Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alexl337
Cerberus
Level 128
God Stats
2W - 5L
1,392 SR
Queue Stats
290W - 302L
1,432 Elo+
Solo
Ares
Ares
SnK WiiZaRdZz
Ares
Level 158
God Stats
3W - 2L
1,538 SR
Queue Stats
76W - 80L
1,554 Elo+
Party 1
Izanami
Izanami
Zarrzz
Izanami
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 83L
1,505 Elo+
Party 1
Team Averages
Level 150
1,486 SR
1,498 Elo+

VS

Team Averages
Level 140
1,546 SR
1,523 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Amntonio
Jing Wei
Level 86
God Stats
3W - 2L
1,427 SR
Queue Stats
179W - 174L
1,497 Elo+
Solo
Cerberus
Cerberus
Meddle1971
Cerberus
Level 154
God Stats
2W - 0L
1,765 SR
Queue Stats
69W - 58L
1,621 Elo+
Solo
Sol
Sol
Stallo
Sol
Level 153
God Stats
7W - 8L
1,540 SR
Queue Stats
217W - 237L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 6 / 1
4,624
925
3,449
7,499
2,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
 
Bacchus
7
0 / 2 / 0
4,495
899
2,965
2,932
2,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
Alexl337
Cerberus
10
0 / 1 / 0
5,090
1,018
2,293
4,433
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,213
1,043
2,073
5,846
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Zarrzz
Izanami
11
1 / 2 / 0
5,360
1,072
2,943
5,958
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
6 / 0 / 5
6,490
1,298
6,012
2,377
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
 
Agni
11
3 / 0 / 7
5,812
1,162
6,168
3,083
1,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Amntonio
Jing Wei
10
0 / 0 / 8
5,253
1,051
1,679
2,143
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Meddle1971
Cerberus
9
0 / 1 / 13
5,569
1,114
3,737
5,208
3,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
Stallo
Sol
11
4 / 0 / 9
6,038
1,208
7,596
3,519
1,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
13
13
Deaths
1
1
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
6
1
0.08
L
Bacchus
 
Bacchus
0
2
0
0
W
Tsukuyomi
 
Tsukuyomi
6
0
5
8.5
W
Agni
 
Agni
3
0
7
6.5
L
Cerberus
Alexl337
Cerberus
0
1
0
0
W
Jing Wei
Amntonio
Jing Wei
0
0
8
4
W
Cerberus
Meddle1971
Cerberus
0
1
13
6.5
L
0
2
0
0
W
Sol
Stallo
Sol
4
0
9
8.5
L
Izanami
Zarrzz
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,723
Damage
25,192
26,668
Taken
16,330
15,781
Mitigated
8,709
5,927
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,449
1,417
234
367
7,499
2,657
0
4,640
2,859
0
7,948
L
Bacchus
 
Bacchus
2,965
68
0
203
2,932
2,262
0
1,859
1,073
3,389
0
W
Tsukuyomi
 
Tsukuyomi
6,012
1,560
0
244
2,377
1,024
36
682
1,695
0
12,166
W
Agni
 
Agni
6,168
280
1,008
1,024
3,083
1,351
0
1,913
1,170
8,876
0
L
Cerberus
Alexl337
Cerberus
2,293
21
91
1,607
4,433
3,718
0
2,644
1,789
4,696
0
W
Jing Wei
Amntonio
Jing Wei
1,679
1,265
524
258
2,143
838
0
1,330
736
0
7,846
W
Cerberus
Meddle1971
Cerberus
3,737
88
1,284
2,397
5,208
3,916
0
1,916
3,254
6,452
0
L
2,073
0
0
1,130
5,846
4,580
0
3,426
2,420
2,772
0
W
Sol
Stallo
Sol
7,596
3,419
498
1,962
3,519
1,580
0
1,336
2,144
13,769
857
L
Izanami
Zarrzz
Izanami
2,943
1,807
107
2,188
5,958
2,564
0
4,454
1,504
0
15,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
29,162
53
Minions Killed
70
0
Camps Cleared
0
407,915
Distance Traveled
548,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,624
925
3
1
0
102,145
0
L
Bacchus
4,495
899
7
1
0
38,828
0
W
Tsukuyomi
6,490
1,298
7
1
0
118,200
0
W
Agni
5,812
1,162
10
2
0
97,240
0
L
Cerberus
5,090
1,018
16
3
0
90,404
0
W
Jing Wei
5,253
1,051
13
3
0
117,449
0
W
Cerberus
5,569
1,114
15
3
0
104,127
0
L
Ares
5,213
1,043
4
1
0
92,785
0
W
Sol
6,038
1,208
25
5
0
111,750
0
L
Izanami
5,360
1,072
23
5
0
83,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role