Player Matchup

Thoth
Thoth
CrabbyTy2111
Thoth
Level 23
God Stats
2W - 18L
1,253 SR
Queue Stats
16W - 56L
1,291 Elo+
Party 1
Achilles
Achilles
Heejin4L
Achilles
Level 102
God Stats
0W - 6L
1,070 SR
Queue Stats
16W - 56L
1,291 Elo+
Party 1
Maman Brigitte
Maman Brigitte
JRG248
Maman Brigitte
Level 124
God Stats
1W - 9L
1,476 SR
Queue Stats
16W - 56L
1,291 Elo+
Party 1
Ganesha
Ganesha
Opaqus
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 56L
1,291 Elo+
Party 1
Scylla
Scylla
rodrigonavas234
Scylla
Level 121
God Stats
14W - 46L
1,469 SR
Queue Stats
16W - 56L
1,291 Elo+
Party 1
Team Averages
Level 95
1,354 SR
1,291 Elo+

VS

Team Averages
Level 73
1,557 SR
1,501 Elo+
Erlang Shen
Erlang Shen
ChampagnDothraki
Erlang Shen
Level 28
God Stats
1W - 0L
1,814 SR
Queue Stats
6W - 11L
1,425 Elo+
Party 2
Anubis
Anubis
Flanch
Anubis
Level 74
God Stats
6W - 4L
1,708 SR
Queue Stats
97W - 68L
1,532 Elo+
Party 2
Hachiman
Hachiman
M00M00s
Hachiman
Level 24
God Stats
6W - 1L
1,690 SR
Queue Stats
84W - 58L
1,485 Elo+
Party 2
Raijin
Raijin
Tempest King327
Raijin
Level 134
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 155L
1,521 Elo+
Solo
Thanatos
Thanatos
chillax11
Thanatos
Level 107
God Stats
3W - 3L
1,075 SR
Queue Stats
41W - 31L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,648
471
2,362
10,125
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Heejin4L
Achilles
11
3 / 4 / 1
6,938
578
7,031
13,112
8,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
JRG248
Maman Brigitte
12
2 / 4 / 1
7,435
620
4,160
11,279
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Opaqus
Ganesha
9
1 / 7 / 2
6,266
522
3,480
16,467
7,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 5 / 2
7,088
591
6,702
9,624
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChampagnDothraki
Erlang Shen
12
1 / 1 / 4
6,697
558
3,605
10,812
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Flanch
Anubis
11
2 / 2 / 11
7,274
606
8,093
8,832
4,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
M00M00s
Hachiman
13
13 / 2 / 4
8,906
742
17,777
9,238
3,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 4
8,264
689
5,534
6,912
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
chillax11
Thanatos
13
10 / 1 / 4
8,263
689
10,727
11,093
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
28
28
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ChampagnDothraki
Erlang Shen
1
1
4
3
L
0
8
1
0.06
W
Anubis
Flanch
Anubis
2
2
11
3.75
L
Achilles
Heejin4L
Achilles
3
4
1
0.88
L
Maman Brigitte
JRG248
Maman Brigitte
2
4
1
0.63
W
Hachiman
M00M00s
Hachiman
13
2
4
7.5
L
Ganesha
Opaqus
Ganesha
1
7
2
0.29
W
2
2
4
2
W
Thanatos
chillax11
Thanatos
10
1
4
12
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,735
Damage
45,736
60,607
Taken
46,887
24,505
Mitigated
22,152
10,454
Healing
20,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ChampagnDothraki
Erlang Shen
3,605
2,263
0
3,647
10,812
7,349
0
2,620
8,102
0
23,881
L
2,362
258
189
1,345
10,125
2,510
0
1,657
8,468
28,707
0
W
Anubis
Flanch
Anubis
8,093
937
23
3,273
8,832
4,300
40
3,130
5,662
45,892
0
L
Achilles
Heejin4L
Achilles
7,031
1,754
0
1,544
13,112
8,049
0
4,189
8,923
0
30,801
L
Maman Brigitte
JRG248
Maman Brigitte
4,160
145
0
750
11,279
3,800
0
2,220
9,059
45,181
621
W
Hachiman
M00M00s
Hachiman
17,777
13,674
0
4,342
9,238
3,750
2,165
5,685
3,553
0
63,233
L
Ganesha
Opaqus
Ganesha
3,480
723
899
2,802
16,467
7,340
0
2,527
13,940
12,317
0
W
5,534
733
0
720
6,912
2,596
1,186
2,554
4,242
72,271
0
W
Thanatos
chillax11
Thanatos
10,727
2,700
0
8,069
11,093
4,157
450
2,551
8,434
0
53,741
L
6,702
509
77
2,848
9,624
2,806
504
3,034
6,590
44,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
39,404
261
Minions Killed
391
0
Camps Cleared
0
1,108,255
Distance Traveled
1,192,843
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,697
558
29
2
0
249,936
0
L
Thoth
5,648
471
59
5
0
197,549
0
W
Anubis
7,274
606
78
7
0
224,412
3
L
Achilles
6,938
578
43
4
0
197,371
1
L
Maman Brigitte
7,435
620
67
6
0
253,284
0
W
Hachiman
8,906
742
79
7
0
213,545
0
L
Ganesha
6,266
522
2
0
0
223,401
0
W
Raijin
8,264
689
135
11
0
225,676
0
W
Thanatos
8,263
689
70
6
0
279,274
0
L
Scylla
7,088
591
90
8
0
236,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role