Player Matchup

Charybdis
Charybdis
Silver IV
Am Americium
Charybdis
Silver IV
Level 84
God Stats
0W - 4L
1,360 SR
Queue Stats
37W - 58L
1,177 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Cd Cadmium
Cthulhu
Silver III
Level 81
God Stats
12W - 15L
1,456 SR
Queue Stats
31W - 47L
1,325 MMR
Party 1
Anubis
Anubis
Silver IV
lx Shotz
Anubis
Silver IV
Level 100
God Stats
14W - 12L
1,462 SR
Queue Stats
33W - 54L
1,171 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,426 SR
1,224 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,448 SR
1,169 MMR
Danzaburou
Danzaburou
Gold V
DeathAngel_of_u
Danzaburou
Gold V
Level 161
God Stats
12W - 14L
1,537 SR
Queue Stats
465W - 531L
1,107 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
ExpiredLiqcs
Kuzenbo
Gold V
Level 108
God Stats
3W - 6L
1,368 SR
Queue Stats
131W - 172L
1,266 MMR
Solo
Janus
Janus
Silver III
jimbrogo
Janus
Silver III
Level 80
God Stats
1W - 5L
1,438 SR
Queue Stats
24W - 45L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Am Americium
Charybdis
11
1 / 5 / 1
8,668
722
10,142
13,538
4,387
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Cd Cadmium
Cthulhu
12
2 / 5 / 0
8,821
735
6,292
17,814
15,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
lx Shotz
Anubis
12
0 / 5 / 3
8,951
746
10,702
11,176
5,900
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HadesAchillesChaacNe ZhaMartichoras

VS

Bans
BacchusIshtarPoseidonMedusaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathAngel_of_u
Danzaburou
13
6 / 1 / 7
10,498
875
13,345
11,539
8,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ExpiredLiqcs
Kuzenbo
12
4 / 0 / 10
9,952
829
8,742
13,881
18,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
jimbrogo
Janus
14
5 / 2 / 5
10,452
871
13,275
7,056
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
15
15
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Am Americium
Charybdis
1
5
1
0.3
L
Cthulhu
Cd Cadmium
Cthulhu
2
5
0
0.4
W
Danzaburou
DeathAngel_of_u
Danzaburou
6
1
7
9.5
W
Kuzenbo
ExpiredLiqcs
Kuzenbo
4
0
10
9
W
Janus
jimbrogo
Janus
5
2
5
3.75
L
Anubis
lx Shotz
Anubis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
35,362
42,528
Taken
32,476
25,334
Mitigated
30,101
7,835
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Am Americium
Charybdis
10,142
4,877
0
1,890
13,538
4,387
0
7,806
5,486
0
42,345
L
Cthulhu
Cd Cadmium
Cthulhu
6,292
325
521
1,719
17,814
15,047
0
7,200
10,332
22,782
0
W
Danzaburou
DeathAngel_of_u
Danzaburou
13,345
5,314
0
2,562
11,539
8,975
1,098
8,124
3,415
0
46,179
W
Kuzenbo
ExpiredLiqcs
Kuzenbo
8,742
3,563
0
1,987
13,881
18,538
199
6,293
7,588
19,471
0
W
Janus
jimbrogo
Janus
13,275
112
0
1,000
7,056
2,588
249
2,877
4,179
40,400
0
L
Anubis
lx Shotz
Anubis
10,702
488
0
3,705
11,176
5,900
188
6,579
4,423
51,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
30,902
157
Minions Killed
129
0
Camps Cleared
0
640,498
Distance Traveled
754,018
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,668
722
51
4
0
193,826
0
L
Cthulhu
8,821
735
26
2
0
247,423
4
W
Danzaburou
10,498
875
66
6
0
241,517
0
W
Kuzenbo
9,952
829
16
1
0
258,104
6
W
Janus
10,452
871
47
4
0
254,397
0
L
Anubis
8,951
746
80
7
0
199,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role