Player Matchup

Medusa
Medusa
Bronze V
 
Medusa
Bronze V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Agniell
Nu Wa
Gold V
Level 155
God Stats
13W - 9L
1,657 SR
Queue Stats
55W - 62L
1,427 MMR
Solo
Arachne
Arachne
Silver III
GoGoLucky
Arachne
Silver III
Level 31
God Stats
1W - 1L
1,816 SR
Queue Stats
71W - 59L
1,446 MMR
Solo
Ganesha
Ganesha
Gold IV
JPTLV RIYAG
Ganesha
Gold IV
Level 148
God Stats
11W - 6L
1,862 SR
Queue Stats
243W - 241L
1,400 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Seffington
Jormungandr
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,262 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,667 SR
1,407 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,533 SR
1,421 MMR
Cernunnos
Cernunnos
Gold V
Dragonassassin7
Cernunnos
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 165L
1,445 MMR
Solo
Athena
Athena
Gold II
FUTGHIL_
Athena
Gold II
Level 76
God Stats
26W - 29L
1,533 SR
Queue Stats
61W - 70L
1,574 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
ROBÍNHOOD
Ao Kuang
Gold IV
Level 164
God Stats
8W - 10L
1,537 SR
Queue Stats
254W - 268L
1,291 MMR
Party 1
Sol
Sol
Gold V
SKBenched
Sol
Gold V
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 121L
1,397 MMR
Solo
Anubis
Anubis
Bronze III
ShaoKahnMain
Anubis
Bronze III
Level 76
God Stats
3W - 6L
1,596 SR
Queue Stats
6W - 14L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 3 / 3
10,285
541
8,866
13,469
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Agniell
Nu Wa
15
1 / 3 / 7
9,826
517
14,992
10,756
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
GoGoLucky
Arachne
20
13 / 0 / 2
13,307
700
19,103
16,970
7,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
JPTLV RIYAG
Ganesha
13
0 / 1 / 6
9,242
486
6,467
15,157
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
Seffington
Jormungandr
15
0 / 5 / 2
9,161
482
6,213
16,885
11,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ThorBakasuraSurtrCu Chulainn

VS

Bans
ThanatosCharybdisAphroditePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dragonassassin7
Cernunnos
14
0 / 4 / 2
8,520
448
9,177
14,691
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
FUTGHIL_
Athena
13
0 / 4 / 3
8,378
441
3,385
14,628
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
ROBÍNHOOD
Ao Kuang
16
6 / 2 / 0
9,550
503
10,514
20,969
8,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 3 / 0
8,833
465
11,519
15,018
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
15
5 / 4 / 1
10,338
544
15,937
16,819
8,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
12
12
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
3
3
1.5
W
Nu Wa
Agniell
Nu Wa
1
3
7
1.5
L
Cernunnos
Dragonassassin7
Cernunnos
0
4
2
0.25
L
Athena
FUTGHIL_
Athena
0
4
3
0.38
W
Arachne
GoGoLucky
Arachne
13
0
2
14
W
Ganesha
JPTLV RIYAG
Ganesha
0
1
6
3
L
Ao Kuang
ROBÍNHOOD
Ao Kuang
6
2
0
3
L
1
3
0
0.33
W
Jormungandr
Seffington
Jormungandr
0
5
2
0.2
L
Anubis
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,641
Damage
50,532
73,237
Taken
82,125
44,628
Mitigated
43,517
20,619
Healing
36,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,866
3,782
0
3,854
13,469
5,636
786
4,267
9,202
0
99,908
W
Nu Wa
Agniell
Nu Wa
14,992
2,709
225
3,834
10,756
4,733
287
7,548
3,208
90,670
0
L
Cernunnos
Dragonassassin7
Cernunnos
9,177
4,381
0
6,665
14,691
5,729
30
2,716
11,975
0
85,213
L
Athena
FUTGHIL_
Athena
3,385
1,031
0
2,396
14,628
14,471
9
3,392
11,236
23,703
0
W
Arachne
GoGoLucky
Arachne
19,103
13,356
0
8,916
16,970
7,735
1,182
8,005
8,965
0
141,577
W
Ganesha
JPTLV RIYAG
Ganesha
6,467
929
0
3,230
15,157
14,598
0
9,298
5,859
25,430
0
L
Ao Kuang
ROBÍNHOOD
Ao Kuang
10,514
1,840
0
12,165
20,969
8,589
286
5,833
15,136
79,364
1,865
L
11,519
3,011
0
6,415
15,018
5,852
0
9,843
5,175
89,916
7,765
W
Jormungandr
Seffington
Jormungandr
6,213
1,297
0
560
16,885
11,926
888
11,348
5,537
61,509
0
L
Anubis
15,937
931
0
8,847
16,819
8,876
0
5,888
10,931
92,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,821
Gold Earned
45,619
635
Minions Killed
611
0
Camps Cleared
0
1,878,494
Distance Traveled
1,787,148
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,285
541
173
9
0
378,076
4
W
Nu Wa
9,826
517
157
8
0
353,020
4
L
Cernunnos
8,520
448
140
7
0
341,391
2
L
Athena
8,378
441
39
2
0
413,520
6
W
Arachne
13,307
700
186
10
0
468,731
2
W
Ganesha
9,242
486
5
0
0
369,623
6
L
Ao Kuang
9,550
503
106
6
0
395,831
4
L
Sol
8,833
465
170
9
0
342,713
3
W
Jormungandr
9,161
482
114
6
0
309,044
0
L
Anubis
10,338
544
156
8
0
293,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role