Player Matchup

Mulan
Mulan
FappityOg420
Mulan
Level 106
God Stats
7W - 10L
1,384 SR
Queue Stats
161W - 131L
1,550 Elo+
Solo
Maman Brigitte
Maman Brigitte
Harumoonstar
Maman Brigitte
Level 113
God Stats
14W - 9L
1,503 SR
Queue Stats
531W - 478L
1,531 Elo+
Solo
Bellona
Bellona
XxYOUNG__BLOODxX
Bellona
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 61L
1,535 Elo+
Solo
Aphrodite
Aphrodite
YourPalRed
Aphrodite
Level 54
God Stats
1W - 0L
1,442 SR
Queue Stats
42W - 48L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
frosh72
Zhong Kui
Level 89
God Stats
8W - 3L
1,650 SR
Queue Stats
190W - 200L
1,555 Elo+
Solo
Team Averages
Level 95
1,496 SR
1,528 Elo+

VS

Team Averages
Level 88
1,594 SR
1,553 Elo+
Pele
Pele
Alu0326
Pele
Level 125
God Stats
14W - 10L
1,546 SR
Queue Stats
219W - 187L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
Clappo
Zhong Kui
Level 88
God Stats
17W - 13L
1,843 SR
Queue Stats
275W - 263L
1,545 Elo+
Solo
Horus
Horus
HorusRUs
Horus
Level 52
God Stats
170W - 161L
1,531 SR
Queue Stats
329W - 318L
1,524 Elo+
Solo
Freya
Freya
vAfricanRebel
Freya
Level 105
God Stats
59W - 42L
1,599 SR
Queue Stats
251W - 212L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xlea99
Morgan Le Fay
Level 68
God Stats
11W - 5L
1,454 SR
Queue Stats
115W - 103L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
10,032
528
14,784
24,854
30,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
Harumoonstar
Maman Brigitte
18
8 / 3 / 1
10,933
575
15,005
17,093
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 4 / 1
9,758
514
10,124
19,544
18,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
YourPalRed
Aphrodite
15
1 / 5 / 5
9,275
488
10,703
14,500
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Zhong Kui
frosh72
Zhong Kui
15
2 / 2 / 3
9,939
523
9,336
9,891
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alu0326
Pele
18
4 / 2 / 6
10,550
555
12,753
18,432
8,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Clappo
Zhong Kui
17
3 / 2 / 1
10,524
554
15,584
17,781
15,914
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
HorusRUs
Horus
15
2 / 1 / 5
8,891
468
8,340
19,041
18,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
2 / 0 / 2
9,799
516
7,413
7,441
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
xlea99
Morgan Le Fay
14
4 / 7 / 2
8,536
449
13,778
18,448
9,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
15
15
Deaths
12
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
Alu0326
Pele
4
2
6
3.5
L
Zhong Kui
Clappo
Zhong Kui
3
2
1
1.75
W
1
1
8
5
W
Maman Brigitte
Harumoonstar
Maman Brigitte
8
3
1
2.83
L
Horus
HorusRUs
Horus
2
1
5
4.5
W
0
4
1
0.13
W
Aphrodite
YourPalRed
Aphrodite
1
5
5
0.7
W
Zhong Kui
frosh72
Zhong Kui
2
2
3
1.75
L
2
0
2
3
L
Morgan Le Fay
xlea99
Morgan Le Fay
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,952
Damage
57,868
85,882
Taken
81,143
72,461
Mitigated
56,689
33,885
Healing
31,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Alu0326
Pele
12,753
2,004
0
5,119
18,432
8,889
0
7,580
10,852
0
108,007
L
Zhong Kui
Clappo
Zhong Kui
15,584
2,315
0
7,092
17,781
15,914
0
4,324
13,457
96,400
0
W
14,784
660
0
5,948
24,854
30,639
23
9,364
15,110
0
59,540
W
Maman Brigitte
Harumoonstar
Maman Brigitte
15,005
1,022
0
9,424
17,093
7,402
101
3,734
13,335
78,777
1,965
L
Horus
HorusRUs
Horus
8,340
3,450
3,331
6,745
19,041
18,545
0
9,927
9,114
0
30,027
W
10,124
4,577
0
4,722
19,544
18,811
23
13,306
6,190
0
74,533
W
Aphrodite
YourPalRed
Aphrodite
10,703
1,970
4,201
6,933
14,500
6,853
132
6,436
8,038
70,733
0
W
Zhong Kui
frosh72
Zhong Kui
9,336
2,520
0
2,657
9,891
8,756
1,622
3,167
6,482
69,539
13,677
L
7,413
2,106
0
5,190
7,441
3,646
0
2,904
4,537
77,237
2,677
L
Morgan Le Fay
xlea99
Morgan Le Fay
13,778
1,305
0
3,690
18,448
9,695
0
9,108
9,340
65,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,937
Gold Earned
48,300
562
Minions Killed
583
0
Camps Cleared
0
1,933,457
Distance Traveled
1,863,581
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,550
555
143
8
0
435,254
2
L
Zhong Kui
10,524
554
151
8
0
317,406
2
W
Mulan
10,032
528
60
3
0
391,903
4
W
Maman Brigitte
10,933
575
96
5
0
457,046
0
L
Horus
8,891
468
39
2
0
409,910
0
W
Bellona
9,758
514
140
7
0
385,190
0
W
Aphrodite
9,275
488
140
7
0
337,800
0
W
Zhong Kui
9,939
523
126
7
0
361,518
2
L
Freya
9,799
516
148
8
0
370,966
6
L
Morgan Le Fay
8,536
449
102
5
0
330,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role