Player Matchup

Ix Chel
Ix Chel
Heanosaurus
Ix Chel
Level 81
God Stats
1W - 2L
1,522 SR
Queue Stats
46W - 39L
1,569 Elo+
Solo
Chernobog
Chernobog
Metomiam
Chernobog
Level 68
God Stats
72W - 66L
1,508 SR
Queue Stats
322W - 302L
1,441 Elo+
Solo
Thoth
Thoth
TNM_Ironspider
Thoth
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,513 Elo+
Solo
Hades
Hades
carnero99
Hades
Level 39
God Stats
6W - 7L
1,476 SR
Queue Stats
29W - 52L
1,306 Elo+
Party 1
Awilix
Awilix
lc2807
Awilix
Level 84
God Stats
3W - 9L
1,170 SR
Queue Stats
181W - 164L
1,467 Elo+
Party 1
Team Averages
Level 75
1,435 SR
1,459 Elo+

VS

Team Averages
Level 86
1,539 SR
1,493 Elo+
Ares
Ares
AhBadMan
Ares
Level 86
God Stats
26W - 29L
1,238 SR
Queue Stats
499W - 474L
1,454 Elo+
Solo
Apollo
Apollo
Dayknot
Apollo
Level 77
God Stats
34W - 20L
1,626 SR
Queue Stats
353W - 325L
1,482 Elo+
Solo
Ra
Ra
K1NGBRU1SER
Ra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,524 Elo+
Solo
Maman Brigitte
Maman Brigitte
Monkey--D--Cris
Maman Brigitte
Level 80
God Stats
7W - 2L
1,634 SR
Queue Stats
268W - 248L
1,508 Elo+
Party 2
Mulan
Mulan
slayer-_-2023
Mulan
Level 100
God Stats
12W - 5L
1,695 SR
Queue Stats
198W - 169L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Heanosaurus
Ix Chel
10
0 / 2 / 3
6,925
495
5,831
11,450
6,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Metomiam
Chernobog
11
0 / 4 / 2
6,939
496
7,917
10,525
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 0
6,826
488
4,756
8,159
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
carnero99
Hades
11
0 / 6 / 1
7,309
522
5,970
13,073
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
lc2807
Awilix
13
6 / 4 / 0
8,122
580
8,460
14,575
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
4 / 1 / 6
7,461
533
7,826
13,793
12,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Dayknot
Apollo
13
1 / 0 / 5
7,445
532
4,190
6,252
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 1 / 6
8,592
614
9,452
9,319
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
Monkey--D--Cris
Maman Brigitte
13
7 / 2 / 3
8,343
596
10,280
11,997
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 2 / 4
9,462
676
10,450
11,972
6,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
20
20
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
4
1
6
7
W
Apollo
Dayknot
Apollo
1
0
5
3.5
L
Ix Chel
Heanosaurus
Ix Chel
0
2
3
0.75
W
2
1
6
5
L
Chernobog
Metomiam
Chernobog
0
4
2
0.25
W
Maman Brigitte
Monkey--D--Cris
Maman Brigitte
7
2
3
4.25
L
0
4
0
0
L
Hades
carnero99
Hades
0
6
1
0.08
L
Awilix
lc2807
Awilix
6
4
0
1.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,934
Damage
42,198
57,782
Taken
53,333
25,734
Mitigated
29,786
11,405
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,826
504
0
778
13,793
12,870
0
3,403
10,390
21,995
0
W
Apollo
Dayknot
Apollo
4,190
2,420
0
119
6,252
2,123
771
1,668
4,584
0
52,571
L
Ix Chel
Heanosaurus
Ix Chel
5,831
1,268
2,257
2,643
11,450
6,559
12
5,931
5,433
23,034
355
W
9,452
1,402
168
2,508
9,319
3,596
93
4,561
4,758
79,587
0
L
Chernobog
Metomiam
Chernobog
7,917
4,914
0
1,702
10,525
4,044
911
4,897
5,552
0
52,507
W
Maman Brigitte
Monkey--D--Cris
Maman Brigitte
10,280
792
0
929
11,997
4,705
0
3,014
8,983
48,766
1,215
L
4,756
622
0
750
8,159
2,771
0
5,373
2,567
57,513
0
L
Hades
carnero99
Hades
5,970
28
80
3,393
13,073
6,444
0
2,103
10,970
43,324
0
L
Awilix
lc2807
Awilix
8,460
3,307
0
580
14,575
5,916
0
8,419
6,078
0
52,742
W
10,450
1,729
0
4,929
11,972
6,492
0
3,556
8,416
0
65,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
41,303
361
Minions Killed
396
0
Camps Cleared
0
1,414,151
Distance Traveled
1,368,643
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,461
533
21
2
0
285,461
2
W
Apollo
7,445
532
88
6
0
229,377
0
L
Ix Chel
6,925
495
29
2
0
269,920
3
W
Ra
8,592
614
122
9
0
273,931
0
L
Chernobog
6,939
496
67
5
0
263,207
0
W
Maman Brigitte
8,343
596
60
4
0
323,573
2
L
Thoth
6,826
488
88
6
0
270,935
3
L
Hades
7,309
522
99
7
0
273,224
0
L
Awilix
8,122
580
78
6
0
336,865
0
W
Mulan
9,462
676
105
8
0
256,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role