Player Matchup

Anubis
Anubis
ASRENZO237
Anubis
Level 102
God Stats
86W - 61L
1,657 SR
Queue Stats
308W - 286L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigBeck12
Morgan Le Fay
Level 66
God Stats
75W - 81L
1,524 SR
Queue Stats
116W - 152L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
Bobishca
Sun Wukong
Level 91
God Stats
4W - 3L
1,723 SR
Queue Stats
194W - 251L
1,386 Elo+
Party 2
Jing Wei
Jing Wei
HalfRabbit67212
Jing Wei
Level 49
God Stats
4W - 6L
1,366 SR
Queue Stats
47W - 73L
1,379 Elo+
Party 2
Maman Brigitte
Maman Brigitte
coreyindahouse9
Maman Brigitte
Level 105
God Stats
7W - 4L
1,528 SR
Queue Stats
306W - 379L
1,410 Elo+
Party 2
Team Averages
Level 83
1,560 SR
1,432 Elo+

VS

Team Averages
Level 99
1,549 SR
1,547 Elo+
Anubis
Anubis
JadedHealer
Anubis
Level 68
God Stats
74W - 61L
1,582 SR
Queue Stats
216W - 213L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
NoPerk
Cthulhu
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 6L
1,587 Elo+
Solo
King Arthur
King Arthur
Shorty1764
King Arthur
Level 68
God Stats
5W - 6L
1,596 SR
Queue Stats
168W - 158L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
XxCrose20xX
Cernunnos
Level 99
God Stats
5W - 6L
1,556 SR
Queue Stats
97W - 87L
1,508 Elo+
Solo
Maman Brigitte
Maman Brigitte
rysaladbar
Maman Brigitte
Level 141
God Stats
4W - 4L
1,512 SR
Queue Stats
213W - 189L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ASRENZO237
Anubis
19
9 / 3 / 13
12,953
589
24,690
20,976
13,063
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
BigBeck12
Morgan Le Fay
18
6 / 6 / 15
12,935
588
21,329
16,163
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Bobishca
Sun Wukong
18
2 / 2 / 9
12,607
573
10,389
23,069
26,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
16
1 / 4 / 9
11,255
512
10,330
15,702
5,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
coreyindahouse9
Maman Brigitte
20
15 / 5 / 6
14,213
646
24,798
25,158
10,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 10 / 8
11,952
543
12,932
21,945
10,747
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
NoPerk
Cthulhu
14
1 / 8 / 8
9,836
447
9,325
29,094
27,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Shorty1764
King Arthur
17
3 / 4 / 5
10,975
499
12,264
24,929
22,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
XxCrose20xX
Cernunnos
16
1 / 7 / 5
10,512
478
11,917
21,141
7,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
rysaladbar
Maman Brigitte
20
11 / 4 / 3
13,203
600
18,166
23,008
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
33
Kills
20
20
Deaths
33
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
ASRENZO237
Anubis
9
3
13
5.17
W
Morgan Le Fay
BigBeck12
Morgan Le Fay
6
6
15
2.25
W
Sun Wukong
Bobishca
Sun Wukong
2
2
9
3.25
W
Jing Wei
1
4
9
1.38
L
Anubis
4
10
8
0.8
L
Cthulhu
NoPerk
Cthulhu
1
8
8
0.63
L
King Arthur
Shorty1764
King Arthur
3
4
5
1.38
L
Cernunnos
XxCrose20xX
Cernunnos
1
7
5
0.5
W
Maman Brigitte
coreyindahouse9
Maman Brigitte
15
5
6
3.6
L
Maman Brigitte
rysaladbar
Maman Brigitte
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,536
Damage
64,604
101,068
Taken
120,117
62,223
Mitigated
77,593
27,366
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ASRENZO237
Anubis
24,690
1,241
0
12,372
20,976
13,063
2,606
8,231
12,745
117,825
2,525
W
Morgan Le Fay
BigBeck12
Morgan Le Fay
21,329
2,903
0
2,994
16,163
6,360
566
10,528
5,635
86,913
0
W
Sun Wukong
Bobishca
Sun Wukong
10,389
1,667
0
5,540
23,069
26,549
924
5,918
17,151
624
86,106
W
Jing Wei
10,330
7,845
0
3,231
15,702
5,770
1,890
8,358
7,344
0
63,134
L
Anubis
12,932
1,023
0
6,544
21,945
10,747
0
16,378
5,567
80,194
0
L
Cthulhu
NoPerk
Cthulhu
9,325
1,177
0
3,268
29,094
27,040
0
19,505
9,589
32,707
0
L
King Arthur
Shorty1764
King Arthur
12,264
334
0
3,033
24,929
22,716
0
9,437
15,492
0
75,392
L
Cernunnos
XxCrose20xX
Cernunnos
11,917
5,366
0
4,258
21,141
7,812
0
12,650
8,491
0
82,277
W
Maman Brigitte
coreyindahouse9
Maman Brigitte
24,798
1,934
0
3,229
25,158
10,481
140
10,468
14,690
120,774
4,605
L
Maman Brigitte
rysaladbar
Maman Brigitte
18,166
1,195
0
1,686
23,008
9,278
205
11,503
11,505
121,687
4,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,963
Gold Earned
56,478
607
Minions Killed
543
0
Camps Cleared
0
2,156,204
Distance Traveled
2,021,963
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,953
589
125
6
0
408,904
0
W
Morgan Le Fay
12,935
588
112
5
0
386,496
4
W
Sun Wukong
12,607
573
136
6
0
424,000
1
W
Jing Wei
11,255
512
90
4
0
457,607
0
L
Anubis
11,952
543
121
6
0
349,856
1
L
Cthulhu
9,836
447
50
2
0
416,037
11
L
King Arthur
10,975
499
112
5
0
406,554
0
L
Cernunnos
10,512
478
113
5
0
388,869
5
W
Maman Brigitte
14,213
646
144
7
0
479,197
0
L
Maman Brigitte
13,203
600
147
7
0
460,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role