 4L
1,500 SR
Queue Stats
188W - 198L
1,449 Elo+
Solo
Achilles
Achilles
Mara12589
Achilles
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,515 Elo+
Party 2
Thanatos
Thanatos
mazakikojuro
Thanatos
Level 173
God Stats
4W - 3L
1,660 SR
Queue Stats
195W - 150L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alakazammm
Zhong Kui
14
4 / 4 / 2
11,191
746
14,081
14,946
13,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 7 / 4
10,528
702
5,062
12,884
4,751
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 4
10,027
668
9,255
16,007
15,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 3 / 7
12,799
853
10,768
10,913
10,263
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
Mara12589
Achilles
14
3 / 1 / 11
11,787
786
11,873
18,051
22,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
mazakikojuro
Thanatos
16
8 / 2 / 8
13,252
883
16,062
17,428
15,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
17
17
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alakazammm
Zhong Kui
4
4
2
1.25
L
1
7
4
0.43
W
Tiamat
6
3
7
3.17
W
Achilles
Mara12589
Achilles
3
1
11
8.5
W
Thanatos
mazakikojuro
Thanatos
8
2
8
6
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,398
Damage
38,703
43,837
Taken
46,392
33,398
Mitigated
48,745
4,720
Healing
23,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alakazammm
Zhong Kui
14,081
1,506
0
2,639
14,946
13,360
0
3,955
10,601
49,791
0
L
5,062
1,264
0
805
12,884
4,751
0
3,176
9,535
0
32,869
W
Tiamat
10,768
1,284
665
4,888
10,913
10,263
489
3,301
7,449
67,189
0
W
Achilles
Mara12589
Achilles
11,873
2,344
0
3,775
18,051
22,920
712
6,161
11,593
0
28,210
W
Thanatos
mazakikojuro
Thanatos
16,062
3,417
0
14,443
17,428
15,562
1,210
5,222
11,881
1,015
49,719
L
9,255
1,087
0
1,276
16,007
15,287
0
5,152
10,147
0
22,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
37,838
131
Minions Killed
179
0
Camps Cleared
0
801,174
Distance Traveled
847,952
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,191
746
61
4
0
278,399
0
L
Mercury
10,528
702
52
3
0
293,963
0
W
Tiamat
12,799
853
107
7
0
269,512
0
W
Achilles
11,787
786
22
1
0
283,944
0
W
Thanatos
13,252
883
50
3
0
294,496
0
L
Tyr
10,027
668
18
1
0
228,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role