Player Matchup

Athena
Athena
GrandFrosty
Athena
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 43L
1,517 Elo+
Party 3
Discordia
Discordia
SO_PERCO_123
Discordia
Level 49
God Stats
4W - 3L
1,458 SR
Queue Stats
46W - 68L
1,374 Elo+
Party 1
Fenrir
Fenrir
Sr_Liechtenstein
Fenrir
Level 42
God Stats
4W - 4L
1,141 SR
Queue Stats
40W - 58L
1,360 Elo+
Party 1
Izanami
Izanami
TheGodner1090
Izanami
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 27L
1,377 Elo+
Party 3
King Arthur
King Arthur
W4lkerBait
King Arthur
Level 23
God Stats
6W - 1L
1,711 SR
Queue Stats
30W - 29L
1,451 Elo+
Party 1
Team Averages
Level 50
1,462 SR
1,416 Elo+

VS

Team Averages
Level 31
1,448 SR
1,370 Elo+
Sylvanus
Sylvanus
ClaspedElk
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 57L
1,305 Elo+
Party 2
Izanami
Izanami
CruNnck
Izanami
Level 48
God Stats
15W - 13L
1,566 SR
Queue Stats
136W - 170L
1,389 Elo+
Solo
Nu Wa
Nu Wa
GrandShamann
Nu Wa
Level 38
God Stats
8W - 6L
1,500 SR
Queue Stats
74W - 77L
1,483 Elo+
Solo
Chaac
Chaac
spyrofox2004281
Chaac
Level 7
God Stats
2W - 4L
1,249 SR
Queue Stats
3W - 8L
1,390 Elo+
Party 2
Maman Brigitte
Maman Brigitte
xRxvenge4539
Maman Brigitte
Level 15
God Stats
2W - 4L
1,424 SR
Queue Stats
25W - 37L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 1 / 6
8,168
545
5,812
11,497
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SO_PERCO_123
Discordia
14
2 / 0 / 6
8,223
548
8,814
5,653
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 4
8,417
561
7,007
14,121
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
11
2 / 0 / 2
6,948
463
4,846
7,827
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
W4lkerBait
King Arthur
15
6 / 1 / 6
9,627
642
9,848
11,314
12,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ClaspedElk
Sylvanus
10
0 / 3 / 1
6,448
430
1,963
9,449
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
CruNnck
Izanami
11
1 / 1 / 1
6,855
457
3,445
6,864
2,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 0
6,187
412
5,400
11,125
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
6,166
411
2,902
13,165
8,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
xRxvenge4539
Maman Brigitte
10
0 / 4 / 1
6,148
410
2,674
10,576
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
19
Kills
2
4
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ClaspedElk
Sylvanus
0
3
1
0.17
L
Izanami
CruNnck
Izanami
1
1
1
1.5
W
Athena
2
1
6
5
L
1
4
0
0.25
W
Discordia
SO_PERCO_123
Discordia
2
0
6
5
W
7
2
4
4.5
W
Izanami
2
0
2
3
W
King Arthur
W4lkerBait
King Arthur
6
1
6
9
L
0
7
1
0.07
L
Maman Brigitte
xRxvenge4539
Maman Brigitte
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
16,384
50,412
Taken
51,179
34,873
Mitigated
25,697
11,815
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ClaspedElk
Sylvanus
1,963
613
948
2,608
9,449
7,689
0
3,575
5,874
14,659
0
L
Izanami
CruNnck
Izanami
3,445
2,768
0
2,356
6,864
2,337
0
1,435
5,429
0
48,197
W
Athena
5,812
1,391
250
2,971
11,497
10,885
137
2,518
8,979
24,893
0
L
5,400
2,361
0
2,260
11,125
3,683
0
5,056
6,069
49,541
0
W
Discordia
SO_PERCO_123
Discordia
8,814
429
0
711
5,653
2,160
0
2,269
3,384
77,630
0
W
7,007
1,264
0
3,222
14,121
6,800
108
3,437
10,684
0
64,109
W
Izanami
4,846
3,556
0
4,001
7,827
2,749
321
1,029
6,798
0
50,083
W
King Arthur
W4lkerBait
King Arthur
9,848
1,545
0
660
11,314
12,279
105
665
10,649
810
66,738
L
2,902
553
0
1,223
13,165
8,665
0
1,337
11,828
0
22,858
L
Maman Brigitte
xRxvenge4539
Maman Brigitte
2,674
389
0
645
10,576
3,323
0
3,476
7,100
31,600
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
31,804
446
Minions Killed
270
0
Camps Cleared
0
1,420,775
Distance Traveled
1,371,799
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,448
430
24
2
0
269,169
2
L
Izanami
6,855
457
95
6
0
277,095
4
W
Athena
8,168
545
46
3
0
296,266
3
L
Nu Wa
6,187
412
63
4
0
247,980
0
W
Discordia
8,223
548
119
8
0
289,693
0
W
Fenrir
8,417
561
92
6
0
298,554
3
W
Izanami
6,948
463
80
5
0
246,207
2
W
King Arthur
9,627
642
109
7
0
290,055
0
L
Chaac
6,166
411
31
2
0
261,440
0
L
Maman Brigitte
6,148
410
57
4
0
316,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role