Player Matchup

Set
Set
 
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BIGHOOT75
Osiris
Level 108
God Stats
9W - 13L
1,467 SR
Queue Stats
421W - 421L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Bloodkeep
Danzaburou
Level 157
God Stats
8W - 10L
1,434 SR
Queue Stats
245W - 265L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
NoobofSchrödingr
Guan Yu
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 253L
1,535 Elo+
Solo
Thanatos
Thanatos
Yonez
Thanatos
Level 123
God Stats
5W - 4L
1,689 SR
Queue Stats
202W - 201L
1,541 Elo+
Solo
Team Averages
Level 130
1,518 SR
1,508 Elo+

VS

Team Averages
Level 116
1,603 SR
1,537 Elo+
Artemis
Artemis
HappyChappie
Artemis
Level 99
God Stats
3W - 0L
1,672 SR
Queue Stats
138W - 128L
1,516 Elo+
Solo
Yu Huang
Yu Huang
J-Reid0508
Yu Huang
Level 147
God Stats
5W - 1L
1,755 SR
Queue Stats
245W - 228L
1,517 Elo+
Solo
Medusa
Medusa
Scotty4475
Medusa
Level 107
God Stats
2W - 0L
1,503 SR
Queue Stats
212W - 209L
1,520 Elo+
Solo
Ix Chel
Ix Chel
deadgodwarwolf
Ix Chel
Level 106
God Stats
1W - 1L
1,585 SR
Queue Stats
187W - 165L
1,548 Elo+
Solo
Bacchus
Bacchus
jgoble8765
Bacchus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 29L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 7 / 7
8,071
621
7,970
13,375
9,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Osiris
BIGHOOT75
Osiris
16
3 / 3 / 4
8,362
643
8,689
21,072
20,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Bloodkeep
Danzaburou
17
2 / 4 / 7
9,433
726
9,052
13,819
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 7
8,554
658
4,277
19,176
16,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Yonez
Thanatos
15
3 / 7 / 5
9,443
726
11,275
15,288
8,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HappyChappie
Artemis
18
7 / 2 / 17
10,995
846
22,124
11,402
5,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
J-Reid0508
Yu Huang
16
3 / 2 / 19
9,731
749
15,147
8,279
3,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Scotty4475
Medusa
18
7 / 4 / 16
10,939
841
16,051
12,479
5,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 1 / 19
10,073
775
13,513
7,602
3,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
jgoble8765
Bacchus
17
7 / 2 / 17
11,296
869
8,858
16,876
25,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
114
10
Kills
26
26
Deaths
11
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
7
7
0.64
L
Osiris
BIGHOOT75
Osiris
3
3
4
1.67
L
Danzaburou
Bloodkeep
Danzaburou
2
4
7
1.38
W
Artemis
HappyChappie
Artemis
7
2
17
7.75
W
Yu Huang
J-Reid0508
Yu Huang
3
2
19
6.25
L
1
5
7
0.9
W
Medusa
Scotty4475
Medusa
7
4
16
3.75
L
Thanatos
Yonez
Thanatos
3
7
5
0.79
W
2
1
19
11.5
W
Bacchus
jgoble8765
Bacchus
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,263
Damage
75,693
82,730
Taken
56,638
60,662
Mitigated
44,836
29,194
Healing
18,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,970
2,638
628
754
13,375
9,381
0
5,258
8,117
755
15,124
L
Osiris
BIGHOOT75
Osiris
8,689
932
802
7,611
21,072
20,285
0
10,552
10,520
0
15,970
L
Danzaburou
Bloodkeep
Danzaburou
9,052
2,681
838
3,885
13,819
6,243
0
7,208
6,611
0
35,045
W
Artemis
HappyChappie
Artemis
22,124
9,197
1,016
2,680
11,402
5,896
3,409
112
11,003
0
48,017
W
Yu Huang
J-Reid0508
Yu Huang
15,147
1,044
1,006
1,100
8,279
3,907
1,175
204
7,990
27,188
0
L
4,277
696
3,322
4,675
19,176
16,717
0
7,602
11,574
0
8,819
W
Medusa
Scotty4475
Medusa
16,051
4,541
687
875
12,479
5,760
1,561
192
12,041
0
28,824
L
Thanatos
Yonez
Thanatos
11,275
2,048
543
6,136
15,288
8,036
0
6,167
9,121
0
16,809
W
13,513
2,181
4,536
2,602
7,602
3,667
482
160
7,398
31,018
0
W
Bacchus
jgoble8765
Bacchus
8,858
286
514
3,412
16,876
25,606
724
87
16,209
13,368
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
53,034
104
Minions Killed
157
0
Camps Cleared
0
1,161,961
Distance Traveled
1,252,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,071
621
17
1
0
224,107
0
L
Osiris
8,362
643
11
1
0
268,419
0
L
Danzaburou
9,433
726
56
4
0
215,505
0
W
Artemis
10,995
846
53
4
0
217,779
0
W
Yu Huang
9,731
749
27
2
0
238,037
0
L
Guan Yu
8,554
658
11
1
0
237,125
0
W
Medusa
10,939
841
33
3
0
267,282
0
L
Thanatos
9,443
726
9
1
0
216,805
0
W
Ix Chel
10,073
775
30
2
0
270,047
0
W
Bacchus
11,296
869
14
1
0
259,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role