Player Matchup

Heimdallr
Heimdallr
African Lime
Heimdallr
Level 34
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 2L
821 Elo+
Party 1
Kukulkan
Kukulkan
GhostManticore7
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
821 Elo+
Party 1
Surtr
Surtr
Mr Cucumber1234
Surtr
Level 22
God Stats
0W - 1L
1,847 SR
Queue Stats
0W - 2L
821 Elo+
Party 1
Team Averages
Level 24
1,659 SR
821 Elo+

VS

Team Averages
Level 102
1,534 SR
1,498 Elo+
Hercules
Hercules
Clehman
Hercules
Level 145
God Stats
20W - 23L
1,453 SR
Queue Stats
229W - 216L
1,561 Elo+
Party 2
Vulcan
Vulcan
ParadoxEntropy
Vulcan
Level 148
God Stats
24W - 15L
1,648 SR
Queue Stats
399W - 360L
1,578 Elo+
Party 2
Atlas
Atlas
itissteve55
Atlas
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
African Lime
Heimdallr
7
0 / 8 / 0
5,900
656
3,587
13,294
4,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
7
0 / 5 / 1
6,015
668
2,178
8,300
3,033
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 6 / 1
5,990
666
2,767
11,329
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clehman
Hercules
11
8 / 0 / 9
8,908
990
6,504
8,566
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
10 / 0 / 8
9,630
1,070
18,160
4,397
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 1 / 13
7,637
849
4,572
7,139
5,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
0
Kills
19
19
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
African Lime
Heimdallr
0
8
0
0
W
Hercules
Clehman
Hercules
8
0
9
12.5
L
Kukulkan
0
5
1
0.1
L
0
6
1
0.08
W
10
0
8
14
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,532
Damage
29,236
32,923
Taken
20,102
15,151
Mitigated
14,290
1,720
Healing
2,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
African Lime
Heimdallr
3,587
1,428
0
897
13,294
4,690
0
8,738
4,556
0
15,395
W
Hercules
Clehman
Hercules
6,504
1,738
0
1,326
8,566
6,779
313
1,413
7,153
0
22,867
L
Kukulkan
2,178
986
0
0
8,300
3,033
0
6,098
2,202
9,801
0
L
2,767
1,271
10
813
11,329
7,428
3
8,028
3,301
550
16,047
W
18,160
8,640
0
875
4,397
1,890
1,695
256
4,141
59,228
0
W
4,572
1,957
0
271
7,139
5,621
483
898
6,241
13,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,905
Gold Earned
26,175
59
Minions Killed
123
0
Camps Cleared
0
355,137
Distance Traveled
530,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,900
656
24
3
0
112,255
0
W
Hercules
8,908
990
39
4
0
180,882
0
L
Kukulkan
6,015
668
13
1
0
114,452
0
L
Surtr
5,990
666
22
2
0
128,430
0
W
Vulcan
9,630
1,070
71
8
0
178,762
0
W
Atlas
7,637
849
13
1
0
170,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role