Player Matchup

Sylvanus
Sylvanus
FrodosMojo
Sylvanus
Level 103
God Stats
2W - 1L
1,352 SR
Queue Stats
64W - 72L
1,443 Elo+
Party 1
Amaterasu
Amaterasu
PeterTheBeatr
Amaterasu
Level 147
God Stats
6W - 1L
1,629 SR
Queue Stats
215W - 221L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
SweetPeach8706
Danzaburou
Level 106
God Stats
5W - 4L
1,458 SR
Queue Stats
261W - 239L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
h0wi3 plz
Zhong Kui
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 51L
1,412 Elo+
Solo
Rama
Rama
ytprum
Rama
Level 85
God Stats
3W - 2L
1,480 SR
Queue Stats
314W - 321L
1,401 Elo+
Party 1
Team Averages
Level 104
1,484 SR
1,427 Elo+

VS

Team Averages
Level 99
1,463 SR
1,454 Elo+
Ah Puch
Ah Puch
CloseCheese5354
Ah Puch
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 115L
1,477 Elo+
Solo
Janus
Janus
Krylliah
Janus
Level 103
God Stats
4W - 10L
1,272 SR
Queue Stats
483W - 470L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
Voltromm
Guan Yu
Level 105
God Stats
3W - 3L
1,541 SR
Queue Stats
485W - 470L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hardaway19
Cu Chulainn
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 254L
1,473 Elo+
Solo
Chaac
Chaac
jokee75
Chaac
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
273W - 274L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FrodosMojo
Sylvanus
17
2 / 2 / 14
10,384
649
11,725
28,664
19,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
PeterTheBeatr
Amaterasu
18
5 / 1 / 14
11,131
696
18,711
20,092
18,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
SweetPeach8706
Danzaburou
20
8 / 2 / 8
12,765
798
24,264
15,458
9,308
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
h0wi3 plz
Zhong Kui
18
3 / 3 / 10
10,708
669
12,541
16,310
18,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
ytprum
Rama
18
3 / 2 / 11
10,986
687
9,233
15,356
13,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 5
8,946
559
17,090
16,171
7,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Krylliah
Janus
18
2 / 3 / 5
10,411
651
22,343
11,333
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Voltromm
Guan Yu
14
1 / 6 / 4
9,394
587
6,290
20,924
17,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
hardaway19
Cu Chulainn
17
3 / 4 / 1
9,620
601
18,458
17,173
21,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
jokee75
Chaac
17
4 / 4 / 3
10,095
631
14,591
17,017
21,592
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
21
Kills
10
10
Deaths
21
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Sylvanus
FrodosMojo
Sylvanus
2
2
14
4.5
L
Janus
Krylliah
Janus
2
3
5
1.5
W
Amaterasu
PeterTheBeatr
Amaterasu
5
1
14
12
W
Danzaburou
SweetPeach8706
Danzaburou
8
2
8
6
L
Guan Yu
Voltromm
Guan Yu
1
6
4
0.5
W
Zhong Kui
h0wi3 plz
Zhong Kui
3
3
10
2.67
L
Cu Chulainn
hardaway19
Cu Chulainn
3
4
1
0.88
L
Chaac
jokee75
Chaac
4
4
3
1.38
W
Rama
ytprum
Rama
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,474
Damage
78,772
95,880
Taken
82,618
78,787
Mitigated
73,759
56,961
Healing
26,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,090
546
243
5,637
16,171
7,088
0
1,841
13,858
37,619
0
W
Sylvanus
FrodosMojo
Sylvanus
11,725
1,950
12,403
15,338
28,664
19,427
309
12,446
15,460
18,863
0
L
Janus
Krylliah
Janus
22,343
343
1,438
1,318
11,333
5,762
150
2,307
8,977
41,053
0
W
Amaterasu
PeterTheBeatr
Amaterasu
18,711
7,614
4,809
10,692
20,092
18,089
51
6,312
13,283
0
23,329
W
Danzaburou
SweetPeach8706
Danzaburou
24,264
12,240
2,921
3,490
15,458
9,308
3,989
4,984
9,970
0
55,826
L
Guan Yu
Voltromm
Guan Yu
6,290
470
5,755
5,478
20,924
17,690
0
8,907
11,562
0
10,220
W
Zhong Kui
h0wi3 plz
Zhong Kui
12,541
2,371
1,313
2,985
16,310
18,270
2,032
7,609
8,047
24,037
0
L
Cu Chulainn
hardaway19
Cu Chulainn
18,458
1,320
631
1,666
17,173
21,627
0
5,311
11,732
0
25,593
L
Chaac
jokee75
Chaac
14,591
938
1,791
2,547
17,017
21,592
0
5,900
10,756
0
25,204
W
Rama
ytprum
Rama
9,233
6,729
1,963
1,047
15,356
13,693
3,134
6,260
8,574
0
23,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,974
Gold Earned
48,466
214
Minions Killed
164
0
Camps Cleared
0
1,456,354
Distance Traveled
1,426,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,946
559
47
3
0
267,067
0
W
Sylvanus
10,384
649
36
2
0
285,141
0
L
Janus
10,411
651
68
4
0
310,377
0
W
Amaterasu
11,131
696
18
1
0
364,605
0
W
Danzaburou
12,765
798
73
5
0
280,560
0
L
Guan Yu
9,394
587
7
0
0
295,024
0
W
Zhong Kui
10,708
669
32
2
0
290,645
0
L
Cu Chulainn
9,620
601
27
2
0
253,381
0
L
Chaac
10,095
631
15
1
0
300,386
0
W
Rama
10,986
687
55
3
0
235,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role