Player Matchup

Fenrir
Fenrir
MulesFTW
Fenrir
Level 109
God Stats
6W - 10L
1,425 SR
Queue Stats
216W - 272L
1,412 Elo+
Party 1
Nemesis
Nemesis
TJ McAwes0mest
Nemesis
Level 89
God Stats
1W - 4L
1,532 SR
Queue Stats
205W - 274L
1,480 Elo+
Party 1
Hades
Hades
ilyjunnior
Hades
Level 121
God Stats
3W - 2L
1,617 SR
Queue Stats
116W - 127L
1,507 Elo+
Solo
Izanami
Izanami
jeffreh
Izanami
Level 79
God Stats
1W - 4L
1,439 SR
Queue Stats
115W - 150L
1,390 Elo+
Party 1
Anubis
Anubis
xXxRiSeDiabloxX
Anubis
Level 114
God Stats
8W - 7L
1,648 SR
Queue Stats
205W - 252L
1,506 Elo+
Party 1
Team Averages
Level 102
1,532 SR
1,459 Elo+

VS

Team Averages
Level 106
1,441 SR
1,458 Elo+
Baron Samedi
Baron Samedi
GetRockedOn
Baron Samedi
Level 125
God Stats
4W - 2L
1,455 SR
Queue Stats
164W - 176L
1,462 Elo+
Solo
Ymir
Ymir
OctoJack95
Ymir
Level 115
God Stats
1W - 2L
1,188 SR
Queue Stats
93W - 93L
1,397 Elo+
Solo
Maman Brigitte
Maman Brigitte
RoyalAdamson
Maman Brigitte
Level 117
God Stats
15W - 9L
1,391 SR
Queue Stats
323W - 283L
1,505 Elo+
Party 2
Izanami
Izanami
SoapyyTTV
Izanami
Level 67
God Stats
4W - 0L
1,857 SR
Queue Stats
57W - 65L
1,411 Elo+
Party 2
Athena
Athena
vortex2004
Athena
Level 108
God Stats
2W - 5L
1,313 SR
Queue Stats
225W - 194L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MulesFTW
Fenrir
9
0 / 2 / 2
7,087
373
2,358
8,030
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 2 / 0
10,626
559
7,389
15,904
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
16
1 / 4 / 5
9,839
518
13,281
19,666
10,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
jeffreh
Izanami
15
3 / 8 / 10
9,551
503
10,476
14,530
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
13 / 5 / 2
11,418
601
18,749
15,322
9,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GetRockedOn
Baron Samedi
12
2 / 2 / 2
8,748
460
5,354
7,550
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 3
9,886
520
3,967
18,754
14,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
RoyalAdamson
Maman Brigitte
16
8 / 2 / 8
11,003
579
13,786
18,999
8,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SoapyyTTV
Izanami
15
3 / 7 / 5
9,957
524
10,053
16,831
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
vortex2004
Athena
17
4 / 3 / 2
11,299
595
10,682
17,004
12,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
19
Kills
20
21
Deaths
19
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GetRockedOn
Baron Samedi
2
2
2
1.5
L
Fenrir
MulesFTW
Fenrir
0
2
2
0.5
W
3
5
3
0.9
W
Maman Brigitte
RoyalAdamson
Maman Brigitte
8
2
8
6
W
Izanami
SoapyyTTV
Izanami
3
7
5
0.79
L
2
2
0
1
L
Hades
1
4
5
0.88
L
Izanami
jeffreh
Izanami
3
8
10
1
W
Athena
vortex2004
Athena
4
3
2
1.67
L
13
5
2
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,253
Damage
43,842
73,452
Taken
79,138
36,138
Mitigated
42,938
18,069
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GetRockedOn
Baron Samedi
5,354
338
47
2,079
7,550
3,211
0
3,156
4,394
44,322
0
L
Fenrir
MulesFTW
Fenrir
2,358
520
0
1,667
8,030
2,938
0
3,811
4,175
0
26,907
W
3,967
674
237
2,258
18,754
14,495
399
9,881
8,873
28,223
0
W
Maman Brigitte
RoyalAdamson
Maman Brigitte
13,786
1,010
90
4,838
18,999
8,058
859
8,137
10,862
60,560
0
W
Izanami
SoapyyTTV
Izanami
10,053
6,486
0
2,730
16,831
5,087
2,136
7,074
9,757
0
71,405
L
7,389
2,420
0
3,640
15,904
7,001
485
8,910
6,676
0
92,504
L
Hades
13,281
1,496
400
9,176
19,666
10,946
0
11,122
8,311
85,782
0
L
Izanami
jeffreh
Izanami
10,476
5,722
0
250
14,530
6,203
1,028
4,772
9,746
0
60,855
W
Athena
vortex2004
Athena
10,682
2,736
0
4,388
17,004
12,087
971
5,488
11,516
57,991
0
L
18,749
1,138
0
2,936
15,322
9,050
858
7,868
7,278
81,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,521
Gold Earned
50,893
531
Minions Killed
392
0
Camps Cleared
0
1,704,271
Distance Traveled
1,723,199
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,748
460
78
4
0
183,377
0
L
Fenrir
7,087
373
50
3
0
208,992
0
W
Ymir
9,886
520
57
3
0
303,113
3
W
Maman Brigitte
11,003
579
66
3
0
423,490
0
W
Izanami
9,957
524
96
5
0
365,396
0
L
Nemesis
10,626
559
145
8
0
454,113
0
L
Hades
9,839
518
146
8
0
357,301
0
L
Izanami
9,551
503
76
4
0
327,617
0
W
Athena
11,299
595
95
5
0
447,823
1
L
Anubis
11,418
601
114
6
0
356,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role