Player Matchup

Anubis
Anubis
Furidiam
Anubis
Level 74
God Stats
9W - 4L
1,559 SR
Queue Stats
244W - 213L
1,498 Elo+
Solo
Xing Tian
Xing Tian
MartrisDrayke
Xing Tian
Level 48
God Stats
4W - 0L
1,500 SR
Queue Stats
230W - 201L
1,505 Elo+
Solo
Tiamat
Tiamat
deadbeat_hippie
Tiamat
Level 156
God Stats
2W - 1L
1,396 SR
Queue Stats
94W - 114L
1,430 Elo+
Party 2
Anhur
Anhur
gabebrocca
Anhur
Level 148
God Stats
1W - 2L
1,172 SR
Queue Stats
105W - 121L
1,431 Elo+
Party 2
Maman Brigitte
Maman Brigitte
youreintense
Maman Brigitte
Level 89
God Stats
1W - 0L
1,713 SR
Queue Stats
5W - 9L
1,418 Elo+
Solo
Team Averages
Level 103
1,468 SR
1,457 Elo+

VS

Team Averages
Level 98
1,412 SR
1,357 Elo+
Sobek
Sobek
Antripa
Sobek
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 1
Kuzenbo
Kuzenbo
OsoBlanco874796
Kuzenbo
Level 123
God Stats
1W - 2L
1,265 SR
Queue Stats
129W - 129L
1,471 Elo+
Solo
Merlin
Merlin
TalkToYouuLater
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,412 Elo+
Solo
Danzaburou
Danzaburou
TcU MaX
Danzaburou
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 1
Heimdallr
Heimdallr
shhprime
Heimdallr
Level 86
God Stats
0W - 2L
1,297 SR
Queue Stats
106W - 100L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Furidiam
Anubis
20
12 / 4 / 10
13,193
880
28,462
16,561
12,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MartrisDrayke
Xing Tian
18
2 / 4 / 15
11,637
776
10,074
20,427
26,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 3 / 14
10,023
668
7,124
16,447
10,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
19
5 / 3 / 18
11,635
776
11,760
13,226
6,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
youreintense
Maman Brigitte
19
6 / 4 / 13
12,085
806
16,116
17,688
9,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Antripa
Sobek
16
2 / 7 / 11
10,956
730
7,100
23,557
33,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 5 / 15
10,839
723
11,223
24,086
31,372
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 3 / 7
12,026
802
21,573
10,593
5,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TcU MaX
Danzaburou
16
0 / 4 / 13
10,021
668
9,778
12,662
5,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
shhprime
Heimdallr
18
7 / 7 / 8
12,076
805
19,035
17,188
6,892
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
72
26
Kills
18
18
Deaths
26
70
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sobek
Antripa
Sobek
2
7
11
1.07
W
Anubis
Furidiam
Anubis
12
4
10
4.25
W
Xing Tian
MartrisDrayke
Xing Tian
2
4
15
2.38
L
1
5
15
1.7
L
8
3
7
3.83
L
Danzaburou
TcU MaX
Danzaburou
0
4
13
1.63
W
1
3
14
2.67
W
Anhur
5
3
18
4.67
L
Heimdallr
shhprime
Heimdallr
7
7
8
1.57
W
Maman Brigitte
youreintense
Maman Brigitte
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,536
Damage
68,709
84,349
Taken
88,086
64,815
Mitigated
83,111
31,437
Healing
22,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Antripa
Sobek
7,100
585
682
2,543
23,557
33,638
0
15,694
7,863
11,646
922
W
Anubis
Furidiam
Anubis
28,462
1,200
3,243
7,481
16,561
12,203
1,045
6,990
9,571
64,674
0
W
Xing Tian
MartrisDrayke
Xing Tian
10,074
304
3,615
3,001
20,427
26,004
654
7,850
12,577
18,526
0
L
11,223
2,896
1,857
2,966
24,086
31,372
120
16,580
7,506
16,829
0
L
21,573
284
5,524
2,882
10,593
5,377
1,315
5,658
4,935
54,673
0
L
Danzaburou
TcU MaX
Danzaburou
9,778
2,451
613
3,027
12,662
5,832
1,600
9,665
2,997
0
24,026
W
7,124
1,731
620
4,133
16,447
10,337
1,898
7,045
9,402
16,731
0
W
Anhur
11,760
5,110
2,010
2,126
13,226
6,832
3,591
7,532
5,694
0
30,416
L
Heimdallr
shhprime
Heimdallr
19,035
10,294
265
1,803
17,188
6,892
1,742
14,179
3,009
0
30,616
W
Maman Brigitte
youreintense
Maman Brigitte
16,116
516
1,968
3,240
17,688
9,439
1,576
9,557
8,131
29,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,573
Gold Earned
55,918
181
Minions Killed
149
0
Camps Cleared
0
1,510,038
Distance Traveled
1,271,621
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,956
730
10
1
0
256,053
0
W
Anubis
13,193
880
65
4
0
263,996
0
W
Xing Tian
11,637
776
16
1
0
351,882
0
L
Kuzenbo
10,839
723
14
1
0
252,019
3
L
Merlin
12,026
802
58
4
0
293,909
0
L
Danzaburou
10,021
668
30
2
0
242,951
0
W
Tiamat
10,023
668
11
1
0
302,563
0
W
Anhur
11,635
776
51
3
0
252,434
0
L
Heimdallr
12,076
805
37
2
0
226,689
0
W
Maman Brigitte
12,085
806
38
3
0
339,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role