Player Matchup

Arachne
Arachne
HOWS1CK34
Arachne
Level 81
God Stats
20W - 11L
1,693 SR
Queue Stats
20W - 15L
1,482 Elo+
Party 2
Anubis
Anubis
Johnny Rebel716
Anubis
Level 61
God Stats
21W - 13L
1,620 SR
Queue Stats
21W - 13L
1,512 Elo+
Party 2
Bacchus
Bacchus
SallBacks123
Bacchus
Level 84
God Stats
3W - 2L
1,345 SR
Queue Stats
23W - 18L
1,452 Elo+
Party 2
Team Averages
Level 75
1,553 SR
1,482 Elo+

VS

Team Averages
Level 77
1,495 SR
1,364 Elo+
Ah Puch
Ah Puch
GoldSeraphXI
Ah Puch
Level 67
God Stats
0W - 1L
1,287 SR
Queue Stats
23W - 32L
1,376 Elo+
Party 1
Hercules
Hercules
THFF_Sellout
Hercules
Level 66
God Stats
1W - 1L
1,698 SR
Queue Stats
25W - 32L
1,370 Elo+
Solo
Izanami
Izanami
uncledady
Izanami
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HOWS1CK34
Arachne
15
6 / 4 / 3
13,750
764
13,610
18,302
8,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 7
14,116
784
6,615
9,739
7,811
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SallBacks123
Bacchus
16
2 / 0 / 8
13,422
746
9,222
17,398
27,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GoldSeraphXI
Ah Puch
17
3 / 3 / 0
13,497
750
17,862
15,219
5,594
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
THFF_Sellout
Hercules
8
0 / 2 / 2
10,512
584
869
4,219
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
uncledady
Izanami
14
0 / 5 / 2
11,671
648
2,474
12,619
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
5
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
GoldSeraphXI
Ah Puch
3
3
0
1
W
Arachne
HOWS1CK34
Arachne
6
4
3
1.88
W
2
1
7
5.5
W
Bacchus
SallBacks123
Bacchus
2
0
8
6
L
Hercules
THFF_Sellout
Hercules
0
2
2
0.5
L
Izanami
uncledady
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,447
Damage
21,205
45,439
Taken
32,057
43,510
Mitigated
11,560
14,740
Healing
1,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
GoldSeraphXI
Ah Puch
17,862
210
0
941
15,219
5,594
0
7,894
7,325
98,350
0
W
Arachne
HOWS1CK34
Arachne
13,610
8,243
0
8,082
18,302
8,303
1,973
6,355
9,903
0
72,760
W
6,615
0
81
3,041
9,739
7,811
1,142
7,006
2,733
65,481
0
W
Bacchus
SallBacks123
Bacchus
9,222
437
255
3,281
17,398
27,396
130
4,930
12,468
33,510
0
L
Hercules
THFF_Sellout
Hercules
869
103
0
123
4,219
1,089
0
2,641
1,578
0
4,554
L
Izanami
uncledady
Izanami
2,474
1,381
0
389
12,619
4,877
0
5,893
6,726
0
21,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
35,680
210
Minions Killed
187
0
Camps Cleared
0
1,050,301
Distance Traveled
522,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,497
750
121
7
0
289,386
0
W
Arachne
13,750
764
84
5
0
357,206
0
W
Anubis
14,116
784
90
5
0
329,158
0
W
Bacchus
13,422
746
36
2
0
363,937
0
L
Hercules
10,512
584
11
1
0
47,057
0
L
Izanami
11,671
648
55
3
0
186,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role