Player Matchup

Jormungandr
Jormungandr
DeadInside420
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,319 Elo+
Solo
Ne Zha
Ne Zha
EroticUnicorn69
Ne Zha
Level 97
God Stats
0W - 9L
1,317 SR
Queue Stats
237W - 294L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
Rawn8ive
Guan Yu
Level 124
God Stats
0W - 1L
1,605 SR
Queue Stats
18W - 17L
1,524 Elo+
Solo
Vulcan
Vulcan
Texasboyplayer
Vulcan
Level 163
God Stats
4W - 5L
1,466 SR
Queue Stats
222W - 244L
1,445 Elo+
Solo
Fafnir
Fafnir
seannocaptsean
Fafnir
Level 120
God Stats
1W - 2L
1,313 SR
Queue Stats
343W - 382L
1,441 Elo+
Party 1
Team Averages
Level 104
1,440 SR
1,428 Elo+

VS

Team Averages
Level 133
1,522 SR
1,470 Elo+
Sun Wukong
Sun Wukong
Anii710
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,470 Elo+
Party 2
Zeus
Zeus
Arazafas
Zeus
Level 149
God Stats
1W - 2L
1,462 SR
Queue Stats
158W - 251L
1,363 Elo+
Solo
Sylvanus
Sylvanus
Edowado14
Sylvanus
Level 148
God Stats
1W - 1L
1,314 SR
Queue Stats
90W - 110L
1,493 Elo+
Party 2
Chaac
Chaac
GutsyBanned
Chaac
Level 118
God Stats
4W - 2L
1,663 SR
Queue Stats
294W - 294L
1,479 Elo+
Solo
Anhur
Anhur
WTFAMWS
Anhur
Level 124
God Stats
5W - 5L
1,674 SR
Queue Stats
251W - 229L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeadInside420
Jormungandr
16
2 / 3 / 9
9,342
719
13,362
20,647
19,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 8 / 5
9,227
710
13,591
18,100
9,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Rawn8ive
Guan Yu
15
5 / 6 / 3
9,415
724
9,836
23,870
31,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
2 / 4 / 7
10,284
791
17,628
11,117
6,047
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 8
9,013
693
5,985
20,552
23,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anii710
Sun Wukong
18
6 / 2 / 18
10,991
845
15,321
18,684
21,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
15
6 / 3 / 13
10,141
780
17,130
12,040
4,976
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Edowado14
Sylvanus
16
1 / 3 / 20
9,480
729
6,242
17,159
11,552
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 4 / 17
10,366
797
13,308
19,595
19,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
WTFAMWS
Anhur
19
11 / 2 / 13
11,696
900
25,743
10,653
4,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
13
Kills
28
28
Deaths
14
32
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anii710
Sun Wukong
6
2
18
7.5
W
Zeus
6
3
13
4.17
L
Jormungandr
DeadInside420
Jormungandr
2
3
9
2.17
W
Sylvanus
Edowado14
Sylvanus
1
3
20
3.67
L
3
8
5
0.69
W
4
4
17
3.13
L
Guan Yu
Rawn8ive
Guan Yu
5
6
3
1.08
L
2
4
7
1.38
W
Anhur
WTFAMWS
Anhur
11
2
13
8.75
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,402
Damage
77,744
94,286
Taken
78,131
89,763
Mitigated
61,962
29,806
Healing
37,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anii710
Sun Wukong
15,321
2,228
1,152
2,649
18,684
21,044
346
6,864
11,820
0
29,648
W
Zeus
17,130
2,440
358
1,247
12,040
4,976
1,672
5,234
6,806
32,413
0
L
Jormungandr
DeadInside420
Jormungandr
13,362
3,098
907
7,480
20,647
19,497
296
5,473
15,174
36,462
0
W
Sylvanus
Edowado14
Sylvanus
6,242
871
12,747
7,451
17,159
11,552
801
8,907
8,252
9,838
0
L
13,591
2,179
1,111
3,555
18,100
9,508
811
2,946
15,154
0
20,054
W
13,308
1,403
2,777
6,544
19,595
19,846
205
9,373
10,222
0
33,741
L
Guan Yu
Rawn8ive
Guan Yu
9,836
998
5,143
4,784
23,870
31,382
88
6,760
17,110
0
12,439
L
17,628
7,140
466
472
11,117
6,047
560
2,737
8,380
40,136
0
W
Anhur
WTFAMWS
Anhur
25,743
18,527
0
2,358
10,653
4,544
4,579
6,597
4,056
0
49,619
L
5,985
2,084
2,537
3,351
20,552
23,329
175
5,456
15,096
10,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
52,674
130
Minions Killed
155
0
Camps Cleared
0
1,082,451
Distance Traveled
1,132,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,991
845
20
2
0
262,487
0
W
Zeus
10,141
780
38
3
0
164,808
0
L
Jormungandr
9,342
719
48
4
0
190,663
0
W
Sylvanus
9,480
729
7
1
0
220,471
0
L
Ne Zha
9,227
710
19
1
0
203,876
0
W
Chaac
10,366
797
38
3
0
264,605
0
L
Guan Yu
9,415
724
1
0
0
222,771
0
L
Vulcan
10,284
791
52
4
0
242,928
0
W
Anhur
11,696
900
52
4
0
219,678
0
L
Fafnir
9,013
693
10
1
0
222,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role