Player Matchup

Nu Wa
Nu Wa
CrazyViolinist6
Nu Wa
Level 105
God Stats
1W - 0L
1,442 SR
Queue Stats
20W - 32L
1,302 Elo+
Solo
Hachiman
Hachiman
InigoMontoya810
Hachiman
Level 159
God Stats
12W - 22L
1,413 SR
Queue Stats
473W - 482L
1,444 Elo+
Party 2
Achilles
Achilles
Truly Lethal
Achilles
Level 121
God Stats
4W - 0L
1,331 SR
Queue Stats
117W - 93L
1,556 Elo+
Solo
Janus
Janus
WolfAlexza
Janus
Level 89
God Stats
1W - 2L
1,260 SR
Queue Stats
78W - 81L
1,462 Elo+
Solo
Horus
Horus
xFR4NK THE T4NK
Horus
Level 128
God Stats
6W - 1L
1,773 SR
Queue Stats
389W - 394L
1,418 Elo+
Party 2
Team Averages
Level 120
1,444 SR
1,436 Elo+

VS

Team Averages
Level 63
1,509 SR
1,446 Elo+
Awilix
Awilix
ColdxReed
Awilix
Level 47
God Stats
1W - 1L
1,754 SR
Queue Stats
371W - 371L
1,486 Elo+
Party 1
Horus
Horus
Zothium
Horus
Level 147
God Stats
0W - 3L
1,290 SR
Queue Stats
352W - 349L
1,506 Elo+
Party 1
Agni
Agni
epictoads
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,465 Elo+
Solo
Chernobog
Chernobog
thistakestoolong
Chernobog
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,445 Elo+
Solo
Mulan
Mulan
xcaliboar
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 21
9,776
889
12,013
6,625
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
16
7 / 1 / 15
9,819
893
10,876
6,938
4,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Truly Lethal
Achilles
15
8 / 3 / 12
9,575
870
7,309
13,057
15,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
15
7 / 3 / 16
9,500
864
14,238
9,938
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 25
8,943
813
7,673
14,284
15,448
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ColdxReed
Awilix
11
0 / 7 / 2
6,404
582
4,007
12,083
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Zothium
Horus
13
0 / 3 / 5
7,427
675
5,085
11,305
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
12
0 / 7 / 4
7,249
659
6,579
9,596
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
16
4 / 4 / 0
8,473
770
8,161
10,259
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
xcaliboar
Mulan
15
5 / 8 / 4
9,483
862
13,538
15,036
13,590
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
24
29
Kills
9
9
Deaths
29
89
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
ColdxReed
Awilix
0
7
2
0.14
W
5
0
21
15.5
W
Hachiman
7
1
15
14.5
W
Achilles
Truly Lethal
Achilles
8
3
12
4.67
W
Janus
7
3
16
5
L
Horus
Zothium
Horus
0
3
5
0.83
L
Agni
0
7
4
0.29
L
Chernobog
4
4
0
1
W
2
2
25
7.25
L
Mulan
xcaliboar
Mulan
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,109
Damage
37,370
50,842
Taken
58,279
42,808
Mitigated
38,772
26,191
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ColdxReed
Awilix
4,007
886
260
170
12,083
4,486
0
6,143
5,940
0
8,050
W
12,013
2,686
781
1,303
6,625
3,213
2,412
1,894
4,731
28,417
0
W
Hachiman
10,876
6,932
2,640
1,407
6,938
4,084
1,011
1,411
5,527
0
26,171
W
Achilles
Truly Lethal
Achilles
7,309
1,090
1,379
2,733
13,057
15,519
290
1,988
11,069
0
10,248
W
Janus
14,238
1,088
1,941
1,724
9,938
4,544
3,065
2,395
7,543
27,802
0
L
Horus
Zothium
Horus
5,085
2,274
2,528
3,448
11,305
12,567
0
5,139
6,166
0
12,611
L
Agni
6,579
601
682
188
9,596
3,865
0
4,710
4,886
18,342
0
L
Chernobog
8,161
4,107
341
1,754
10,259
4,264
0
4,700
5,559
0
21,049
W
7,673
2,061
6,475
5,808
14,284
15,448
610
2,489
11,795
4,139
6,506
L
Mulan
xcaliboar
Mulan
13,538
1,662
0
779
15,036
13,590
0
8,495
6,541
4,718
15,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
39,036
116
Minions Killed
83
0
Camps Cleared
0
1,013,596
Distance Traveled
823,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,404
582
3
0
0
157,326
0
W
Nu Wa
9,776
889
39
4
0
212,618
0
W
Hachiman
9,819
893
36
3
0
192,649
0
W
Achilles
9,575
870
3
0
0
233,500
0
W
Janus
9,500
864
30
3
0
161,913
0
L
Horus
7,427
675
4
0
0
190,327
0
L
Agni
7,249
659
29
3
0
145,466
0
L
Chernobog
8,473
770
33
3
0
174,521
0
W
Horus
8,943
813
8
1
0
212,916
0
L
Mulan
9,483
862
14
1
0
155,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role