Player Matchup

Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Frabbit24
Anubis
Level 95
God Stats
62W - 38L
1,672 SR
Queue Stats
160W - 113L
1,534 Elo+
Solo
Achilles
Achilles
GhandiG335
Achilles
Level 66
God Stats
35W - 25L
1,578 SR
Queue Stats
285W - 289L
1,518 Elo+
Solo
Loki
Loki
Ictiandro
Loki
Level 195
God Stats
4W - 7L
1,390 SR
Queue Stats
374W - 361L
1,520 Elo+
Solo
Cernunnos
Cernunnos
allmight20
Cernunnos
Level 41
God Stats
1W - 0L
1,762 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 97
1,580 SR
1,514 Elo+

VS

Team Averages
Level 115
1,419 SR
1,465 Elo+
Skadi
Skadi
 
Skadi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DomDomS__
Ares
Level 149
God Stats
27W - 19L
1,610 SR
Queue Stats
728W - 780L
1,513 Elo+
Party 1
Fenrir
Fenrir
MamaMisto28
Fenrir
Level 83
God Stats
0W - 5L
1,013 SR
Queue Stats
70W - 71L
1,418 Elo+
Party 2
Poseidon
Poseidon
Nandes14
Poseidon
Level 86
God Stats
14W - 20L
1,383 SR
Queue Stats
75W - 75L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
Storm100
Baron Samedi
Level 121
God Stats
1W - 3L
1,588 SR
Queue Stats
99W - 97L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 2 / 5
7,349
490
4,189
14,557
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Frabbit24
Anubis
15
5 / 2 / 3
9,835
656
10,374
10,619
5,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
GhandiG335
Achilles
14
0 / 3 / 1
7,950
530
4,398
13,927
12,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
16
11 / 3 / 4
9,521
635
8,909
11,992
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
allmight20
Cernunnos
11
2 / 4 / 5
6,934
462
7,525
8,444
3,673
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 3 / 2
7,576
505
11,172
9,881
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
11
2 / 3 / 5
7,241
483
5,153
13,170
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
13
4 / 5 / 1
7,774
518
6,674
14,745
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Nandes14
Poseidon
13
2 / 8 / 1
7,303
487
4,330
9,713
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Storm100
Baron Samedi
14
2 / 1 / 2
8,644
576
9,442
9,524
8,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
19
Kills
14
14
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
5
1.75
L
Skadi
 
Skadi
4
3
2
1.67
L
Ares
2
3
5
1.5
W
Anubis
Frabbit24
Anubis
5
2
3
3.25
W
Achilles
GhandiG335
Achilles
0
3
1
0.17
W
Loki
11
3
4
4.33
L
Fenrir
4
5
1
0.9
L
Poseidon
Nandes14
Poseidon
2
8
1
0.31
L
Baron Samedi
Storm100
Baron Samedi
2
1
2
3
W
Cernunnos
allmight20
Cernunnos
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
36,771
59,539
Taken
57,033
38,432
Mitigated
33,339
18,322
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,189
520
398
4,764
14,557
11,932
0
3,538
11,019
21,829
0
L
Skadi
 
Skadi
11,172
4,061
0
1,565
9,881
3,702
513
1,748
8,133
0
56,663
L
Ares
5,153
438
0
1,743
13,170
12,266
76
4,262
8,908
19,593
0
W
Anubis
Frabbit24
Anubis
10,374
569
0
5,338
10,619
5,635
280
5,161
5,458
84,260
0
W
Achilles
GhandiG335
Achilles
4,398
457
0
3,130
13,927
12,628
0
7,743
6,184
0
62,140
W
Loki
8,909
2,243
0
4,692
11,992
4,564
0
1,566
10,426
0
63,177
L
Fenrir
6,674
2,253
0
1,431
14,745
5,945
0
2,594
12,151
0
56,211
L
Poseidon
Nandes14
Poseidon
4,330
402
0
376
9,713
2,651
339
5,596
4,117
55,549
0
L
Baron Samedi
Storm100
Baron Samedi
9,442
687
0
3,104
9,524
8,775
0
363
9,161
62,518
0
W
Cernunnos
allmight20
Cernunnos
7,525
3,738
0
0
8,444
3,673
473
917
7,527
0
37,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
38,538
384
Minions Killed
383
0
Camps Cleared
0
1,368,854
Distance Traveled
1,330,519
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,349
490
19
1
0
262,565
3
L
Skadi
7,576
505
83
6
0
249,281
0
L
Ares
7,241
483
23
2
0
269,336
3
W
Anubis
9,835
656
148
10
0
280,917
0
W
Achilles
7,950
530
81
5
0
258,425
2
W
Loki
9,521
635
85
6
0
324,894
6
L
Fenrir
7,774
518
80
5
0
286,426
0
L
Poseidon
7,303
487
87
6
0
282,247
8
L
Baron Samedi
8,644
576
110
7
0
243,229
0
W
Cernunnos
6,934
462
51
3
0
242,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role