Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HondaCivicDriver
Gilgamesh
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,886 Elo+
Party 1
Geb
Geb
MonsterFan1996
Geb
Level 145
God Stats
5W - 0L
1,920 SR
Queue Stats
305W - 258L
1,426 Elo+
Party 1
King Arthur
King Arthur
SgtSoftPaws
King Arthur
Level 159
God Stats
5W - 1L
1,675 SR
Queue Stats
141W - 103L
1,593 Elo+
Party 1
Artemis
Artemis
iisaac2
Artemis
Level 158
God Stats
13W - 18L
1,523 SR
Queue Stats
666W - 649L
1,572 Elo+
Solo
Team Averages
Level 134
1,623 SR
1,596 Elo+

VS

Team Averages
Level 164
1,653 SR
1,486 Elo+
Jing Wei
Jing Wei
FavorableTester
Jing Wei
Level 189
God Stats
2W - 2L
1,835 SR
Queue Stats
93W - 84L
1,505 Elo+
Party 2
Nemesis
Nemesis
Stevenx1
Nemesis
Level 157
God Stats
0W - 1L
1,719 SR
Queue Stats
7W - 14L
1,374 Elo+
Solo
Hachiman
Hachiman
scopes chillin
Hachiman
Level 157
God Stats
1W - 2L
1,353 SR
Queue Stats
96W - 95L
1,461 Elo+
Party 2
Hou Yi
Hou Yi
їDiddly
Hou Yi
Level 160
God Stats
3W - 3L
1,630 SR
Queue Stats
111W - 118L
1,558 Elo+
Party 3
Martichoras
Martichoras
їEclipse
Martichoras
Level 159
God Stats
1W - 1L
1,729 SR
Queue Stats
81W - 91L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 3 / 12
9,864
986
17,606
10,386
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
15
4 / 2 / 9
8,750
875
5,188
11,839
17,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 17
8,046
805
5,536
10,818
10,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SgtSoftPaws
King Arthur
15
3 / 2 / 16
8,697
870
9,397
13,548
15,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
iisaac2
Artemis
16
8 / 2 / 13
9,817
982
15,683
8,172
3,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 6 / 8
7,034
703
5,703
12,749
5,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Stevenx1
Nemesis
15
5 / 6 / 2
9,011
901
5,063
12,910
10,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
13
2 / 8 / 4
7,481
748
10,879
13,385
5,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
їDiddly
Hou Yi
15
2 / 2 / 8
7,551
755
8,236
7,918
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
їEclipse
Martichoras
14
1 / 3 / 5
8,207
821
7,284
9,927
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
24
Kills
10
13
Deaths
25
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
3
12
4.67
L
Jing Wei
0
6
8
0.67
W
Gilgamesh
4
2
9
4.25
W
1
4
17
2.38
W
King Arthur
SgtSoftPaws
King Arthur
3
2
16
5.5
L
Nemesis
Stevenx1
Nemesis
5
6
2
1
W
Artemis
iisaac2
Artemis
8
2
13
7.25
L
Hachiman
2
8
4
0.5
L
Hou Yi
їDiddly
Hou Yi
2
2
8
3
L
Martichoras
їEclipse
Martichoras
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,410
Damage
37,165
54,763
Taken
56,889
52,040
Mitigated
29,171
17,392
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,606
5,758
1,073
2,463
10,386
4,805
3,228
0
10,386
0
35,259
L
Jing Wei
5,703
4,074
627
1,454
12,749
5,000
0
1,185
11,478
0
14,208
W
Gilgamesh
5,188
628
1,058
1,427
11,839
17,337
761
0
11,839
0
11,907
W
5,536
141
1,386
1,094
10,818
10,880
540
0
10,818
11,136
0
W
King Arthur
SgtSoftPaws
King Arthur
9,397
485
3,178
2,368
13,548
15,433
298
0
13,548
0
15,480
L
Nemesis
Stevenx1
Nemesis
5,063
561
905
2,717
12,910
10,827
0
1,122
11,563
0
8,473
W
Artemis
iisaac2
Artemis
15,683
3,371
1,130
2,215
8,172
3,585
2,988
0
8,172
0
29,081
L
Hachiman
10,879
4,631
903
852
13,385
5,013
48
1,055
12,153
0
18,370
L
Hou Yi
їDiddly
Hou Yi
8,236
3,545
583
2,440
7,918
3,553
0
1,100
6,675
0
14,261
L
Martichoras
їEclipse
Martichoras
7,284
2,643
146
1,844
9,927
4,778
0
1,074
8,757
0
21,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
39,284
114
Minions Killed
89
0
Camps Cleared
0
1,013,853
Distance Traveled
828,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,864
986
44
4
0
183,584
0
L
Jing Wei
7,034
703
10
1
0
162,570
0
W
Gilgamesh
8,750
875
14
1
0
236,192
0
W
Geb
8,046
805
4
0
0
178,760
0
W
King Arthur
8,697
870
13
1
0
225,671
0
L
Nemesis
9,011
901
2
0
0
165,538
0
W
Artemis
9,817
982
39
4
0
189,646
0
L
Hachiman
7,481
748
19
2
0
168,571
0
L
Hou Yi
7,551
755
23
2
0
168,579
0
L
Martichoras
8,207
821
35
4
0
163,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role