Player Matchup

Discordia
Discordia
 
Discordia
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Chewy1Savage
Cerberus
Level 129
God Stats
8W - 12L
1,453 SR
Queue Stats
236W - 240L
1,456 Elo+
Solo
Surtr
Surtr
RustledJimmmies
Surtr
Level 132
God Stats
5W - 3L
1,604 SR
Queue Stats
8W - 7L
1,443 Elo+
Solo
Xbalanque
Xbalanque
Thaddeeus
Xbalanque
Level 121
God Stats
3W - 5L
1,345 SR
Queue Stats
139W - 125L
1,493 Elo+
Solo
Poseidon
Poseidon
djx_1996
Poseidon
Level 127
God Stats
2W - 2L
1,527 SR
Queue Stats
28W - 21L
1,560 Elo+
Solo
Team Averages
Level 126
1,486 SR
1,490 Elo+

VS

Team Averages
Level 141
1,548 SR
1,443 Elo+
Sylvanus
Sylvanus
Mystro_77
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
Optopus
Sun Wukong
Level 123
God Stats
9W - 4L
1,734 SR
Queue Stats
95W - 88L
1,414 Elo+
Solo
Maman Brigitte
Maman Brigitte
Tri-Edge93
Maman Brigitte
Level 150
God Stats
5W - 11L
1,437 SR
Queue Stats
104W - 106L
1,471 Elo+
Solo
He Bo
He Bo
Unsure4life
He Bo
Level 159
God Stats
13W - 10L
1,636 SR
Queue Stats
1,046W - 1,058L
1,545 Elo+
Solo
Cernunnos
Cernunnos
Weeevs_
Cernunnos
Level 128
God Stats
8W - 13L
1,435 SR
Queue Stats
168W - 165L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 3
8,244
393
2,990
5,145
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Chewy1Savage
Cerberus
15
5 / 3 / 11
10,494
500
7,875
18,429
20,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 7 / 5
8,736
416
8,045
18,727
9,668
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Xbalanque
Thaddeeus
Xbalanque
17
3 / 2 / 7
10,709
510
10,647
12,448
5,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
djx_1996
Poseidon
20
14 / 0 / 4
13,218
629
25,112
13,090
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mystro_77
Sylvanus
13
0 / 3 / 3
8,052
383
3,217
13,597
12,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
Optopus
Sun Wukong
16
5 / 6 / 3
10,779
513
14,049
23,963
22,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maman Brigitte
Tri-Edge93
Maman Brigitte
16
5 / 6 / 2
10,339
492
10,263
15,659
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 5
9,646
459
8,444
16,447
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cernunnos
Weeevs_
Cernunnos
16
2 / 5 / 2
10,518
501
9,906
14,376
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
25
Kills
13
13
Deaths
25
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
3
2.5
W
Cerberus
Chewy1Savage
Cerberus
5
3
11
3.5
L
Sylvanus
Mystro_77
Sylvanus
0
3
3
0.5
L
Sun Wukong
Optopus
Sun Wukong
5
6
3
1.08
W
2
7
5
0.64
W
Xbalanque
Thaddeeus
Xbalanque
3
2
7
3.25
L
Maman Brigitte
Tri-Edge93
Maman Brigitte
5
6
2
1
L
1
5
5
0.7
L
Cernunnos
Weeevs_
Cernunnos
2
5
2
0.6
W
Poseidon
djx_1996
Poseidon
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,669
Damage
45,879
67,839
Taken
84,042
43,442
Mitigated
52,708
9,056
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,990
293
0
708
5,145
1,884
495
2,932
2,213
43,227
0
W
Cerberus
Chewy1Savage
Cerberus
7,875
314
0
3,526
18,429
20,453
430
5,249
13,180
29,321
0
L
Sylvanus
Mystro_77
Sylvanus
3,217
1,073
726
3,198
13,597
12,127
17
4,947
8,650
29,932
15,374
L
Sun Wukong
Optopus
Sun Wukong
14,049
2,221
0
3,001
23,963
22,308
188
8,843
15,120
0
83,532
W
8,045
4,725
159
1,170
18,727
9,668
228
6,223
12,504
265
35,813
W
Xbalanque
Thaddeeus
Xbalanque
10,647
6,931
51
2,709
12,448
5,602
683
4,522
7,926
0
103,210
L
Maman Brigitte
Tri-Edge93
Maman Brigitte
10,263
113
0
2,404
15,659
7,097
0
6,654
9,005
71,348
0
L
8,444
478
0
3,945
16,447
5,566
0
9,176
7,271
80,341
0
L
Cernunnos
Weeevs_
Cernunnos
9,906
5,382
0
2,939
14,376
5,610
2,060
6,203
8,173
0
79,187
W
Poseidon
djx_1996
Poseidon
25,112
3,450
0
733
13,090
5,835
0
2,752
10,338
145,383
4,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
49,334
507
Minions Killed
548
0
Camps Cleared
0
1,927,721
Distance Traveled
1,839,023
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,244
393
78
4
0
228,268
0
W
Cerberus
10,494
500
35
2
0
407,443
4
L
Sylvanus
8,052
383
69
3
0
325,476
1
L
Sun Wukong
10,779
513
120
6
0
338,036
0
W
Surtr
8,736
416
49
2
0
403,173
0
W
Xbalanque
10,709
510
153
7
0
408,735
3
L
Maman Brigitte
10,339
492
115
5
0
411,328
4
L
He Bo
9,646
459
119
6
0
433,805
2
L
Cernunnos
10,518
501
125
6
0
330,378
0
W
Poseidon
13,218
629
192
9
0
480,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role