Player Matchup

Baron Samedi
Baron Samedi
Borat_Sagdiyev29
Baron Samedi
Level 31
God Stats
1W - 0L
1,538 SR
Queue Stats
2W - 0L
1,750 Elo+
Solo
Izanami
Izanami
LordNastyMACx17
Izanami
Level 54
God Stats
24W - 14L
1,553 SR
Queue Stats
28W - 22L
1,423 Elo+
Solo
Kukulkan
Kukulkan
MrMyers128
Kukulkan
Level 44
God Stats
22W - 24L
1,338 SR
Queue Stats
128W - 140L
1,384 Elo+
Solo
Amaterasu
Amaterasu
TheCanadianTree
Amaterasu
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 14L
1,230 Elo+
Party 1
Cerberus
Cerberus
UnfoundRadiance
Cerberus
Level 10
God Stats
3W - 3L
1,538 SR
Queue Stats
7W - 14L
1,230 Elo+
Party 1
Team Averages
Level 45
1,493 SR
1,404 Elo+

VS

Team Averages
Level 47
1,550 SR
1,411 Elo+
Chang'e
Chang'e
Mersayladies
Chang'e
Level 43
God Stats
4W - 6L
1,488 SR
Queue Stats
116W - 133L
1,405 Elo+
Solo
Loki
Loki
Realperson88
Loki
Level 32
God Stats
26W - 33L
1,388 SR
Queue Stats
110W - 144L
1,269 Elo+
Solo
Olorun
Olorun
SeaJay1997
Olorun
Level 12
God Stats
1W - 2L
1,707 SR
Queue Stats
50W - 72L
1,473 Elo+
Party 2
Bellona
Bellona
Zoumaack
Bellona
Level 63
God Stats
22W - 25L
1,418 SR
Queue Stats
196W - 227L
1,424 Elo+
Solo
Izanami
Izanami
lificus
Izanami
Level 83
God Stats
12W - 8L
1,749 SR
Queue Stats
116W - 116L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Borat_Sagdiyev29
Baron Samedi
17
7 / 0 / 18
11,388
1,139
27,088
6,908
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 11
11,584
1,158
21,335
10,648
5,170
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
MrMyers128
Kukulkan
17
5 / 0 / 16
11,845
1,185
23,397
2,741
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
TheCanadianTree
Amaterasu
17
4 / 0 / 17
11,036
1,104
9,847
14,495
15,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
17
3 / 1 / 10
10,246
1,025
6,184
14,556
12,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

280

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mersayladies
Chang'e
15
0 / 2 / 1
9,168
917
8,315
19,096
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 3 / 1
9,070
907
6,272
14,335
6,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
SeaJay1997
Olorun
15
0 / 8 / 1
8,989
899
6,650
15,368
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Zoumaack
Bellona
15
2 / 8 / 0
9,689
969
12,506
28,359
27,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
lificus
Izanami
15
0 / 6 / 2
9,482
948
9,487
17,303
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
7
27
Kills
2
2
Deaths
27
72
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Borat_Sagdiyev29
Baron Samedi
7
0
18
16
W
8
1
11
13.5
L
Chang'e
Mersayladies
Chang'e
0
2
1
0.25
W
Kukulkan
MrMyers128
Kukulkan
5
0
16
13
L
0
3
1
0.17
L
Olorun
SeaJay1997
Olorun
0
8
1
0.06
W
Amaterasu
TheCanadianTree
Amaterasu
4
0
17
12.5
W
Cerberus
3
1
10
8
L
Bellona
Zoumaack
Bellona
2
8
0
0.25
L
Izanami
lificus
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,851
Damage
43,230
49,348
Taken
94,461
38,516
Mitigated
55,479
18,752
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Borat_Sagdiyev29
Baron Samedi
27,088
1,681
5,543
4,299
6,908
4,284
0
2,721
4,037
34,764
0
W
21,335
14,836
641
1,153
10,648
5,170
0
2,437
7,761
0
45,958
L
Chang'e
Mersayladies
Chang'e
8,315
1,300
2,473
2,882
19,096
7,230
0
11,984
6,662
33,556
0
W
Kukulkan
MrMyers128
Kukulkan
23,397
1,187
0
707
2,741
1,263
0
270
2,171
50,816
0
L
6,272
661
0
574
14,335
6,167
0
9,937
4,248
0
18,952
L
Olorun
SeaJay1997
Olorun
6,650
3,259
262
463
15,368
7,020
0
8,740
6,478
19,401
0
W
Amaterasu
TheCanadianTree
Amaterasu
9,847
2,785
0
3,845
14,495
15,758
0
5,218
9,127
0
18,686
W
Cerberus
6,184
578
0
2,564
14,556
12,041
0
6,664
7,592
19,347
0
L
Bellona
Zoumaack
Bellona
12,506
4,095
0
1,312
28,359
27,779
0
16,062
11,389
0
22,343
L
Izanami
lificus
Izanami
9,487
7,356
0
1,366
17,303
7,283
0
10,012
7,141
0
34,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,099
Gold Earned
46,398
243
Minions Killed
220
6
Camps Cleared
5
985,747
Distance Traveled
935,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,388
1,139
17
2
1
198,981
0
W
Izanami
11,584
1,158
59
6
4
189,930
0
L
Chang'e
9,168
917
57
6
1
194,154
0
W
Kukulkan
11,845
1,185
92
9
1
191,693
0
L
Loki
9,070
907
28
3
2
207,261
0
L
Olorun
8,989
899
25
3
0
154,780
0
W
Amaterasu
11,036
1,104
28
3
0
220,002
0
W
Cerberus
10,246
1,025
47
5
0
185,141
0
L
Bellona
9,689
969
31
3
1
194,233
0
L
Izanami
9,482
948
79
8
1
184,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role