Player Matchup

King Arthur
King Arthur
DEADLYKILLER647
King Arthur
Level 36
God Stats
17W - 15L
1,596 SR
Queue Stats
21W - 26L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
Jaysushi17
Cthulhu
Level 61
God Stats
7W - 9L
1,438 SR
Queue Stats
25W - 30L
1,389 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Phoenix Frenzy1
Maman Brigitte
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
66W - 69L
1,456 Elo+
Party 2
Team Averages
Level 69
1,511 SR
1,485 Elo+

VS

Team Averages
Level 62
1,593 SR
1,424 Elo+
Artio
Artio
Kaijulord223
Artio
Level 78
God Stats
1W - 0L
1,610 SR
Queue Stats
109W - 108L
1,399 Elo+
Solo
Chaac
Chaac
Valtie1
Chaac
Level 43
God Stats
14W - 6L
1,529 SR
Queue Stats
52W - 52L
1,427 Elo+
Party 1
Hades
Hades
maniacal_laughtr
Hades
Level 66
God Stats
40W - 23L
1,639 SR
Queue Stats
56W - 57L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEADLYKILLER647
King Arthur
14
1 / 0 / 6
10,442
746
12,632
16,287
13,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Jaysushi17
Cthulhu
12
2 / 5 / 4
10,296
735
9,717
16,048
13,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
Phoenix Frenzy1
Maman Brigitte
13
5 / 8 / 3
10,799
771
13,046
15,485
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
10,991
785
7,522
17,138
20,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
Valtie1
Chaac
15
5 / 3 / 7
11,748
839
17,899
20,722
25,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 3 / 5
11,724
837
16,056
11,458
8,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
13
13
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DEADLYKILLER647
King Arthur
1
0
6
4
L
Cthulhu
Jaysushi17
Cthulhu
2
5
4
0.8
W
2
2
10
3.5
L
Maman Brigitte
Phoenix Frenzy1
Maman Brigitte
5
8
3
0.81
W
Chaac
Valtie1
Chaac
5
3
7
2.83
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
41,477
47,820
Taken
49,318
34,609
Mitigated
53,601
4,632
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DEADLYKILLER647
King Arthur
12,632
1,921
0
3,813
16,287
13,982
0
6,900
8,864
0
44,450
L
Cthulhu
Jaysushi17
Cthulhu
9,717
824
557
8
16,048
13,906
0
8,720
6,856
28,520
0
W
7,522
694
1,638
4,314
17,138
20,171
590
8,273
8,865
17,043
1,218
L
Maman Brigitte
Phoenix Frenzy1
Maman Brigitte
13,046
1,106
0
254
15,485
6,721
0
7,301
7,800
34,987
0
W
Chaac
Valtie1
Chaac
17,899
2,855
0
6,375
20,722
25,075
1,196
9,125
11,597
354
53,245
W
16,056
1,274
1,712
4,415
11,458
8,355
1,013
6,543
4,915
63,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
34,463
129
Minions Killed
141
0
Camps Cleared
0
723,668
Distance Traveled
774,374
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,442
746
57
4
0
276,398
0
L
Cthulhu
10,296
735
29
2
0
227,244
0
W
Artio
10,991
785
18
1
0
269,213
0
L
Maman Brigitte
10,799
771
43
3
0
220,026
0
W
Chaac
11,748
839
48
3
0
257,424
2
W
Hades
11,724
837
75
5
0
247,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role