Player Matchup

Surtr
Surtr
Hiddenfury1127
Surtr
Level 113
God Stats
11W - 12L
1,452 SR
Queue Stats
385W - 390L
1,454 Elo+
Party 2
Yemoja
Yemoja
HuNnyBee1001
Yemoja
Level 108
God Stats
20W - 10L
1,583 SR
Queue Stats
530W - 537L
1,456 Elo+
Party 2
Kuzenbo
Kuzenbo
Joshanova_
Kuzenbo
Level 104
God Stats
0W - 3L
1,166 SR
Queue Stats
95W - 92L
1,461 Elo+
Solo
Mercury
Mercury
Poxlitener
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,377 Elo+
Party 3
Tyr
Tyr
Ulare
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,422 Elo+
Party 3
Team Averages
Level 87
1,440 SR
1,434 Elo+

VS

Team Averages
Level 93
1,622 SR
1,466 Elo+
Hel
Hel
 
Hel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BicTheFlic
Xing Tian
Level 85
God Stats
14W - 10L
1,627 SR
Queue Stats
557W - 592L
1,453 Elo+
Solo
Scylla
Scylla
CristianJara14
Scylla
Level 148
God Stats
1W - 0L
2,081 SR
Queue Stats
34W - 30L
1,498 Elo+
Party 1
Mulan
Mulan
Davidtfer_
Mulan
Level 122
God Stats
1W - 1L
1,687 SR
Queue Stats
35W - 30L
1,518 Elo+
Party 1
Arachne
Arachne
saviogabatel
Arachne
Level 49
God Stats
1W - 2L
1,215 SR
Queue Stats
255W - 277L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 2
10,790
599
16,541
30,047
46,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
16
1 / 5 / 3
10,571
587
8,825
19,120
21,598
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
Joshanova_
Kuzenbo
19
2 / 5 / 2
11,429
635
20,157
22,149
46,155
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Poxlitener
Mercury
16
2 / 11 / 6
10,275
571
16,215
20,254
10,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
Ulare
Tyr
13
0 / 10 / 3
8,775
488
8,487
21,425
33,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 1 / 33
12,577
699
20,177
13,922
7,035
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
BicTheFlic
Xing Tian
19
7 / 5 / 25
12,357
687
12,150
24,553
18,437
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
16 / 0 / 22
14,749
819
24,988
11,075
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
20
9 / 1 / 26
12,782
710
24,574
23,526
24,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
saviogabatel
Arachne
19
6 / 1 / 24
12,340
686
14,491
14,404
10,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
171
8
Kills
41
41
Deaths
8
16
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
33
19.5
W
Xing Tian
BicTheFlic
Xing Tian
7
5
25
3.9
W
16
0
22
27
W
Mulan
9
1
26
22
L
3
10
2
0.4
L
Yemoja
1
5
3
0.5
L
Kuzenbo
Joshanova_
Kuzenbo
2
5
2
0.6
L
Mercury
Poxlitener
Mercury
2
11
6
0.45
L
Tyr
Ulare
Tyr
0
10
3
0.15
W
Arachne
saviogabatel
Arachne
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,225
Damage
96,380
112,995
Taken
87,480
158,862
Mitigated
66,484
21,804
Healing
51,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,177
4,022
14,178
7,299
13,922
7,035
1,189
5,875
8,047
46,716
0
W
Xing Tian
BicTheFlic
Xing Tian
12,150
2,392
4,130
3,720
24,553
18,437
545
8,201
16,352
28,372
0
W
24,988
2,832
1,825
2,983
11,075
6,171
2,161
3,935
7,140
67,262
0
W
Mulan
24,574
2,644
1,414
9,128
23,526
24,634
1,384
7,572
15,542
4,642
46,785
L
16,541
5,101
635
2,548
30,047
46,835
0
13,747
16,112
5,344
42,488
L
Yemoja
8,825
1,189
10,486
2,746
19,120
21,598
75
12,151
6,917
23,660
0
L
Kuzenbo
Joshanova_
Kuzenbo
20,157
4,939
862
2,486
22,149
46,155
0
12,126
9,932
48,945
1,444
L
Mercury
Poxlitener
Mercury
16,215
8,047
78
406
20,254
10,936
0
10,298
9,852
0
32,854
L
Tyr
Ulare
Tyr
8,487
1,297
339
1,218
21,425
33,338
0
11,033
10,227
0
15,898
W
Arachne
saviogabatel
Arachne
14,491
12,728
1,355
5,682
14,404
10,207
2,607
3,302
11,102
0
29,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,840
Gold Earned
64,805
208
Minions Killed
279
0
Camps Cleared
0
1,393,988
Distance Traveled
1,652,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,577
699
77
4
0
313,599
0
W
Xing Tian
12,357
687
16
1
0
334,142
0
W
Scylla
14,749
819
103
6
0
304,172
0
W
Mulan
12,782
710
55
3
0
350,371
0
L
Surtr
10,790
599
60
3
0
257,085
0
L
Yemoja
10,571
587
33
2
0
285,108
0
L
Kuzenbo
11,429
635
56
3
0
319,650
0
L
Mercury
10,275
571
46
3
0
282,093
0
L
Tyr
8,775
488
13
1
0
250,052
0
W
Arachne
12,340
686
28
2
0
350,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role