Player Matchup

Loki
Loki
 
Loki
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Dwarfxboiii
Chiron
Level 103
God Stats
4W - 9L
1,403 SR
Queue Stats
112W - 113L
1,516 Elo+
Party 2
Discordia
Discordia
RandreaM9614
Discordia
Level 162
God Stats
79W - 75L
1,561 SR
Queue Stats
749W - 824L
1,498 Elo+
Party 2
Bacchus
Bacchus
Th3miniman11
Bacchus
Level 128
God Stats
6W - 9L
1,602 SR
Queue Stats
389W - 412L
1,513 Elo+
Party 2
Maman Brigitte
Maman Brigitte
kmann_99
Maman Brigitte
Level 180
God Stats
15W - 20L
1,500 SR
Queue Stats
287W - 362L
1,523 Elo+
Party 2
Team Averages
Level 133
1,513 SR
1,510 Elo+

VS

Team Averages
Level 103
1,668 SR
1,574 Elo+
Scylla
Scylla
CharonicAutism
Scylla
Level 36
God Stats
8W - 8L
1,719 SR
Queue Stats
162W - 141L
1,589 Elo+
Party 3
Mulan
Mulan
ElectricNinja03
Mulan
Level 47
God Stats
2W - 0L
1,720 SR
Queue Stats
10W - 6L
1,619 Elo+
Party 1
Pele
Pele
FireballWhisky_
Pele
Level 124
God Stats
16W - 7L
1,704 SR
Queue Stats
45W - 33L
1,571 Elo+
Party 1
Neith
Neith
PerfectHealing
Neith
Level 149
God Stats
3W - 4L
1,550 SR
Queue Stats
35W - 38L
1,510 Elo+
Solo
Sobek
Sobek
ldextra
Sobek
Level 159
God Stats
12W - 6L
1,648 SR
Queue Stats
584W - 500L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 3 / 2
7,469
575
8,319
12,126
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
0 / 0 / 1
6,593
507
4,708
6,282
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
RandreaM9614
Discordia
11
2 / 5 / 0
6,685
514
3,786
7,526
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Th3miniman11
Bacchus
8
0 / 4 / 2
5,580
429
6,023
11,930
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maman Brigitte
kmann_99
Maman Brigitte
11
0 / 2 / 1
6,454
496
7,328
11,651
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
7,484
576
9,033
6,940
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 0
7,643
588
7,445
11,743
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 4
7,554
581
7,279
12,264
4,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 0
7,339
565
6,349
5,831
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
ldextra
Sobek
11
2 / 2 / 6
7,058
543
3,111
12,270
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
3
2
2
W
6
3
2
2.33
L
Chiron
0
0
1
0.5
W
2
1
0
2
W
1
0
4
3
W
3
1
0
3
L
Discordia
RandreaM9614
Discordia
2
5
0
0.4
L
Bacchus
Th3miniman11
Bacchus
0
4
2
0.25
L
Maman Brigitte
kmann_99
Maman Brigitte
0
2
1
0.25
W
Sobek
ldextra
Sobek
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,164
Damage
33,217
49,515
Taken
49,048
24,732
Mitigated
29,239
14,643
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,319
2,622
0
5,146
12,126
4,060
0
1,685
10,380
0
49,867
W
9,033
710
0
942
6,940
2,681
0
2,946
3,800
55,923
0
L
Chiron
4,708
2,097
111
2,170
6,282
2,464
0
202
6,080
0
48,074
W
7,445
939
0
4,509
11,743
8,350
0
5,625
5,478
0
54,809
W
7,279
1,513
0
6,942
12,264
4,953
0
2,812
9,259
0
74,949
W
6,349
1,506
0
1,253
5,831
2,492
0
599
5,232
0
56,217
L
Discordia
RandreaM9614
Discordia
3,786
88
0
1,662
7,526
2,225
0
5,235
1,961
37,572
0
L
Bacchus
Th3miniman11
Bacchus
6,023
976
220
1,873
11,930
9,543
0
4,506
7,299
20,995
0
L
Maman Brigitte
kmann_99
Maman Brigitte
7,328
548
0
3,461
11,651
6,440
0
0
10,945
43,146
0
W
Sobek
ldextra
Sobek
3,111
193
188
4,298
12,270
10,763
0
3,994
8,142
15,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,781
Gold Earned
37,078
332
Minions Killed
432
0
Camps Cleared
0
1,255,289
Distance Traveled
1,280,819
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,469
575
76
6
0
269,810
0
W
Scylla
7,484
576
90
7
0
236,270
2
L
Chiron
6,593
507
79
6
0
220,353
0
W
Mulan
7,643
588
97
7
0
242,530
6
W
Pele
7,554
581
116
9
0
314,683
0
W
Neith
7,339
565
117
9
0
236,672
1
L
Discordia
6,685
514
65
5
0
227,271
2
L
Bacchus
5,580
429
32
2
0
279,992
4
L
Maman Brigitte
6,454
496
80
6
0
257,863
4
W
Sobek
7,058
543
12
1
0
250,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role