Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
The Beard Dude
Skadi
Gold IV
Level 154
God Stats
4W - 5L
1,510 SR
Queue Stats
691W - 674L
1,198 MMR
Party 1
Achilles
Achilles
Gold II
lordturnage
Achilles
Gold II
Level 185
God Stats
4W - 5L
1,396 SR
Queue Stats
1,292W - 1,245L
1,338 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,468 SR
1,345 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,473 SR
1,253 MMR
Hachiman
Hachiman
Silver II
HenryMM
Hachiman
Silver II
Level 129
God Stats
3W - 4L
1,658 SR
Queue Stats
140W - 179L
1,188 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Misfit Orange
Kuzenbo
Silver I
Level 144
God Stats
27W - 22L
1,532 SR
Queue Stats
87W - 110L
1,284 MMR
Solo
Zeus
Zeus
Bronze III
Wael3350
Zeus
Bronze III
Level 42
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 7L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 1 / 6
10,170
925
13,620
8,949
4,863
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 8
9,222
838
8,569
8,084
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
lordturnage
Achilles
12
4 / 0 / 6
9,554
869
9,169
14,124
13,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonFreyaBacchusJormungandrAgni

VS

Bans
Ah Muzen CabDanzaburouAh PuchBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HenryMM
Hachiman
9
1 / 6 / 0
7,314
665
7,628
13,021
3,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
10
1 / 3 / 1
7,709
701
5,073
12,448
13,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
10
0 / 5 / 1
7,226
657
5,096
10,101
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
6
10
L
Hachiman
HenryMM
Hachiman
1
6
0
0.17
L
Kuzenbo
1
3
1
0.5
W
3
1
8
7
L
Zeus
0
5
1
0.1
W
Achilles
lordturnage
Achilles
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,358
Damage
17,797
31,157
Taken
35,570
21,565
Mitigated
19,677
10,461
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,620
803
378
4,342
8,949
4,863
468
3,868
5,081
55,360
0
L
Hachiman
HenryMM
Hachiman
7,628
4,346
103
700
13,021
3,540
0
5,344
7,677
0
18,688
L
Kuzenbo
5,073
1,862
0
519
12,448
13,568
0
4,343
8,105
17,196
386
W
8,569
3,734
0
2,910
8,084
2,874
1,510
1,658
6,426
0
41,458
L
Zeus
5,096
1,095
0
2,190
10,101
2,569
0
4,043
6,058
24,658
0
W
Achilles
lordturnage
Achilles
9,169
1,837
0
2,831
14,124
13,828
185
4,785
9,339
0
29,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
22,249
150
Minions Killed
73
0
Camps Cleared
0
628,667
Distance Traveled
526,224
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,170
925
76
7
0
197,438
0
L
Hachiman
7,314
665
14
1
0
146,174
0
L
Kuzenbo
7,709
701
17
2
0
207,972
4
W
Skadi
9,222
838
50
5
0
182,974
1
L
Zeus
7,226
657
42
4
0
172,078
0
W
Achilles
9,554
869
24
2
0
248,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role