Player Matchup

Ganesha
Ganesha
Cappy20000
Ganesha
Level 49
God Stats
1W - 2L
1,200 SR
Queue Stats
68W - 98L
1,353 Elo+
Party 1
Ishtar
Ishtar
ClaspedElk
Ishtar
Level 47
God Stats
2W - 4L
1,478 SR
Queue Stats
28W - 57L
1,283 Elo+
Party 1
Poseidon
Poseidon
gabixito22
Poseidon
Level 60
God Stats
1W - 3L
1,582 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo
Surtr
Surtr
spyrofox2004281
Surtr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,201 Elo+
Party 1
Ne Zha
Ne Zha
xRxvenge4539
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,234 Elo+
Party 1
Team Averages
Level 36
1,452 SR
1,312 Elo+

VS

Team Averages
Level 117
1,496 SR
1,409 Elo+
Mercury
Mercury
Akuser
Mercury
Level 108
God Stats
5W - 9L
1,389 SR
Queue Stats
208W - 237L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Aventador317
Danzaburou
Level 147
God Stats
3W - 1L
1,482 SR
Queue Stats
22W - 30L
1,407 Elo+
Party 2
Ravana
Ravana
DetsukaJ
Ravana
Level 139
God Stats
12W - 13L
1,534 SR
Queue Stats
274W - 269L
1,451 Elo+
Solo
Atlas
Atlas
GOD_D_USOPP02
Atlas
Level 67
God Stats
5W - 4L
1,543 SR
Queue Stats
15W - 26L
1,333 Elo+
Party 2
Cabrakan
Cabrakan
mr_darksouls64
Cabrakan
Level 122
God Stats
39W - 45L
1,534 SR
Queue Stats
304W - 305L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cappy20000
Ganesha
12
1 / 4 / 4
8,187
431
7,063
19,928
21,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
ClaspedElk
Ishtar
12
1 / 6 / 3
7,087
373
5,111
17,450
7,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
gabixito22
Poseidon
13
3 / 7 / 0
8,398
442
11,069
12,119
4,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
7,263
382
4,213
13,278
11,495
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
13
2 / 7 / 2
7,829
412
6,439
18,274
9,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akuser
Mercury
17
4 / 4 / 5
10,433
549
7,252
15,075
6,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Aventador317
Danzaburou
17
9 / 2 / 4
10,916
575
22,549
16,475
6,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
DetsukaJ
Ravana
17
6 / 0 / 0
10,551
555
12,046
14,298
14,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 11
9,907
521
9,858
13,605
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
19
8 / 0 / 3
12,247
645
10,829
10,007
7,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
28
28
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
Akuser
Mercury
4
4
5
1.63
W
Danzaburou
Aventador317
Danzaburou
9
2
4
5.5
L
Ganesha
Cappy20000
Ganesha
1
4
4
0.75
L
Ishtar
ClaspedElk
Ishtar
1
6
3
0.42
W
Ravana
DetsukaJ
Ravana
6
0
0
6
W
1
2
11
3.25
L
Poseidon
gabixito22
Poseidon
3
7
0
0.43
W
Cabrakan
8
0
3
9.5
L
0
4
0
0
L
Ne Zha
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
62,534
81,049
Taken
69,460
54,057
Mitigated
47,831
11,253
Healing
23,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Akuser
Mercury
7,252
3,202
0
1,368
15,075
6,203
1,416
3,069
12,006
0
101,069
W
Danzaburou
Aventador317
Danzaburou
22,549
11,423
0
8,691
16,475
6,626
5,235
5,894
10,581
0
105,814
L
Ganesha
Cappy20000
Ganesha
7,063
568
2,131
2,962
19,928
21,909
0
4,650
15,278
29,128
0
L
Ishtar
ClaspedElk
Ishtar
5,111
2,153
0
1,721
17,450
7,406
0
4,655
12,795
0
40,414
W
Ravana
DetsukaJ
Ravana
12,046
2,368
0
5,076
14,298
14,169
895
2,231
12,067
0
69,939
W
9,858
2,905
722
3,407
13,605
13,462
488
4,423
9,182
33,058
0
L
Poseidon
gabixito22
Poseidon
11,069
1,066
0
734
12,119
4,211
0
5,536
6,452
55,179
0
W
Cabrakan
10,829
1,027
0
4,460
10,007
7,371
0
2,575
7,274
106,357
624
L
4,213
2,282
0
1,741
13,278
11,495
0
361
11,663
636
29,643
L
Ne Zha
6,439
2,932
0
1,964
18,274
9,036
0
5,370
12,801
0
51,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,764
Gold Earned
54,054
294
Minions Killed
614
0
Camps Cleared
0
1,644,177
Distance Traveled
1,736,152
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,433
549
124
7
0
383,688
0
W
Danzaburou
10,916
575
152
8
0
302,606
2
L
Ganesha
8,187
431
15
1
0
342,386
2
L
Ishtar
7,087
373
85
4
0
317,293
0
W
Ravana
10,551
555
107
6
0
327,961
4
W
Atlas
9,907
521
39
2
0
367,738
2
L
Poseidon
8,398
442
87
5
0
337,530
0
W
Cabrakan
12,247
645
192
10
0
354,159
11
L
Surtr
7,263
382
45
2
0
336,185
0
L
Ne Zha
7,829
412
62
3
0
310,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role