Player Matchup

Maui
Maui
Aqua544
Maui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,457 Elo+
Party 2
Lancelot
Lancelot
CrosisGold
Lancelot
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,457 Elo+
Party 2
Horus
Horus
DaddyCastamir
Horus
Level 89
God Stats
1W - 2L
1,475 SR
Queue Stats
14W - 13L
1,422 Elo+
Solo
Loki
Loki
daSavage602
Loki
Level 117
God Stats
2W - 4L
1,307 SR
Queue Stats
794W - 771L
1,430 Elo+
Solo
Hou Yi
Hou Yi
wild_window900
Hou Yi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
340W - 344L
1,372 Elo+
Solo
Team Averages
Level 101
1,456 SR
1,428 Elo+

VS

Team Averages
Level 64
1,466 SR
1,387 Elo+
Mulan
Mulan
Calmpelican
Mulan
Level 76
God Stats
2W - 1L
1,700 SR
Queue Stats
44W - 47L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Misfitroyal6
Sylvanus
Level 62
God Stats
3W - 2L
1,368 SR
Queue Stats
326W - 357L
1,364 Elo+
Solo
Ymir
Ymir
MostlyLuck
Ymir
Level 24
God Stats
1W - 2L
1,299 SR
Queue Stats
21W - 28L
1,393 Elo+
Party 1
Anhur
Anhur
oLimited
Anhur
Level 66
God Stats
3W - 0L
1,761 SR
Queue Stats
14W - 22L
1,358 Elo+
Party 1
Serqet
Serqet
s0ng_sparr0w
Serqet
Level 94
God Stats
1W - 1L
1,203 SR
Queue Stats
23W - 28L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Aqua544
Maui
18
5 / 2 / 7
10,132
779
16,157
25,086
21,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
CrosisGold
Lancelot
14
3 / 8 / 6
8,452
650
10,226
15,126
6,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 7 / 11
8,105
623
6,885
21,892
15,065
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 9
8,313
639
11,253
14,783
6,654
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 7
9,244
711
14,428
8,463
4,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 12
10,135
780
19,699
16,096
18,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Misfitroyal6
Sylvanus
18
1 / 2 / 20
10,022
771
12,286
24,198
20,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 3 / 17
10,643
819
7,467
17,198
24,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
oLimited
Anhur
18
16 / 5 / 7
12,072
929
30,375
14,584
8,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
16
1 / 1 / 16
9,866
759
4,900
9,753
11,946
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
13
Kills
25
25
Deaths
14
40
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Maui
Aqua544
Maui
5
2
7
4.25
W
5
3
12
3.67
L
Lancelot
CrosisGold
Lancelot
3
8
6
0.75
L
0
7
11
0.79
W
Sylvanus
Misfitroyal6
Sylvanus
1
2
20
5.5
W
2
3
17
3.5
L
2
6
9
1.08
W
Anhur
oLimited
Anhur
16
5
7
3.9
W
Serqet
1
1
16
9
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,949
Damage
74,727
85,350
Taken
81,829
53,948
Mitigated
83,944
32,160
Healing
34,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Aqua544
Maui
16,157
2,292
1,054
10,326
25,086
21,105
35
7,060
17,843
24,916
0
W
19,699
1,852
989
2,468
16,096
18,441
917
4,050
12,046
0
35,268
L
Lancelot
CrosisGold
Lancelot
10,226
2,070
586
873
15,126
6,565
59
4,332
10,698
0
16,375
L
6,885
2,654
5,566
5,106
21,892
15,065
136
4,822
16,739
0
12,787
W
Sylvanus
Misfitroyal6
Sylvanus
12,286
3,457
8,088
13,629
24,198
20,947
604
4,374
19,824
23,212
0
W
7,467
1,313
772
2,587
17,198
24,270
500
2,523
14,675
17,175
0
L
11,253
1,832
2,078
3,452
14,783
6,654
0
3,121
11,488
0
22,252
W
Anhur
oLimited
Anhur
30,375
18,742
1,129
1,789
14,584
8,340
2,331
3,303
11,281
0
47,684
W
Serqet
4,900
581
1,248
2,111
9,753
11,946
704
1,907
7,846
180
7,953
L
14,428
4,333
1,674
1,445
8,463
4,559
122
564
7,899
0
29,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
52,738
98
Minions Killed
124
0
Camps Cleared
0
1,160,598
Distance Traveled
1,186,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,132
779
19
1
0
258,193
0
W
Mulan
10,135
780
29
2
0
248,694
0
L
Lancelot
8,452
650
12
1
0
240,192
0
L
Horus
8,105
623
22
2
0
235,824
0
W
Sylvanus
10,022
771
19
1
0
208,459
0
W
Ymir
10,643
819
24
2
0
242,554
0
L
Loki
8,313
639
11
1
0
231,207
0
W
Anhur
12,072
929
39
3
0
209,666
0
W
Serqet
9,866
759
13
1
0
277,471
0
L
Hou Yi
9,244
711
34
3
0
195,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role