Player Matchup

Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
CanadianArmyMan
Erlang Shen
Gold V
Level 155
God Stats
32W - 18L
1,689 SR
Queue Stats
605W - 620L
1,389 MMR
Solo
Charon
Charon
Bronze III
Stoner_ninjamonk
Charon
Bronze III
Level 222
God Stats
0W - 1L
1,681 SR
Queue Stats
3W - 8L
1,395 MMR
Party 1
Anubis
Anubis
Bronze IV
ToxiicSH4DE
Anubis
Bronze IV
Level 46
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Neith
Neith
Gold V
bwcaddict
Neith
Gold V
Level 156
God Stats
8W - 6L
1,629 SR
Queue Stats
297W - 295L
1,361 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 141
1,571 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,484 SR
1,418 MMR
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
NekkoKun
Xbalanque
Gold II
Level 193
God Stats
17W - 18L
1,546 SR
Queue Stats
164W - 167L
1,385 MMR
Solo
Mercury
Mercury
Gold V
NoSoyKorlinno
Mercury
Gold V
Level 61
God Stats
1W - 1L
1,305 SR
Queue Stats
31W - 24L
1,355 MMR
Solo
Cerberus
Cerberus
Gold IV
Nu Wavy
Cerberus
Gold IV
Level 79
God Stats
4W - 4L
1,566 SR
Queue Stats
241W - 255L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 3 / 0
6,284
449
7,438
13,954
11,663
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
CanadianArmyMan
Erlang Shen
11
2 / 3 / 0
7,009
501
6,050
14,596
9,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
6,019
430
2,353
8,767
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
1 / 4 / 1
6,350
454
1,278
6,665
2,812
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
bwcaddict
Neith
11
1 / 1 / 0
6,763
483
7,100
7,123
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Ao KuangFreyaArachneDanzaburou

VS

Bans
ThanatosRaijinAchillesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 0 / 1
9,652
689
10,862
4,449
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
 
King Arthur
14
2 / 0 / 3
8,702
622
10,918
12,515
11,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
NekkoKun
Xbalanque
13
0 / 1 / 2
7,378
527
3,701
7,661
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
12
2 / 2 / 3
7,162
512
3,964
9,338
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Nu Wavy
Cerberus
11
1 / 1 / 3
6,310
451
4,521
10,342
8,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
0
0
W
Zeus
 
Zeus
7
0
1
7.5
W
King Arthur
 
King Arthur
2
0
3
3.5
L
Erlang Shen
CanadianArmyMan
Erlang Shen
2
3
0
0.67
W
Xbalanque
NekkoKun
Xbalanque
0
1
2
1
W
Mercury
2
2
3
1.75
W
Cerberus
Nu Wavy
Cerberus
1
1
3
2.5
L
0
1
1
0.5
L
Anubis
1
4
1
0.38
L
Neith
bwcaddict
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,219
Damage
33,966
51,105
Taken
44,305
32,928
Mitigated
27,292
12,071
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,438
1,823
0
2,683
13,954
11,663
0
2,411
11,543
53,063
0
W
Zeus
 
Zeus
10,862
1,558
0
1,446
4,449
1,796
252
473
3,976
100,473
0
W
King Arthur
 
King Arthur
10,918
1,617
0
2,285
12,515
11,365
0
6,224
6,291
0
71,107
L
Erlang Shen
CanadianArmyMan
Erlang Shen
6,050
2,809
0
3,644
14,596
9,482
0
4,791
9,805
0
54,414
W
Xbalanque
NekkoKun
Xbalanque
3,701
1,377
0
4,754
7,661
2,701
2,839
541
7,120
0
60,125
W
Mercury
3,964
1,800
0
1,060
9,338
3,389
534
1,869
7,469
0
51,589
W
Cerberus
Nu Wavy
Cerberus
4,521
368
0
1,867
10,342
8,041
0
1,962
8,380
21,333
0
L
2,353
216
0
1,983
8,767
6,441
0
2,195
6,572
15,082
0
L
Anubis
1,278
90
248
1,740
6,665
2,812
0
4,469
2,196
32,192
0
L
Neith
bwcaddict
Neith
7,100
2,224
0
1,773
7,123
2,530
0
1,517
5,606
0
62,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
39,204
340
Minions Killed
500
0
Camps Cleared
0
1,279,604
Distance Traveled
1,460,836
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,284
449
83
6
0
269,333
1
W
Zeus
9,652
689
164
12
0
277,227
0
W
King Arthur
8,702
622
112
8
0
297,670
6
L
Erlang Shen
7,009
501
73
5
0
283,509
0
W
Xbalanque
7,378
527
102
7
0
256,591
2
W
Mercury
7,162
512
84
6
0
336,941
2
W
Cerberus
6,310
451
38
3
0
292,407
5
L
Charon
6,019
430
11
1
0
278,065
5
L
Anubis
6,350
454
59
4
0
206,249
0
L
Neith
6,763
483
114
8
0
242,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role