Player Matchup

Odin
Odin
Berndogg021
Odin
Level 157
God Stats
2W - 3L
1,678 SR
Queue Stats
202W - 202L
1,546 Elo+
Solo
Horus
Horus
BigBuj
Horus
Level 211
God Stats
0W - 3L
1,316 SR
Queue Stats
465W - 441L
1,583 Elo+
Solo
Ratatoskr
Ratatoskr
DanielMacias7
Ratatoskr
Level 210
God Stats
1W - 4L
1,303 SR
Queue Stats
640W - 669L
1,604 Elo+
Solo
Xbalanque
Xbalanque
MCYEEBM
Xbalanque
Level 174
God Stats
0W - 2L
1,582 SR
Queue Stats
87W - 89L
1,551 Elo+
Solo
Hou Yi
Hou Yi
RAVEN_RAMBO_24
Hou Yi
Level 155
God Stats
5W - 9L
1,615 SR
Queue Stats
373W - 358L
1,574 Elo+
Solo
Team Averages
Level 181
1,499 SR
1,572 Elo+

VS

Team Averages
Level 166
1,508 SR
1,441 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
IINaTSuDRakII
Bacchus
Level 156
God Stats
6W - 6L
1,461 SR
Queue Stats
242W - 236L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
MikkelyEV
Cu Chulainn
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Solo
Janus
Janus
Pizza Dinosaurs
Janus
Level 156
God Stats
1W - 0L
1,373 SR
Queue Stats
5W - 9L
1,332 Elo+
Solo
Ra
Ra
rjgonzo
Ra
Level 226
God Stats
3W - 1L
1,704 SR
Queue Stats
231W - 222L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,301
755
2,859
12,919
15,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
BigBuj
Horus
16
2 / 3 / 7
9,222
838
7,416
15,736
11,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ratatoskr
DanielMacias7
Ratatoskr
12
1 / 8 / 4
7,592
690
8,401
15,269
12,315
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
MCYEEBM
Xbalanque
13
0 / 4 / 5
7,701
700
7,441
10,234
4,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 4
9,098
827
14,073
12,045
5,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 1 / 10
10,161
924
17,722
8,158
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
8 / 3 / 7
9,547
868
10,219
11,875
9,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
MikkelyEV
Cu Chulainn
14
1 / 3 / 13
8,148
741
8,090
12,208
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 2 / 8
8,555
778
11,864
7,651
4,196
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 15
9,398
854
11,406
8,573
9,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
9
Kills
20
20
Deaths
10
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
10
12
L
1
2
5
1.75
L
Horus
BigBuj
Horus
2
3
7
1.83
L
Ratatoskr
DanielMacias7
Ratatoskr
1
8
4
0.38
W
Bacchus
8
3
7
3.83
L
Xbalanque
MCYEEBM
Xbalanque
0
4
5
0.63
W
Cu Chulainn
MikkelyEV
Cu Chulainn
1
3
13
2.5
W
2
2
8
3
L
5
3
4
2.33
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,190
Damage
59,301
66,203
Taken
48,465
48,537
Mitigated
43,674
25,250
Healing
26,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,722
4,612
490
857
8,158
4,635
1,239
163
7,995
30,441
0
L
2,859
533
895
2,842
12,919
15,230
429
8,368
3,936
0
7,903
L
Horus
BigBuj
Horus
7,416
3,366
5,979
5,622
15,736
11,558
634
11,323
3,752
0
13,678
L
Ratatoskr
DanielMacias7
Ratatoskr
8,401
1,193
385
582
15,269
12,315
0
11,037
3,762
1,223
17,195
W
Bacchus
10,219
632
239
1,324
11,875
9,853
0
255
11,620
16,293
0
L
Xbalanque
MCYEEBM
Xbalanque
7,441
2,049
917
1,426
10,234
4,091
0
8,933
1,035
0
19,675
W
Cu Chulainn
MikkelyEV
Cu Chulainn
8,090
1,596
161
882
12,208
14,998
434
266
11,942
0
9,482
W
11,864
592
300
598
7,651
4,196
671
31
7,620
19,202
0
L
14,073
5,071
2,309
4,293
12,045
5,343
630
9,847
1,652
0
35,498
W
11,406
1,105
15,903
5,390
8,573
9,992
961
153
8,420
32,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
45,809
115
Minions Killed
124
0
Camps Cleared
0
974,069
Distance Traveled
1,003,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,161
924
50
5
0
203,846
0
L
Odin
8,301
755
15
1
0
209,730
0
L
Horus
9,222
838
15
1
0
214,508
0
L
Ratatoskr
7,592
690
19
2
0
188,907
0
W
Bacchus
9,547
868
5
0
0
213,313
0
L
Xbalanque
7,701
700
32
3
0
169,879
0
W
Cu Chulainn
8,148
741
5
0
0
189,514
0
W
Janus
8,555
778
19
2
0
179,805
0
L
Hou Yi
9,098
827
34
3
0
191,045
0
W
Ra
9,398
854
45
4
0
217,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role