Player Matchup

Merlin
Merlin
Jonathanrenk
Merlin
Level 81
God Stats
75W - 63L
1,528 SR
Queue Stats
403W - 417L
1,316 Elo+
Solo
Ymir
Ymir
Nekroblivion
Ymir
Level 113
God Stats
13W - 12L
1,521 SR
Queue Stats
217W - 219L
1,429 Elo+
Party 1
Medusa
Medusa
RespirationAbuse
Medusa
Level 113
God Stats
36W - 20L
1,593 SR
Queue Stats
234W - 241L
1,426 Elo+
Party 1
Team Averages
Level 102
1,547 SR
1,390 Elo+

VS

Team Averages
Level 104
1,553 SR
1,337 Elo+
Ganesha
Ganesha
DeltaGears13E
Ganesha
Level 122
God Stats
4W - 1L
1,710 SR
Queue Stats
33W - 44L
1,316 Elo+
Party 2
Sol
Sol
JerseyReese
Sol
Level 66
God Stats
61W - 37L
1,532 SR
Queue Stats
334W - 354L
1,397 Elo+
Solo
Danzaburou
Danzaburou
TayTay199343
Danzaburou
Level 125
God Stats
11W - 9L
1,419 SR
Queue Stats
37W - 47L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 4 / 1
7,146
715
5,298
5,913
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
6,752
675
3,708
7,214
4,881
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 1
7,293
729
6,140
8,752
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 0 / 8
7,153
715
3,235
5,311
4,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 4
7,639
764
8,047
8,234
2,916
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TayTay199343
Danzaburou
12
6 / 0 / 2
8,856
886
7,989
6,068
2,626
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
8
4
W
2
2
4
2
L
Merlin
1
4
1
0.38
L
0
2
2
0.5
L
1
2
1
0.75
W
Danzaburou
TayTay199343
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,146
Damage
19,271
21,879
Taken
19,613
10,825
Mitigated
10,118
2,155
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,235
303
0
36
5,311
4,576
0
2,923
2,388
10,934
0
W
8,047
2,160
0
2,229
8,234
2,916
122
3,621
4,613
39,682
0
L
Merlin
5,298
273
406
176
5,913
2,306
0
3,364
2,549
27,060
0
L
3,708
496
265
356
7,214
4,881
0
3,592
3,622
13,024
0
L
6,140
2,948
0
952
8,752
3,638
0
4,628
4,124
0
32,315
W
Danzaburou
TayTay199343
Danzaburou
7,989
3,993
0
1,121
6,068
2,626
180
2,837
3,231
0
31,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,191
Gold Earned
23,648
112
Minions Killed
113
0
Camps Cleared
0
514,172
Distance Traveled
515,210
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,153
715
0
0
0
172,342
0
W
Sol
7,639
764
62
6
0
172,188
0
L
Merlin
7,146
715
41
4
0
161,894
0
L
Ymir
6,752
675
32
3
0
176,304
1
L
Medusa
7,293
729
39
4
0
175,974
2
W
Danzaburou
8,856
886
51
5
0
170,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role