Player Matchup

Tsukuyomi
Tsukuyomi
BLOODYBOOTI
Tsukuyomi
Level 235
God Stats
6W - 6L
1,567 SR
Queue Stats
503W - 520L
1,451 Elo+
Party 2
Sobek
Sobek
SD MUNCHiES
Sobek
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
200W - 202L
1,493 Elo+
Party 2
Susano
Susano
Urazi
Susano
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
370W - 361L
1,517 Elo+
Party 3
Ullr
Ullr
lockdownlucyd
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,509 Elo+
Party 3
King Arthur
King Arthur
puppybutt69
King Arthur
Level 96
God Stats
0W - 2L
1,406 SR
Queue Stats
197W - 190L
1,487 Elo+
Party 3
Team Averages
Level 110
1,538 SR
1,491 Elo+

VS

Team Averages
Level 84
1,450 SR
1,643 Elo+
Kumbhakarna
Kumbhakarna
Dayng
Kumbhakarna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,673 Elo+
Party 1
Zhong Kui
Zhong Kui
OG__Ninja__
Zhong Kui
Level 128
God Stats
5W - 3L
1,564 SR
Queue Stats
208W - 201L
1,496 Elo+
Solo
Vamana
Vamana
PapaQuest
Vamana
Level 102
God Stats
1W - 0L
1,562 SR
Queue Stats
16W - 3L
1,731 Elo+
Party 1
Charon
Charon
Vẹnus
Charon
Level 46
God Stats
1W - 0L
1,336 SR
Queue Stats
12W - 1L
1,816 Elo+
Party 1
Nike
Nike
im1badson
Nike
Level 56
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLOODYBOOTI
Tsukuyomi
12
1 / 7 / 3
7,269
727
10,510
10,280
5,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 6
8,193
819
4,858
15,707
17,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Urazi
Susano
11
1 / 6 / 3
6,886
689
4,950
10,199
4,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 3 / 3
7,853
785
5,707
9,086
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
puppybutt69
King Arthur
14
2 / 6 / 2
7,520
752
4,062
13,743
11,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dayng
Kumbhakarna
16
5 / 2 / 19
8,766
877
9,287
11,600
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
OG__Ninja__
Zhong Kui
15
9 / 3 / 11
9,124
912
11,576
7,469
6,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
PapaQuest
Vamana
15
3 / 2 / 19
8,235
824
10,816
9,125
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charon
Vẹnus
Charon
16
6 / 1 / 19
9,581
958
12,339
9,388
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
15
5 / 3 / 17
8,763
876
10,061
11,076
9,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
113
8
Kills
28
28
Deaths
11
17
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BLOODYBOOTI
Tsukuyomi
1
7
3
0.36
W
Kumbhakarna
Dayng
Kumbhakarna
5
2
19
7.25
W
Zhong Kui
OG__Ninja__
Zhong Kui
9
3
11
4.83
W
Vamana
PapaQuest
Vamana
3
2
19
6.25
L
2
6
6
0.83
L
Susano
Urazi
Susano
1
6
3
0.42
W
Charon
Vẹnus
Charon
6
1
19
15.5
W
Nike
5
3
17
4.5
L
2
3
3
1.17
L
King Arthur
puppybutt69
King Arthur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,087
Damage
54,079
59,015
Taken
48,658
43,661
Mitigated
44,619
7,713
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BLOODYBOOTI
Tsukuyomi
10,510
1,080
201
276
10,280
5,318
26
6,205
3,939
0
22,920
W
Kumbhakarna
Dayng
Kumbhakarna
9,287
1,018
998
2,658
11,600
6,134
205
842
10,758
17,413
0
W
Zhong Kui
OG__Ninja__
Zhong Kui
11,576
1,962
228
1,506
7,469
6,601
413
848
6,621
18,337
0
W
Vamana
PapaQuest
Vamana
10,816
5,156
2,872
1,709
9,125
9,592
0
844
8,281
0
14,638
L
4,858
142
116
2,094
15,707
17,398
0
8,471
6,845
13,558
0
L
Susano
Urazi
Susano
4,950
952
954
1,173
10,199
4,395
0
5,470
4,418
0
9,062
W
Charon
Vẹnus
Charon
12,339
2,272
1,584
3,742
9,388
12,633
69
1,348
8,040
21,323
0
W
Nike
10,061
800
0
420
11,076
9,659
238
976
10,100
0
23,364
L
5,707
2,901
144
1,986
9,086
4,822
0
4,316
4,670
0
13,596
L
King Arthur
puppybutt69
King Arthur
4,062
488
469
300
13,743
11,728
0
8,740
4,915
0
9,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
44,469
95
Minions Killed
100
0
Camps Cleared
0
772,717
Distance Traveled
904,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,269
727
27
3
0
160,318
0
W
Kumbhakarna
8,766
877
18
2
0
196,078
0
W
Zhong Kui
9,124
912
18
2
0
153,112
0
W
Vamana
8,235
824
13
1
0
197,782
0
L
Sobek
8,193
819
15
2
0
161,463
0
L
Susano
6,886
689
15
2
0
148,434
0
W
Charon
9,581
958
19
2
0
185,369
0
W
Nike
8,763
876
32
3
0
171,993
0
L
Ullr
7,853
785
29
3
0
156,327
0
L
King Arthur
7,520
752
9
1
0
146,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role