Player Matchup

Ganesha
Ganesha
ChaircatMeow
Ganesha
Level 159
God Stats
17W - 25L
1,396 SR
Queue Stats
772W - 757L
1,467 Elo+
Party 1
Mercury
Mercury
KingGohan123
Mercury
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 162L
1,391 Elo+
Solo
Cernunnos
Cernunnos
MeiHantei
Cernunnos
Level 128
God Stats
42W - 35L
1,612 SR
Queue Stats
412W - 407L
1,525 Elo+
Party 1
Yemoja
Yemoja
Mlmikyu
Yemoja
Level 54
God Stats
64W - 49L
1,497 SR
Queue Stats
292W - 258L
1,544 Elo+
Solo
Anubis
Anubis
swiftmoney09
Anubis
Level 145
God Stats
14W - 14L
1,482 SR
Queue Stats
316W - 289L
1,457 Elo+
Solo
Team Averages
Level 126
1,497 SR
1,477 Elo+

VS

Team Averages
Level 92
1,446 SR
1,481 Elo+
Raijin
Raijin
 
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
JUN1OR--08
Charon
Level 121
God Stats
1W - 1L
1,554 SR
Queue Stats
88W - 87L
1,480 Elo+
Party 3
Medusa
Medusa
JayBucketz_07
Medusa
Level 62
God Stats
44W - 37L
1,576 SR
Queue Stats
79W - 75L
1,521 Elo+
Party 3
Mulan
Mulan
Kami_Native
Mulan
Level 107
God Stats
3W - 4L
1,510 SR
Queue Stats
88W - 90L
1,414 Elo+
Party 2
Surtr
Surtr
xAssasin_JoKeRx-
Surtr
Level 108
God Stats
2W - 6L
1,088 SR
Queue Stats
121W - 110L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChaircatMeow
Ganesha
14
0 / 0 / 2
8,143
509
2,752
10,739
7,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
KingGohan123
Mercury
15
4 / 4 / 4
8,607
538
11,106
14,085
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
MeiHantei
Cernunnos
16
3 / 1 / 0
10,006
625
8,294
11,724
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Mlmikyu
Yemoja
14
5 / 2 / 6
9,258
579
11,024
12,539
11,896
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
15
5 / 1 / 1
9,178
574
9,445
10,650
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 7 / 2
7,855
491
10,908
11,810
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
JUN1OR--08
Charon
12
0 / 0 / 1
7,465
467
6,423
12,696
9,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 0
7,635
477
6,506
12,368
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 1
7,465
467
7,134
16,861
14,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 0
8,517
532
8,246
13,641
8,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
7
8
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
7
2
0.43
W
Ganesha
ChaircatMeow
Ganesha
0
0
2
1
L
Charon
JUN1OR--08
Charon
0
0
1
0.5
L
0
2
0
0
L
0
6
1
0.08
W
Mercury
KingGohan123
Mercury
4
4
4
1.5
W
Cernunnos
MeiHantei
Cernunnos
3
1
0
3
W
Yemoja
Mlmikyu
Yemoja
5
2
6
4
W
Anubis
5
1
1
5.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,621
Damage
39,217
59,737
Taken
67,376
37,804
Mitigated
40,094
25,637
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,908
1,362
0
593
11,810
3,938
515
5,996
5,814
54,212
0
W
Ganesha
ChaircatMeow
Ganesha
2,752
214
2,597
3,342
10,739
7,930
0
6,052
4,371
23,138
0
L
Charon
JUN1OR--08
Charon
6,423
782
0
5,160
12,696
9,837
435
4,517
8,179
36,150
0
L
6,506
2,379
0
3,287
12,368
3,949
0
396
11,972
0
60,537
L
7,134
1,052
0
3,196
16,861
14,218
0
8,083
8,778
292
47,542
W
Mercury
KingGohan123
Mercury
11,106
6,536
0
1,501
14,085
6,146
111
2,922
10,959
0
68,345
W
Cernunnos
MeiHantei
Cernunnos
8,294
4,357
0
7,099
11,724
5,118
999
1,123
10,601
0
90,432
W
Yemoja
Mlmikyu
Yemoja
11,024
2,718
1,425
4,910
12,539
11,896
509
1,280
11,211
56,024
0
W
Anubis
9,445
1,020
0
4,763
10,650
6,714
0
5,993
4,329
90,228
0
L
8,246
3,334
0
5,692
13,641
8,152
18
4,229
9,412
465
66,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
38,937
524
Minions Killed
412
0
Camps Cleared
0
1,532,846
Distance Traveled
1,450,531
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,855
491
99
6
0
268,068
3
W
Ganesha
8,143
509
0
0
0
314,969
6
L
Charon
7,465
467
35
2
0
297,526
0
L
Medusa
7,635
477
106
7
0
305,586
0
L
Mulan
7,465
467
80
5
0
268,465
2
W
Mercury
8,607
538
103
6
0
365,472
0
W
Cernunnos
10,006
625
181
11
0
298,500
4
W
Yemoja
9,258
579
87
5
0
262,579
8
W
Anubis
9,178
574
153
10
0
291,326
2
L
Surtr
8,517
532
92
6
0
310,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role