Player Matchup

Guan Yu
Guan Yu
EmlonUsk
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,490 Elo+
Party 1
Thoth
Thoth
McPippington
Thoth
Level 131
God Stats
15W - 16L
1,465 SR
Queue Stats
779W - 758L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Meliodas6143
Cthulhu
Level 62
God Stats
1W - 2L
1,300 SR
Queue Stats
17W - 22L
1,401 Elo+
Solo
He Bo
He Bo
SpR_KingDODO
He Bo
Level 104
God Stats
1W - 0L
1,126 SR
Queue Stats
33W - 26L
1,521 Elo+
Party 1
Charon
Charon
emiliorojas32
Charon
Level 103
God Stats
1W - 0L
1,431 SR
Queue Stats
85W - 77L
1,396 Elo+
Solo
Team Averages
Level 93
1,364 SR
1,453 Elo+

VS

Team Averages
Level 50
1,620 SR
1,440 Elo+
Charybdis
Charybdis
NBAAmerican
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,453 Elo+
Party 2
Tyr
Tyr
Negraiver-FOX-
Tyr
Level 75
God Stats
1W - 1L
1,699 SR
Queue Stats
142W - 148L
1,412 Elo+
Solo
Zeus
Zeus
Ojisontwitter
Zeus
Level 88
God Stats
0W - 1L
1,281 SR
Queue Stats
55W - 45L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
diablomog
Cu Chulainn
Level 30
God Stats
9W - 3L
1,817 SR
Queue Stats
270W - 290L
1,455 Elo+
Solo
Ix Chel
Ix Chel
sNovaLaws
Ix Chel
Level 28
God Stats
2W - 2L
1,804 SR
Queue Stats
78W - 91L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EmlonUsk
Guan Yu
13
0 / 4 / 12
7,417
927
3,398
13,303
11,659
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 6
8,265
1,033
6,090
6,713
2,872
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Meliodas6143
Cthulhu
12
0 / 4 / 12
7,315
914
3,077
12,422
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
10 / 6 / 6
8,919
1,115
9,986
8,366
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 2 / 10
8,573
1,072
8,690
11,213
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NBAAmerican
Charybdis
13
3 / 5 / 9
7,503
938
8,070
8,137
3,148
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 1 / 2
5,507
688
656
3,208
2,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 5 / 7
8,259
1,032
13,615
6,893
3,018
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
diablomog
Cu Chulainn
14
5 / 5 / 6
7,624
953
9,495
10,751
8,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
sNovaLaws
Ix Chel
12
1 / 4 / 10
6,844
856
4,068
7,805
3,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
20
Kills
16
18
Deaths
20
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
EmlonUsk
Guan Yu
0
4
12
1.5
W
4
2
6
3.5
W
Cthulhu
Meliodas6143
Cthulhu
0
4
12
1.5
L
Charybdis
NBAAmerican
Charybdis
3
5
9
1.5
L
0
1
2
1
L
7
5
7
2.1
W
10
6
6
2.17
L
Cu Chulainn
diablomog
Cu Chulainn
5
5
6
1.6
W
6
2
10
5.5
L
Ix Chel
sNovaLaws
Ix Chel
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,241
Damage
35,904
52,017
Taken
36,794
41,205
Mitigated
20,095
20,752
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
EmlonUsk
Guan Yu
3,398
444
7,347
4,993
13,303
11,659
402
4,343
8,960
0
6,040
W
6,090
933
1,446
1,223
6,713
2,872
2,157
1,942
4,771
19,331
0
W
Cthulhu
Meliodas6143
Cthulhu
3,077
357
819
1,811
12,422
11,498
273
4,144
8,278
6,034
0
L
Charybdis
NBAAmerican
Charybdis
8,070
4,056
138
418
8,137
3,148
618
6,257
1,743
0
18,472
L
656
197
43
1,203
3,208
2,583
0
2,380
709
0
1,067
L
13,615
1,561
453
494
6,893
3,018
874
5,804
974
18,584
0
W
9,986
176
0
0
8,366
3,579
201
2,340
6,026
16,057
0
L
Cu Chulainn
diablomog
Cu Chulainn
9,495
838
449
537
10,751
8,247
0
6,417
4,017
0
16,022
W
8,690
1,216
704
2,409
11,213
11,597
758
4,914
6,299
17,256
680
L
Ix Chel
sNovaLaws
Ix Chel
4,068
851
512
395
7,805
3,099
185
5,430
2,188
10,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
35,737
87
Minions Killed
62
0
Camps Cleared
0
811,835
Distance Traveled
625,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,417
927
13
2
0
175,772
0
W
Thoth
8,265
1,033
34
4
0
155,097
0
W
Cthulhu
7,315
914
5
1
0
179,208
0
L
Charybdis
7,503
938
28
4
0
117,642
0
L
Tyr
5,507
688
0
0
0
73,634
0
L
Zeus
8,259
1,032
11
1
0
140,967
0
W
He Bo
8,919
1,115
15
2
0
149,966
0
L
Cu Chulainn
7,624
953
13
2
0
144,882
0
W
Charon
8,573
1,072
20
3
0
151,792
0
L
Ix Chel
6,844
856
10
1
0
148,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role