Player Matchup

Janus
Janus
Gauge145
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,675 Elo+
Party 2
Vulcan
Vulcan
ITZTIM304
Vulcan
Level 122
God Stats
0W - 2L
1,298 SR
Queue Stats
33W - 37L
1,466 Elo+
Solo
Jing Wei
Jing Wei
JohnnySins312
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,593 Elo+
Party 2
Thor
Thor
ToedPenny374450
Thor
Level 18
God Stats
0W - 1L
1,208 SR
Queue Stats
2W - 4L
1,593 Elo+
Party 2
Skadi
Skadi
edisonf
Skadi
Level 125
God Stats
2W - 2L
1,510 SR
Queue Stats
113W - 95L
1,530 Elo+
Solo
Team Averages
Level 71
1,403 SR
1,571 Elo+

VS

Team Averages
Level 81
1,552 SR
1,530 Elo+
Atlas
Atlas
LadyKali 666
Atlas
Level 105
God Stats
9W - 8L
1,540 SR
Queue Stats
206W - 185L
1,553 Elo+
Solo
Vulcan
Vulcan
Tsuinsouru
Vulcan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
VII Happy
Kuzenbo
Level 157
God Stats
3W - 0L
1,655 SR
Queue Stats
329W - 299L
1,547 Elo+
Party 1
Bacchus
Bacchus
XxfirefoxX1361
Bacchus
Level 87
God Stats
10W - 6L
1,564 SR
Queue Stats
826W - 802L
1,499 Elo+
Solo
Xbalanque
Xbalanque
Zoomieeeees
Xbalanque
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 154L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gauge145
Janus
16
1 / 9 / 8
9,956
711
14,289
14,346
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
ITZTIM304
Vulcan
17
5 / 8 / 5
10,528
752
17,883
14,764
6,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
JohnnySins312
Jing Wei
18
2 / 8 / 9
10,079
720
7,228
16,315
7,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 4
9,781
699
4,608
14,823
7,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
edisonf
Skadi
18
7 / 7 / 7
11,345
810
13,278
15,901
7,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 23
11,416
815
11,356
20,991
24,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
Tsuinsouru
Vulcan
19
7 / 3 / 20
12,290
878
20,388
11,252
5,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
VII Happy
Kuzenbo
20
9 / 3 / 25
12,311
879
18,086
19,173
33,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 4 / 24
12,073
862
12,981
18,351
19,297
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Zoomieeeees
Xbalanque
17
8 / 6 / 15
11,507
822
9,776
13,339
6,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
147
18
Kills
40
40
Deaths
20
33
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Janus
Gauge145
Janus
1
9
8
0.56
L
Vulcan
ITZTIM304
Vulcan
5
8
5
0.94
L
Jing Wei
JohnnySins312
Jing Wei
2
8
9
0.81
W
7
4
23
4.63
L
3
8
4
0.63
W
Vulcan
Tsuinsouru
Vulcan
7
3
20
5.67
W
Kuzenbo
VII Happy
Kuzenbo
9
3
25
7.17
W
9
4
24
5.25
W
Xbalanque
Zoomieeeees
Xbalanque
8
6
15
2.58
L
Skadi
edisonf
Skadi
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,286
Damage
72,587
76,149
Taken
83,106
34,232
Mitigated
90,154
8,490
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Gauge145
Janus
14,289
356
525
651
14,346
6,006
0
11,908
1,914
42,825
0
L
Vulcan
ITZTIM304
Vulcan
17,883
3,739
234
1,683
14,764
6,206
419
12,146
2,188
35,149
0
L
Jing Wei
JohnnySins312
Jing Wei
7,228
5,121
533
945
16,315
7,764
423
11,501
4,436
0
18,444
W
11,356
3,830
1,625
1,445
20,991
24,691
1,279
5,594
15,397
25,753
759
L
4,608
671
122
409
14,823
7,201
0
11,580
2,915
0
9,958
W
Vulcan
Tsuinsouru
Vulcan
20,388
7,247
224
828
11,252
5,880
2,299
6,477
4,775
48,701
0
W
Kuzenbo
VII Happy
Kuzenbo
18,086
3,287
7,824
6,659
19,173
33,786
387
7,483
11,690
30,984
0
W
12,981
520
1,556
1,486
18,351
19,297
627
9,304
9,047
24,405
1,145
W
Xbalanque
Zoomieeeees
Xbalanque
9,776
5,225
0
733
13,339
6,500
3,267
3,314
10,025
0
19,507
L
Skadi
edisonf
Skadi
13,278
3,374
1,141
2,247
15,901
7,055
657
11,676
3,789
0
29,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,689
Gold Earned
59,597
175
Minions Killed
178
0
Camps Cleared
0
1,162,562
Distance Traveled
1,369,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,956
711
56
4
0
223,577
0
L
Vulcan
10,528
752
46
3
0
218,282
0
L
Jing Wei
10,079
720
24
2
0
255,243
0
W
Atlas
11,416
815
23
2
0
271,248
0
L
Thor
9,781
699
12
1
0
237,050
0
W
Vulcan
12,290
878
73
5
0
289,442
0
W
Kuzenbo
12,311
879
26
2
0
288,760
0
W
Bacchus
12,073
862
21
2
0
277,919
0
W
Xbalanque
11,507
822
35
3
0
241,997
0
L
Skadi
11,345
810
37
3
0
228,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role