Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FeAr-OneCut
Vamana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 155L
1,469 Elo+
Solo
Rama
Rama
SirSmoky
Rama
Level 66
God Stats
1W - 1L
1,716 SR
Queue Stats
27W - 28L
1,430 Elo+
Party 1
Ganesha
Ganesha
SweetSerenade
Ganesha
Level 68
God Stats
2W - 2L
1,621 SR
Queue Stats
137W - 124L
1,473 Elo+
Solo
Ares
Ares
Traitoren
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,441 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,462 Elo+

VS

Team Averages
Level 114
1,573 SR
1,529 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
canabuca
Danzaburou
Level 108
God Stats
8W - 3L
1,541 SR
Queue Stats
440W - 401L
1,475 Elo+
Party 2
Hou Yi
Hou Yi
potrocolo
Hou Yi
Level 106
God Stats
5W - 0L
1,827 SR
Queue Stats
197W - 171L
1,490 Elo+
Party 2
Merlin
Merlin
thegoku999OMG
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 2 / 4
7,741
704
9,405
10,403
6,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
14
2 / 2 / 4
7,916
720
11,570
14,715
14,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
12
0 / 4 / 2
6,818
620
7,890
11,366
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
14
0 / 3 / 7
8,111
737
10,044
17,935
22,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ares
13
2 / 4 / 4
8,130
739
11,018
14,242
15,623
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 1 / 12
8,295
754
13,347
12,749
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
 
Vamana
14
3 / 3 / 11
8,095
736
8,455
14,854
16,482
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
canabuca
Danzaburou
16
5 / 1 / 9
9,324
848
16,075
11,228
5,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
potrocolo
Hou Yi
14
1 / 1 / 13
8,053
732
7,934
9,061
4,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 8
8,439
767
15,742
8,245
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
6
Kills
15
15
Deaths
7
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
4
2
W
Hel
 
Hel
2
1
12
8
W
Vamana
 
Vamana
3
3
11
2.83
L
Vamana
2
2
4
2
L
Rama
0
4
2
0.25
L
Ganesha
0
3
7
1.17
L
Ares
2
4
4
1
W
Danzaburou
canabuca
Danzaburou
5
1
9
9.5
W
Hou Yi
potrocolo
Hou Yi
1
1
13
7.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,927
Damage
61,553
68,661
Taken
56,137
65,756
Mitigated
37,513
29,695
Healing
35,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,405
662
12,877
5,730
10,403
6,488
0
4,975
5,304
20,642
0
W
Hel
 
Hel
13,347
323
13,356
7,950
12,749
6,634
184
6,074
6,438
18,941
0
W
Vamana
 
Vamana
8,455
2,868
818
1,978
14,854
16,482
135
6,310
8,079
0
12,004
L
Vamana
11,570
4,903
1,053
2,793
14,715
14,796
30
7,025
7,398
0
27,385
L
Rama
7,890
6,581
0
898
11,366
6,133
0
4,846
6,460
0
18,342
L
Ganesha
10,044
317
2,042
3,380
17,935
22,716
0
6,541
11,020
16,132
0
L
Ares
11,018
282
0
922
14,242
15,623
0
4,562
9,390
13,731
0
W
Danzaburou
canabuca
Danzaburou
16,075
7,155
2,078
4,473
11,228
5,687
739
5,974
5,071
0
32,961
W
Hou Yi
potrocolo
Hou Yi
7,934
3,952
1,189
2,740
9,061
4,505
200
6,770
2,202
0
14,722
W
15,742
788
359
888
8,245
4,205
722
5,339
2,825
32,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,716
Gold Earned
42,206
110
Minions Killed
122
0
Camps Cleared
0
965,006
Distance Traveled
1,013,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,741
704
35
3
0
214,634
0
W
Hel
8,295
754
21
2
0
235,698
0
W
Vamana
8,095
736
8
1
0
199,770
0
L
Vamana
7,916
720
23
2
0
216,480
0
L
Rama
6,818
620
41
4
0
153,538
0
L
Ganesha
8,111
737
0
0
0
205,508
0
L
Ares
8,130
739
11
1
0
174,846
0
W
Danzaburou
9,324
848
38
3
0
206,460
0
W
Hou Yi
8,053
732
26
2
0
181,305
0
W
Merlin
8,439
767
29
3
0
189,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role