Player Matchup

Ra
Ra
 
Ra
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BrunoBaewatch
Ymir
Level 55
God Stats
2W - 0L
1,718 SR
Queue Stats
39W - 38L
1,454 Elo+
Party 2
Odin
Odin
Dusty66
Odin
Level 121
God Stats
1W - 1L
1,574 SR
Queue Stats
74W - 71L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Rictrscale
Kukulkan
Level 159
God Stats
7W - 6L
1,610 SR
Queue Stats
443W - 432L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
ShootaCam
Zhong Kui
Level 126
God Stats
1W - 1L
1,450 SR
Queue Stats
54W - 41L
1,535 Elo+
Party 1
Team Averages
Level 101
1,571 SR
1,493 Elo+

VS

Team Averages
Level 113
1,515 SR
1,440 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FarmerFred
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 67L
1,482 Elo+
Solo
Terra
Terra
SlimeyB9024
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 111L
1,342 Elo+
Solo
Hades
Hades
obeyzaaddy915
Hades
Level 144
God Stats
9W - 8L
1,575 SR
Queue Stats
561W - 577L
1,471 Elo+
Solo
Nemesis
Nemesis
tomyboricua
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 1 / 7
6,947
1,158
3,741
3,335
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 9
6,513
1,086
872
7,551
6,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Dusty66
Odin
10
2 / 3 / 9
6,613
1,102
4,879
7,697
7,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Rictrscale
Kukulkan
13
0 / 0 / 15
7,026
1,171
7,800
4,028
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
ShootaCam
Zhong Kui
14
10 / 0 / 5
8,361
1,394
9,157
5,236
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 4 / 4
5,181
864
3,841
7,523
4,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 3
5,471
912
4,055
8,395
7,512
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
5,179
863
1,215
4,602
3,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

1
0 / 0 / 0
1,584
264
0
593
187
Nemesis
tomyboricua
Nemesis
12
2 / 5 / 1
5,899
983
4,606
9,805
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
15
Kills
4
5
Deaths
15
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
7
6.5
L
Gilgamesh
 
Gilgamesh
0
4
4
0.5
W
0
1
9
4.5
W
Odin
Dusty66
Odin
2
3
9
2.17
L
1
4
3
0.63
W
Kukulkan
Rictrscale
Kukulkan
0
0
15
7.5
W
Zhong Kui
ShootaCam
Zhong Kui
10
0
5
12.5
L
1
2
1
0.75
L
0
0
0
0
L
Nemesis
tomyboricua
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,449
Damage
13,717
27,847
Taken
30,918
22,654
Mitigated
25,946
11,357
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,741
845
4,255
1,103
3,335
1,647
1,474
903
2,348
11,331
0
L
Gilgamesh
 
Gilgamesh
3,841
418
174
267
7,523
4,631
0
6,422
1,101
0
9,492
W
872
478
0
896
7,551
6,836
1,198
1,670
5,751
2,042
0
W
Odin
Dusty66
Odin
4,879
1,164
702
841
7,697
7,125
0
814
6,725
0
6,614
L
4,055
270
245
1,175
8,395
7,512
0
4,550
3,752
7,222
0
W
Kukulkan
Rictrscale
Kukulkan
7,800
767
560
587
4,028
2,134
1,476
1,058
2,932
23,734
0
W
Zhong Kui
ShootaCam
Zhong Kui
9,157
3,037
628
1,785
5,236
4,912
2,382
825
4,325
17,231
1,007
L
1,215
327
345
680
4,602
3,873
0
3,486
1,116
2,712
0
L
0
0
0
0
593
187
0
593
0
0
0
L
Nemesis
tomyboricua
Nemesis
4,606
1,624
0
1,690
9,805
9,743
0
5,861
3,944
0
8,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
23,314
69
Minions Killed
26
0
Camps Cleared
0
570,576
Distance Traveled
315,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,947
1,158
20
3
0
111,400
0
L
Gilgamesh
5,181
864
10
2
0
77,611
0
W
Ymir
6,513
1,086
1
0
0
114,633
0
W
Odin
6,613
1,102
2
0
0
117,860
0
L
Geb
5,471
912
4
1
0
77,584
0
W
Kukulkan
7,026
1,171
26
4
0
110,130
0
W
Zhong Kui
8,361
1,394
20
3
0
116,553
0
L
Terra
5,179
863
4
1
0
46,885
0
L
Hades
1,584
264
0
0
0
364
0
L
Nemesis
5,899
983
8
1
0
113,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role