Player Matchup

Ao Kuang
Ao Kuang
Gold II
BLACKHEART2418
Ao Kuang
Gold II
Level 156
God Stats
8W - 3L
1,944 SR
Queue Stats
215W - 211L
1,466 MMR
Party 2
Sylvanus
Sylvanus
Silver I
Electro Twinky
Sylvanus
Silver I
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,105 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Krazyycab
Danzaburou
Gold V
Level 100
God Stats
23W - 18L
1,646 SR
Queue Stats
141W - 154L
1,164 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,697 SR
1,245 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,627 SR
1,220 MMR
Charybdis
Charybdis
Silver III
Muchachenko
Charybdis
Silver III
Level 85
God Stats
4W - 5L
1,318 SR
Queue Stats
70W - 54L
1,184 MMR
Party 1
Raijin
Raijin
Silver III
Thrilx
Raijin
Silver III
Level 107
God Stats
10W - 8L
1,819 SR
Queue Stats
194W - 171L
993 MMR
Party 1
Surtr
Surtr
Gold IV
Vlurr
Surtr
Gold IV
Level 103
God Stats
0W - 4L
1,742 SR
Queue Stats
229W - 239L
1,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
9 / 3 / 6
13,998
823
17,964
21,048
18,376
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
15
3 / 3 / 11
12,443
732
6,502
18,833
25,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Danzaburou
Krazyycab
Danzaburou
15
3 / 5 / 10
12,843
755
16,071
16,164
8,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CharonAgniZeusVulcanNe Zha

VS

Bans
AchillesBacchusChironBaron SamediAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Muchachenko
Charybdis
15
4 / 4 / 7
12,619
742
9,568
12,179
5,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Thrilx
Raijin
15
3 / 5 / 8
12,631
743
18,966
14,646
6,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Vlurr
Surtr
14
4 / 6 / 5
11,811
695
17,002
21,798
28,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
15
Kills
11
11
Deaths
15
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
9
3
6
4
W
Sylvanus
3
3
11
2.83
W
Danzaburou
Krazyycab
Danzaburou
3
5
10
1.6
L
Charybdis
Muchachenko
Charybdis
4
4
7
1.88
L
Raijin
Thrilx
Raijin
3
5
8
1.4
L
Surtr
Vlurr
Surtr
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,537
Damage
45,536
56,045
Taken
48,623
51,936
Mitigated
40,624
23,386
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
17,964
4,429
0
9,724
21,048
18,376
1,241
5,381
15,028
53,669
0
W
Sylvanus
6,502
1,247
2,922
6,597
18,833
25,201
324
9,137
9,107
29,975
0
W
Danzaburou
Krazyycab
Danzaburou
16,071
5,950
0
4,143
16,164
8,359
947
5,371
10,573
0
82,310
L
Charybdis
Muchachenko
Charybdis
9,568
4,485
0
1,231
12,179
5,774
795
4,423
7,756
0
39,382
L
Raijin
Thrilx
Raijin
18,966
871
0
2,879
14,646
6,732
383
7,487
7,159
73,338
0
L
Surtr
Vlurr
Surtr
17,002
5,012
180
3,138
21,798
28,118
176
13,467
8,331
734
34,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
37,061
210
Minions Killed
193
0
Camps Cleared
0
846,364
Distance Traveled
819,141
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,998
823
55
3
0
319,889
5
W
Sylvanus
12,443
732
47
3
0
267,815
7
W
Danzaburou
12,843
755
108
6
0
258,660
3
L
Charybdis
12,619
742
73
4
0
291,636
6
L
Raijin
12,631
743
94
6
0
260,369
0
L
Surtr
11,811
695
26
2
0
267,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role