Player Matchup

Chang'e
Chang'e
CallMeDFS
Chang'e
Level 84
God Stats
2W - 5L
1,438 SR
Queue Stats
39W - 42L
1,482 Elo+
Party 2
Terra
Terra
IUPalette
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,419 Elo+
Solo
Medusa
Medusa
Retro_Limits7
Medusa
Level 62
God Stats
21W - 24L
1,568 SR
Queue Stats
66W - 106L
1,408 Elo+
Party 2
Serqet
Serqet
Tvndra09
Serqet
Level 26
God Stats
10W - 18L
1,474 SR
Queue Stats
38W - 61L
1,399 Elo+
Party 2
Bacchus
Bacchus
YOTEvilDoer
Bacchus
Level 68
God Stats
3W - 3L
1,697 SR
Queue Stats
46W - 78L
1,389 Elo+
Party 2
Team Averages
Level 58
1,535 SR
1,419 Elo+

VS

Team Averages
Level 59
1,587 SR
1,486 Elo+
Izanami
Izanami
DarkGelite
Izanami
Level 36
God Stats
6W - 2L
1,314 SR
Queue Stats
94W - 86L
1,373 Elo+
Party 1
Charon
Charon
KingDragonJr821
Charon
Level 136
God Stats
2W - 1L
1,632 SR
Queue Stats
17W - 13L
1,468 Elo+
Party 1
Chaac
Chaac
Moldypickle53
Chaac
Level 106
God Stats
17W - 13L
1,584 SR
Queue Stats
275W - 257L
1,493 Elo+
Party 3
Hera
Hera
Ozen iQ
Hera
Level 15
God Stats
11W - 8L
1,906 SR
Queue Stats
23W - 17L
1,600 Elo+
Party 1
Loki
Loki
WifiResets
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CallMeDFS
Chang'e
13
3 / 2 / 1
7,607
507
9,627
11,898
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
IUPalette
Terra
12
1 / 6 / 1
7,160
477
5,053
15,065
9,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,608
441
5,172
6,059
2,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Tvndra09
Serqet
10
2 / 4 / 2
6,681
445
5,124
12,516
5,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
YOTEvilDoer
Bacchus
9
0 / 3 / 0
6,037
402
5,541
14,069
11,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkGelite
Izanami
12
3 / 1 / 0
7,306
487
4,151
8,050
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 6
7,528
502
7,182
10,485
8,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 3
9,469
631
13,586
13,998
12,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Ozen iQ
Hera
13
3 / 1 / 6
8,549
570
10,488
8,269
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 4
8,591
573
4,955
12,387
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
16
17
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CallMeDFS
Chang'e
3
2
1
1.75
W
Izanami
DarkGelite
Izanami
3
1
0
3
L
Terra
IUPalette
Terra
1
6
1
0.25
W
0
0
6
3
W
6
4
3
1.88
W
Hera
Ozen iQ
Hera
3
1
6
6
L
1
2
0
0.5
L
Serqet
Tvndra09
Serqet
2
4
2
0.75
W
4
1
4
6
L
Bacchus
YOTEvilDoer
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,517
Damage
40,362
59,607
Taken
53,189
32,681
Mitigated
32,967
10,603
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CallMeDFS
Chang'e
9,627
261
475
4,457
11,898
4,507
0
4,084
7,814
55,678
0
W
Izanami
DarkGelite
Izanami
4,151
2,183
0
1,239
8,050
3,186
729
2,098
5,952
0
38,917
L
Terra
IUPalette
Terra
5,053
1,273
89
2,351
15,065
9,062
0
1,447
13,618
34,983
0
W
7,182
1,098
410
3,141
10,485
8,343
130
4,390
5,943
30,801
0
W
13,586
2,747
0
2,824
13,998
12,808
407
4,474
9,386
0
73,013
W
Hera
Ozen iQ
Hera
10,488
2,349
0
1,477
8,269
3,365
90
5,539
2,618
67,404
0
L
5,172
2,200
0
293
6,059
2,402
702
1,957
4,102
0
37,567
L
Serqet
Tvndra09
Serqet
5,124
2,671
0
0
12,516
5,023
0
3,232
9,284
0
32,599
W
4,955
1,143
0
7,130
12,387
5,265
141
3,720
8,499
0
70,440
L
Bacchus
YOTEvilDoer
Bacchus
5,541
454
190
2,748
14,069
11,687
0
6,950
7,119
21,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
41,443
305
Minions Killed
423
0
Camps Cleared
0
1,483,623
Distance Traveled
1,504,990
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,607
507
87
6
0
306,671
0
W
Izanami
7,306
487
69
5
0
268,776
0
L
Terra
7,160
477
63
4
0
278,387
0
W
Charon
7,528
502
33
2
0
268,182
0
W
Chaac
9,469
631
103
7
0
281,730
0
W
Hera
8,549
570
103
7
0
322,141
6
L
Medusa
6,608
441
62
4
0
251,437
0
L
Serqet
6,681
445
64
4
0
361,845
0
W
Loki
8,591
573
115
8
0
364,161
0
L
Bacchus
6,037
402
29
2
0
285,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role