Player Matchup

Izanami
Izanami
CalmCole1
Izanami
Level 5
God Stats
1W - 6L
1,239 SR
Queue Stats
1W - 6L
1,044 Elo+
Party 2
Merlin
Merlin
ChineseWizard420
Merlin
Level 17
God Stats
5W - 5L
1,497 SR
Queue Stats
22W - 18L
1,499 Elo+
Party 2
Cernunnos
Cernunnos
MasterChadne
Cernunnos
Level 35
God Stats
4W - 3L
1,625 SR
Queue Stats
12W - 11L
1,408 Elo+
Party 2
Team Averages
Level 19
1,453 SR
1,317 Elo+

VS

Team Averages
Level 59
1,665 SR
1,417 Elo+
Ymir
Ymir
Adfunc
Ymir
Level 14
God Stats
2W - 1L
1,577 SR
Queue Stats
2W - 1L
1,362 Elo+
Party 1
Medusa
Medusa
BlueJacketJaden
Medusa
Level 149
God Stats
1W - 0L
1,762 SR
Queue Stats
30W - 30L
1,439 Elo+
Party 1
Hel
Hel
MakaWaka44
Hel
Level 14
God Stats
2W - 0L
1,656 SR
Queue Stats
3W - 1L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CalmCole1
Izanami
11
1 / 5 / 2
9,080
698
6,307
14,211
5,491
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 1
9,442
726
8,682
7,320
3,065
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
MasterChadne
Cernunnos
12
1 / 6 / 2
9,546
734
6,782
13,973
5,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adfunc
Ymir
14
1 / 1 / 11
10,500
808
3,364
11,824
10,616
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
11 / 1 / 1
12,068
928
19,263
13,727
5,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 7
9,948
765
6,984
7,651
2,661
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
Adfunc
Ymir
1
1
11
6.5
W
11
1
1
11.5
L
Izanami
CalmCole1
Izanami
1
5
2
0.4
L
1
2
1
0.75
W
1
1
7
4.5
L
Cernunnos
MasterChadne
Cernunnos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
29,611
35,504
Taken
33,202
14,305
Mitigated
19,088
3,407
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Adfunc
Ymir
3,364
97
289
2,098
11,824
10,616
299
3,105
8,719
20,205
0
W
19,263
6,939
0
5,325
13,727
5,811
2,056
4,063
9,664
0
79,652
L
Izanami
CalmCole1
Izanami
6,307
5,454
0
0
14,211
5,491
514
5,825
8,386
0
34,228
L
8,682
688
0
730
7,320
3,065
0
1,593
5,727
35,176
0
W
6,984
970
4,396
3,654
7,651
2,661
804
2,444
5,207
28,332
0
L
Cernunnos
MasterChadne
Cernunnos
6,782
3,368
0
2,677
13,973
5,749
831
3,429
10,544
0
26,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
32,516
134
Minions Killed
162
0
Camps Cleared
0
631,604
Distance Traveled
719,469
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,500
808
36
3
0
252,936
0
W
Medusa
12,068
928
70
5
0
231,383
0
L
Izanami
9,080
698
58
4
0
212,614
0
L
Merlin
9,442
726
46
4
0
231,837
4
W
Hel
9,948
765
56
4
0
235,150
0
L
Cernunnos
9,546
734
30
2
0
187,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role