Player Matchup

Kukulkan
Kukulkan
JokerNot10
Kukulkan
Level 44
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 19L
1,332 Elo+
Party 1
Sun Wukong
Sun Wukong
JotunHM
Sun Wukong
Level 15
God Stats
0W - 3L
1,155 SR
Queue Stats
2W - 11L
1,156 Elo+
Party 1
Anhur
Anhur
Mrnoiseep
Anhur
Level 22
God Stats
2W - 3L
1,380 SR
Queue Stats
12W - 19L
1,397 Elo+
Party 1
Artio
Artio
SOADRoulette
Artio
Level 56
God Stats
0W - 3L
1,386 SR
Queue Stats
20W - 34L
1,350 Elo+
Party 1
Loki
Loki
SooHaise
Loki
Level 62
God Stats
0W - 2L
1,471 SR
Queue Stats
2W - 12L
1,238 Elo+
Party 1
Team Averages
Level 40
1,340 SR
1,294 Elo+

VS

Team Averages
Level 116
1,569 SR
1,487 Elo+
Ah Puch
Ah Puch
JaysolMC
Ah Puch
Level 113
God Stats
14W - 13L
1,462 SR
Queue Stats
565W - 560L
1,394 Elo+
Solo
Chernobog
Chernobog
MRxSKITTLEZ7128
Chernobog
Level 104
God Stats
2W - 0L
1,750 SR
Queue Stats
33W - 35L
1,426 Elo+
Solo
Hercules
Hercules
OneFingerMan299
Hercules
Level 99
God Stats
22W - 28L
1,496 SR
Queue Stats
324W - 317L
1,555 Elo+
Party 2
Arachne
Arachne
Psychotic Fools
Arachne
Level 109
God Stats
10W - 10L
1,601 SR
Queue Stats
217W - 226L
1,518 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ShaqThe6GOD
Maman Brigitte
Level 157
God Stats
5W - 2L
1,534 SR
Queue Stats
40W - 33L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JokerNot10
Kukulkan
16
1 / 5 / 2
9,226
486
10,281
12,048
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JotunHM
Sun Wukong
15
2 / 3 / 0
8,610
453
5,553
17,788
12,448
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Mrnoiseep
Anhur
13
1 / 8 / 1
8,116
427
7,560
18,598
7,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
8,397
442
4,041
17,463
16,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
4 / 5 / 0
8,242
434
3,897
16,932
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JaysolMC
Ah Puch
17
4 / 5 / 4
10,969
577
13,760
12,699
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
MRxSKITTLEZ7128
Chernobog
17
3 / 0 / 9
10,804
569
11,864
11,783
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
17
7 / 0 / 3
12,082
636
10,320
13,878
14,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 0 / 2
11,575
609
11,280
13,408
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Maman Brigitte
ShaqThe6GOD
Maman Brigitte
15
4 / 4 / 3
9,668
509
10,239
13,895
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
9
Kills
24
24
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
JaysolMC
Ah Puch
4
5
4
1.2
L
Kukulkan
JokerNot10
Kukulkan
1
5
2
0.4
L
Sun Wukong
JotunHM
Sun Wukong
2
3
0
0.67
W
Chernobog
MRxSKITTLEZ7128
Chernobog
3
0
9
7.5
L
Anhur
Mrnoiseep
Anhur
1
8
1
0.19
W
Hercules
7
0
3
8.5
W
6
0
2
7
L
1
3
1
0.5
W
Maman Brigitte
ShaqThe6GOD
Maman Brigitte
4
4
3
1.38
L
Loki
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,332
Damage
57,463
82,829
Taken
65,663
48,721
Mitigated
38,385
18,082
Healing
24,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
JaysolMC
Ah Puch
13,760
632
0
3,384
12,699
5,635
587
6,116
6,199
73,390
0
L
Kukulkan
JokerNot10
Kukulkan
10,281
1,255
0
896
12,048
5,708
0
6,369
5,679
74,962
0
L
Sun Wukong
JotunHM
Sun Wukong
5,553
1,782
0
3,018
17,788
12,448
9
5,613
12,175
0
52,131
W
Chernobog
MRxSKITTLEZ7128
Chernobog
11,864
7,733
0
7,013
11,783
5,007
2,487
1,442
10,341
0
86,711
L
Anhur
Mrnoiseep
Anhur
7,560
5,106
0
3,378
18,598
7,478
1,477
4,672
13,926
0
55,279
W
Hercules
10,320
3,444
0
6,443
13,878
14,888
0
3,289
10,485
0
83,301
W
11,280
8,636
0
5,371
13,408
5,850
2,852
2,067
11,275
0
104,254
L
4,041
357
740
3,984
17,463
16,424
359
4,113
13,350
25,260
0
W
Maman Brigitte
ShaqThe6GOD
Maman Brigitte
10,239
448
0
2,136
13,895
7,005
385
2,487
11,330
50,073
5,455
L
Loki
3,897
756
0
6,066
16,932
6,663
0
3,128
13,804
0
56,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
55,098
460
Minions Killed
591
0
Camps Cleared
0
1,788,529
Distance Traveled
1,938,915
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,969
577
125
7
0
339,440
0
L
Kukulkan
9,226
486
154
8
0
304,104
0
L
Sun Wukong
8,610
453
92
5
0
399,863
0
W
Chernobog
10,804
569
104
5
0
376,961
0
L
Anhur
8,116
427
98
5
0
316,098
0
W
Hercules
12,082
636
137
7
0
362,190
1
W
Arachne
11,575
609
145
8
0
470,784
0
L
Artio
8,397
442
28
1
0
391,193
4
W
Maman Brigitte
9,668
509
80
4
0
389,540
6
L
Loki
8,242
434
88
5
0
377,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role