Player Matchup

Bacchus
Bacchus
Bronze IV
Diegob11
Bacchus
Bronze IV
Level 58
God Stats
10W - 16L
1,387 SR
Queue Stats
78W - 117L
46 MMR
Party 1
Medusa
Medusa
Silver IV
Dualkey
Medusa
Silver IV
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 71L
865 MMR
Party 1
Janus
Janus
Silver II
IHO1692
Janus
Silver II
Level 121
God Stats
11W - 12L
1,486 SR
Queue Stats
47W - 63L
1,101 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,458 SR
671 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,588 SR
653 MMR
Chaac
Chaac
Silver II
FzDanker
Chaac
Silver II
Level 86
God Stats
6W - 6L
1,578 SR
Queue Stats
180W - 224L
882 MMR
Solo
Nemesis
Nemesis
Bronze II
WhiteeQc
Nemesis
Bronze II
Level 103
God Stats
103W - 139L
1,378 SR
Queue Stats
800W - 967L
340 MMR
Solo
Hades
Hades
Silver IV
caploc
Hades
Silver IV
Level 77
God Stats
8W - 6L
1,808 SR
Queue Stats
105W - 141L
737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diegob11
Bacchus
17
1 / 4 / 9
14,651
666
12,680
24,568
33,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Dualkey
Medusa
18
7 / 5 / 3
16,215
737
16,258
24,251
10,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
IHO1692
Janus
19
4 / 6 / 5
16,136
733
24,472
17,916
7,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
HeraAnubisAchillesMartichorasHorus

VS

Bans
PoseidonHou YiKukulkanCupidAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FzDanker
Chaac
19
1 / 4 / 11
16,235
738
22,816
26,620
25,240
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
WhiteeQc
Nemesis
19
5 / 4 / 7
16,652
757
11,110
22,724
17,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
caploc
Hades
20
8 / 4 / 6
18,070
821
26,157
20,975
12,031
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
12
Kills
14
15
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Diegob11
Bacchus
1
4
9
1.38
L
Medusa
Dualkey
Medusa
7
5
3
1.7
W
Chaac
FzDanker
Chaac
1
4
11
1.63
L
Janus
IHO1692
Janus
4
6
5
1.08
W
Nemesis
WhiteeQc
Nemesis
5
4
7
2.13
W
Hades
caploc
Hades
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,410
Damage
60,083
66,735
Taken
70,319
51,273
Mitigated
54,965
9,892
Healing
26,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Diegob11
Bacchus
12,680
1,015
0
5,082
24,568
33,586
336
9,032
15,536
32,916
0
L
Medusa
Dualkey
Medusa
16,258
9,463
0
3,790
24,251
10,041
1,872
9,872
14,379
0
66,395
W
Chaac
FzDanker
Chaac
22,816
5,097
0
7,099
26,620
25,240
408
12,280
14,340
0
92,798
L
Janus
IHO1692
Janus
24,472
2,478
0
1,020
17,916
7,646
325
7,869
10,047
85,324
0
W
Nemesis
WhiteeQc
Nemesis
11,110
3,667
446
7,799
22,724
17,694
700
12,040
10,684
0
63,095
W
Hades
caploc
Hades
26,157
1,801
1,513
10,014
20,975
12,031
2,167
13,727
7,248
81,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,002
Gold Earned
50,957
225
Minions Killed
271
0
Camps Cleared
0
1,157,892
Distance Traveled
1,238,221
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,651
666
24
1
0
408,742
6
L
Medusa
16,215
737
94
4
0
388,179
6
W
Chaac
16,235
738
91
4
0
412,379
0
L
Janus
16,136
733
107
5
0
360,971
0
W
Nemesis
16,652
757
55
3
0
452,326
0
W
Hades
18,070
821
125
6
0
373,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role