Player Matchup

Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DeFacto Null
Cthulhu
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 97L
1,439 Elo+
Party 1
Chernobog
Chernobog
Scandalous Life
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,410 Elo+
Party 1
Cabrakan
Cabrakan
dontpullouttheni
Cabrakan
Level 49
God Stats
0W - 1L
1,253 SR
Queue Stats
175W - 167L
1,456 Elo+
Solo
Tiamat
Tiamat
jokee75
Tiamat
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 274L
1,352 Elo+
Solo
Team Averages
Level 106
1,451 SR
1,432 Elo+

VS

Team Averages
Level 118
1,539 SR
1,429 Elo+
Charybdis
Charybdis
RuloGol_79
Charybdis
Level 146
God Stats
6W - 6L
1,335 SR
Queue Stats
228W - 233L
1,456 Elo+
Solo
Sol
Sol
SweetPeach8706
Sol
Level 106
God Stats
10W - 0L
1,844 SR
Queue Stats
261W - 239L
1,443 Elo+
Solo
Ah Puch
Ah Puch
TayderChip91
Ah Puch
Level 127
God Stats
5W - 2L
1,647 SR
Queue Stats
423W - 416L
1,421 Elo+
Solo
Maman Brigitte
Maman Brigitte
VCPro
Maman Brigitte
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,426 Elo+
Solo
Cthulhu
Cthulhu
lxxeroxxl
Cthulhu
Level 68
God Stats
2W - 2L
1,371 SR
Queue Stats
166W - 180L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 5 / 7
8,266
751
8,237
8,611
2,803
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DeFacto Null
Cthulhu
16
2 / 6 / 8
8,932
812
12,878
15,019
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Scandalous Life
Chernobog
15
6 / 7 / 1
9,450
859
8,410
12,701
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
4 / 5 / 4
9,019
820
7,215
14,139
8,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
jokee75
Tiamat
14
1 / 6 / 9
7,890
717
5,012
10,504
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RuloGol_79
Charybdis
17
6 / 3 / 17
10,298
936
11,597
7,807
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
14 / 3 / 9
12,034
1,094
14,236
10,809
4,955
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
TayderChip91
Ah Puch
14
4 / 5 / 14
9,335
849
14,477
14,119
6,308
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maman Brigitte
VCPro
Maman Brigitte
15
2 / 4 / 17
9,171
834
5,030
8,563
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cthulhu
lxxeroxxl
Cthulhu
16
3 / 4 / 19
10,288
935
10,605
13,804
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
105
17
Kills
29
29
Deaths
19
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
5
7
1.5
L
Cthulhu
DeFacto Null
Cthulhu
2
6
8
1
W
Charybdis
RuloGol_79
Charybdis
6
3
17
4.83
L
Chernobog
Scandalous Life
Chernobog
6
7
1
0.93
W
14
3
9
6.17
W
Ah Puch
TayderChip91
Ah Puch
4
5
14
2.2
W
Maman Brigitte
VCPro
Maman Brigitte
2
4
17
2.63
L
4
5
4
1.2
L
Tiamat
jokee75
Tiamat
1
6
9
0.92
W
Cthulhu
lxxeroxxl
Cthulhu
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,752
Damage
55,945
60,974
Taken
55,102
36,219
Mitigated
32,251
9,633
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,237
2,516
0
721
8,611
2,803
0
6,735
1,834
0
18,100
L
Cthulhu
DeFacto Null
Cthulhu
12,878
560
0
1,316
15,019
13,515
0
10,540
4,476
22,692
0
W
Charybdis
RuloGol_79
Charybdis
11,597
6,730
363
1,794
7,807
3,404
1,732
4,104
3,703
0
26,859
L
Chernobog
Scandalous Life
Chernobog
8,410
4,996
0
1,691
12,701
5,326
0
8,564
4,072
0
13,482
W
14,236
5,579
524
3,230
10,809
4,955
1,802
5,097
5,712
33,655
0
W
Ah Puch
TayderChip91
Ah Puch
14,477
1,107
705
2,492
14,119
6,308
839
6,789
7,330
33,317
0
W
Maman Brigitte
VCPro
Maman Brigitte
5,030
536
882
728
8,563
3,756
1,771
4,384
4,179
9,508
0
L
7,215
978
279
3,895
14,139
8,897
0
10,898
3,119
16,234
0
L
Tiamat
jokee75
Tiamat
5,012
508
230
1,501
10,504
5,678
0
7,379
3,125
11,326
0
W
Cthulhu
lxxeroxxl
Cthulhu
10,605
113
1,158
1,737
13,804
13,828
842
4,731
9,073
21,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,557
Gold Earned
51,126
95
Minions Killed
148
0
Camps Cleared
0
780,385
Distance Traveled
946,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,266
751
34
3
0
135,625
0
L
Cthulhu
8,932
812
20
2
0
189,193
0
W
Charybdis
10,298
936
35
3
0
141,214
0
L
Chernobog
9,450
859
11
1
0
97,931
0
W
Sol
12,034
1,094
32
3
0
195,433
0
W
Ah Puch
9,335
849
39
4
0
184,885
0
W
Maman Brigitte
9,171
834
17
2
0
205,177
0
L
Cabrakan
9,019
820
22
2
0
168,921
0
L
Tiamat
7,890
717
8
1
0
188,715
0
W
Cthulhu
10,288
935
25
2
0
220,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role