Player Matchup

Atlas
Atlas
Fjix
Atlas
Level 121
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 6L
1,688 Elo+
Party 2
Nemesis
Nemesis
Hammarino
Nemesis
Level 102
God Stats
0W - 1L
1,652 SR
Queue Stats
3W - 6L
1,539 Elo+
Party 2
Eset
Eset
L0RUSSO
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
King Arthur
King Arthur
MenstrualGeyser
King Arthur
Level 129
God Stats
24W - 15L
1,537 SR
Queue Stats
1,863W - 1,886L
1,424 Elo+
Solo
Izanami
Izanami
Siikereplayz
Izanami
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,539 Elo+
Party 2
Team Averages
Level 88
1,583 SR
1,538 Elo+

VS

Team Averages
Level 78
1,606 SR
1,444 Elo+
Charybdis
Charybdis
CrainalNerve7
Charybdis
Level 83
God Stats
5W - 2L
1,457 SR
Queue Stats
255W - 250L
1,401 Elo+
Solo
Agni
Agni
Envyyous
Agni
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 25L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
JacquiTwitch
Baron Samedi
Level 139
God Stats
6W - 0L
1,659 SR
Queue Stats
258W - 254L
1,477 Elo+
Party 1
Neith
Neith
Jwongs
Neith
Level 38
God Stats
1W - 1L
1,700 SR
Queue Stats
61W - 61L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
Roboshmeckle
Ah Puch
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
84W - 79L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fjix
Atlas
13
2 / 4 / 3
7,629
763
9,614
12,171
11,837
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Hammarino
Nemesis
11
1 / 10 / 4
6,635
664
7,674
14,981
8,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
L0RUSSO
Eset
15
1 / 6 / 3
8,120
812
2,275
9,985
4,698
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
MenstrualGeyser
King Arthur
9
1 / 10 / 3
6,472
647
3,189
16,572
14,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Siikereplayz
Izanami
14
1 / 5 / 2
7,308
731
4,257
10,401
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrainalNerve7
Charybdis
15
9 / 2 / 22
9,459
946
16,084
9,941
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
10
3 / 4 / 10
7,566
757
4,498
6,051
2,131
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
JacquiTwitch
Baron Samedi
17
8 / 0 / 22
9,916
992
12,282
8,095
4,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Jwongs
Neith
16
8 / 2 / 21
9,427
943
10,855
11,501
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Roboshmeckle
Ah Puch
17
7 / 1 / 21
10,862
1,086
14,669
9,061
5,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
131
6
Kills
35
35
Deaths
9
15
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CrainalNerve7
Charybdis
9
2
22
10
W
Agni
3
4
10
2
L
Atlas
Fjix
Atlas
2
4
3
0.88
L
Nemesis
Hammarino
Nemesis
1
10
4
0.3
W
Baron Samedi
JacquiTwitch
Baron Samedi
8
0
22
19
W
Neith
Jwongs
Neith
8
2
21
9.25
L
Eset
L0RUSSO
Eset
1
6
3
0.42
L
King Arthur
MenstrualGeyser
King Arthur
1
10
3
0.25
W
Ah Puch
Roboshmeckle
Ah Puch
7
1
21
17.5
L
Izanami
Siikereplayz
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,009
Damage
58,388
64,110
Taken
44,649
44,568
Mitigated
21,385
6,713
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CrainalNerve7
Charybdis
16,084
7,917
379
2,465
9,941
4,407
3,761
2,317
7,624
0
27,041
W
Agni
4,498
404
73
236
6,051
2,131
0
1,006
5,045
5,739
0
L
Atlas
Fjix
Atlas
9,614
3,017
1,697
2,075
12,171
11,837
0
6,986
5,185
19,162
593
L
Nemesis
Hammarino
Nemesis
7,674
1,918
0
792
14,981
8,589
0
6,522
8,459
0
10,844
W
Baron Samedi
JacquiTwitch
Baron Samedi
12,282
1,472
5,207
4,738
8,095
4,345
1,276
2,123
5,972
31,046
0
W
Neith
Jwongs
Neith
10,855
4,872
1,704
3,416
11,501
5,246
1,750
3,796
7,696
0
19,378
L
Eset
L0RUSSO
Eset
2,275
111
717
257
9,985
4,698
0
5,761
4,224
11,338
0
L
King Arthur
MenstrualGeyser
King Arthur
3,189
860
132
248
16,572
14,887
0
8,352
8,220
0
4,580
W
Ah Puch
Roboshmeckle
Ah Puch
14,669
1,967
0
3,357
9,061
5,256
1,189
2,007
7,016
26,795
0
L
Izanami
Siikereplayz
Izanami
4,257
2,027
0
795
10,401
4,557
0
3,828
6,573
0
16,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,164
Gold Earned
47,230
99
Minions Killed
113
0
Camps Cleared
0
768,684
Distance Traveled
908,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,459
946
23
2
0
184,381
0
W
Agni
7,566
757
8
1
0
154,070
0
L
Atlas
7,629
763
14
1
0
191,366
0
L
Nemesis
6,635
664
1
0
0
154,809
0
W
Baron Samedi
9,916
992
36
4
0
200,224
0
W
Neith
9,427
943
22
2
0
169,246
0
L
Eset
8,120
812
31
3
0
133,048
0
L
King Arthur
6,472
647
3
0
0
132,027
0
W
Ah Puch
10,862
1,086
24
2
0
200,202
0
L
Izanami
7,308
731
50
5
0
157,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role