Player Matchup

Chaac
Chaac
Papa Errl
Chaac
Level 140
God Stats
2W - 1L
1,829 SR
Queue Stats
170W - 160L
1,546 Elo+
Party 2
Cupid
Cupid
Yes I Am Poo
Cupid
Level 129
God Stats
1W - 0L
1,756 SR
Queue Stats
164W - 152L
1,516 Elo+
Party 2
The Morrigan
The Morrigan
Yslwandel
The Morrigan
Level 168
God Stats
3W - 2L
1,435 SR
Queue Stats
84W - 71L
1,546 Elo+
Solo
Chiron
Chiron
xNorieeLx
Chiron
Level 144
God Stats
9W - 2L
1,595 SR
Queue Stats
474W - 476L
1,422 Elo+
Solo
Cthulhu
Cthulhu
xXTMGxKILLAXx
Cthulhu
Level 154
God Stats
5W - 3L
1,507 SR
Queue Stats
420W - 437L
1,451 Elo+
Solo
Team Averages
Level 147
1,624 SR
1,496 Elo+

VS

Team Averages
Level 134
1,478 SR
1,483 Elo+
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BrandisRazer
Yu Huang
Level 120
God Stats
2W - 3L
1,433 SR
Queue Stats
120W - 114L
1,516 Elo+
Solo
Apollo
Apollo
CraftyZP
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 110L
1,499 Elo+
Solo
Cabrakan
Cabrakan
JEZUS914
Cabrakan
Level 149
God Stats
8W - 7L
1,566 SR
Queue Stats
466W - 464L
1,459 Elo+
Party 1
He Bo
He Bo
WhamBamboozle
He Bo
Level 129
God Stats
1W - 3L
1,391 SR
Queue Stats
259W - 255L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Papa Errl
Chaac
14
3 / 2 / 9
8,376
838
7,404
11,377
9,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 9
8,054
805
6,952
8,059
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Yslwandel
The Morrigan
15
4 / 2 / 7
8,237
824
9,294
8,427
3,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
xNorieeLx
Chiron
14
4 / 2 / 2
8,052
805
5,900
8,767
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
14
4 / 2 / 10
8,110
811
8,176
9,957
12,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 2 / 3
7,737
774
3,988
6,778
5,550
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
BrandisRazer
Yu Huang
16
6 / 2 / 1
8,841
884
13,362
6,860
3,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
CraftyZP
Apollo
14
0 / 3 / 6
7,201
720
5,804
8,218
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
JEZUS914
Cabrakan
13
1 / 5 / 4
6,997
700
8,006
11,163
15,212
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 2
7,001
700
4,745
8,097
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
17
Kills
8
8
Deaths
17
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
3
1.25
L
Yu Huang
BrandisRazer
Yu Huang
6
2
1
3.25
L
Apollo
CraftyZP
Apollo
0
3
6
1
L
Cabrakan
JEZUS914
Cabrakan
1
5
4
0.6
W
Chaac
Papa Errl
Chaac
3
2
9
3.75
L
0
5
2
0.2
W
2
0
9
6.5
W
The Morrigan
Yslwandel
The Morrigan
4
2
7
3.75
W
Chiron
xNorieeLx
Chiron
4
2
2
2.5
W
Cthulhu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,726
Damage
35,905
46,587
Taken
41,116
33,790
Mitigated
32,497
22,618
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,988
290
1,290
1,649
6,778
5,550
0
1,400
5,378
9,331
0
L
Yu Huang
BrandisRazer
Yu Huang
13,362
380
747
1,448
6,860
3,855
0
3,102
3,758
30,459
0
L
Apollo
CraftyZP
Apollo
5,804
2,798
0
1,016
8,218
4,716
0
3,293
4,925
0
18,949
L
Cabrakan
JEZUS914
Cabrakan
8,006
457
163
1,034
11,163
15,212
0
4,319
6,844
13,742
0
W
Chaac
Papa Errl
Chaac
7,404
173
714
3,271
11,377
9,851
0
5,892
5,485
0
11,717
L
4,745
35
949
525
8,097
3,164
0
2,673
5,424
18,854
0
W
6,952
2,473
5,134
3,559
8,059
4,025
131
6,191
1,868
0
17,340
W
The Morrigan
Yslwandel
The Morrigan
9,294
1,109
2,290
2,157
8,427
3,887
0
5,517
2,910
17,977
5,585
W
Chiron
xNorieeLx
Chiron
5,900
2,017
2,451
1,805
8,767
3,680
422
6,377
2,390
0
21,818
W
Cthulhu
8,176
83
672
565
9,957
12,347
0
6,124
3,833
14,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
37,777
115
Minions Killed
118
0
Camps Cleared
0
940,354
Distance Traveled
906,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,737
774
14
1
0
169,857
0
L
Yu Huang
8,841
884
41
4
0
207,729
0
L
Apollo
7,201
720
26
3
0
186,198
0
L
Cabrakan
6,997
700
9
1
0
167,719
0
W
Chaac
8,376
838
9
1
0
189,298
0
L
He Bo
7,001
700
28
3
0
174,665
0
W
Cupid
8,054
805
26
3
0
201,706
0
W
The Morrigan
8,237
824
23
2
0
197,490
0
W
Chiron
8,052
805
49
5
0
173,391
0
W
Cthulhu
8,110
811
8
1
0
178,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role