Player Matchup

Neith
Neith
FreeAuntie
Neith
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 33L
1,653 Elo+
Party 3
Ne Zha
Ne Zha
SippingGoop
Ne Zha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,578 Elo+
Party 3
Scylla
Scylla
SwankyTheEagle
Scylla
Level 80
God Stats
28W - 19L
1,601 SR
Queue Stats
232W - 218L
1,407 Elo+
Party 2
Ymir
Ymir
Xotic204
Ymir
Level 46
God Stats
1W - 2L
1,452 SR
Queue Stats
11W - 12L
1,610 Elo+
Party 3
Maman Brigitte
Maman Brigitte
shezuo
Maman Brigitte
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 144L
1,397 Elo+
Party 2
Team Averages
Level 52
1,511 SR
1,529 Elo+

VS

Team Averages
Level 68
1,431 SR
1,354 Elo+
Poseidon
Poseidon
EXOPODO
Poseidon
Level 63
God Stats
6W - 6L
1,549 SR
Queue Stats
125W - 146L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
HazyKushCloud
Ao Kuang
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 195L
1,463 Elo+
Solo
Jing Wei
Jing Wei
TheFoxSenpai
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,292 Elo+
Party 1
Bellona
Bellona
Y2KFox1127
Bellona
Level 67
God Stats
1W - 1L
1,221 SR
Queue Stats
8W - 14L
1,290 Elo+
Party 1
Ymir
Ymir
the pope fool
Ymir
Level 80
God Stats
10W - 16L
1,384 SR
Queue Stats
10W - 17L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 3 / 2
7,439
438
8,979
6,924
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
11
1 / 5 / 0
7,050
415
2,789
15,138
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 7 / 0
8,333
490
3,744
12,787
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
12
1 / 4 / 4
7,694
453
3,920
13,690
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maman Brigitte
shezuo
Maman Brigitte
15
1 / 3 / 1
9,404
553
6,279
11,442
7,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EXOPODO
Poseidon
17
5 / 2 / 2
11,063
651
12,755
9,161
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
HazyKushCloud
Ao Kuang
19
16 / 0 / 2
12,452
732
18,608
19,477
9,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
TheFoxSenpai
Jing Wei
12
0 / 2 / 1
7,737
455
6,044
9,248
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Y2KFox1127
Bellona
13
0 / 1 / 1
8,634
508
2,234
7,500
5,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 2
7,696
453
2,009
12,146
11,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
22
22
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
EXOPODO
Poseidon
5
2
2
3
L
Neith
3
3
2
1.33
W
Ao Kuang
HazyKushCloud
Ao Kuang
16
0
2
17
L
Ne Zha
1
5
0
0.2
L
1
7
0
0.14
W
Jing Wei
TheFoxSenpai
Jing Wei
0
2
1
0.25
L
Ymir
1
4
4
0.75
W
Bellona
Y2KFox1127
Bellona
0
1
1
0.5
L
Maman Brigitte
shezuo
Maman Brigitte
1
3
1
0.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
41,650
59,981
Taken
57,532
33,719
Mitigated
34,016
9,112
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
EXOPODO
Poseidon
12,755
2,581
0
2,710
9,161
3,842
2,240
5,055
4,106
92,126
0
L
Neith
8,979
3,504
0
656
6,924
2,841
85
4,223
2,701
0
45,560
W
Ao Kuang
HazyKushCloud
Ao Kuang
18,608
5,012
0
8,402
19,477
9,028
0
2,652
16,825
134,455
0
L
Ne Zha
2,789
588
0
1,668
15,138
6,218
0
6,523
8,615
0
51,046
L
3,744
223
0
2,257
12,787
5,838
0
11,599
1,188
58,340
0
W
Jing Wei
TheFoxSenpai
Jing Wei
6,044
3,474
0
1,136
9,248
3,554
220
2,010
7,238
0
46,201
L
Ymir
3,920
288
0
2,572
13,690
11,526
84
5,977
7,713
27,664
0
W
Bellona
Y2KFox1127
Bellona
2,234
1,031
0
1,857
7,500
5,896
876
3,149
4,351
0
44,280
L
Maman Brigitte
shezuo
Maman Brigitte
6,279
722
0
1,959
11,442
7,296
0
5,050
6,392
60,440
0
W
2,009
99
122
1,246
12,146
11,696
0
1,077
11,069
40,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
47,582
405
Minions Killed
531
0
Camps Cleared
0
1,597,256
Distance Traveled
1,621,045
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,063
651
156
9
0
358,102
0
L
Neith
7,439
438
70
4
0
315,082
0
W
Ao Kuang
12,452
732
172
10
0
394,978
6
L
Ne Zha
7,050
415
73
4
0
372,850
0
L
Scylla
8,333
490
123
7
0
293,861
5
W
Jing Wei
7,737
455
67
4
0
315,193
2
L
Ymir
7,694
453
33
2
0
301,908
0
W
Bellona
8,634
508
78
5
0
258,006
0
L
Maman Brigitte
9,404
553
106
6
0
313,555
0
W
Ymir
7,696
453
58
3
0
294,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role