Player Matchup

Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver V
Kaléns
Izanami
Silver V
Level 141
God Stats
0W - 2L
1,466 SR
Queue Stats
27W - 38L
1,346 MMR
Party 1
Sol
Sol
Gold V
Oni Yunos
Sol
Gold V
Level 149
God Stats
0W - 2L
1,446 SR
Queue Stats
15W - 23L
1,403 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,471 SR
1,416 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,420 SR
1,366 MMR
Skadi
Skadi
Silver I
Celestial_Beast-
Skadi
Silver I
Level 155
God Stats
4W - 5L
1,455 SR
Queue Stats
332W - 354L
1,242 MMR
Solo
Kukulkan
Kukulkan
Gold II
Schrodalsak
Kukulkan
Gold II
Level 119
God Stats
6W - 11L
1,345 SR
Queue Stats
114W - 106L
1,409 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
Zomborto
Gilgamesh
Gold I
Level 103
God Stats
6W - 5L
1,460 SR
Queue Stats
113W - 100L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 4 / 0
6,265
627
4,561
10,119
9,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Kaléns
Izanami
9
0 / 3 / 0
6,577
658
3,692
7,900
2,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
6,589
659
3,345
6,307
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AchillesBastetAnubisScyllaKumbhakarna

VS

Bans
AthenaAphroditeTyrMartichorasHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
8,463
846
7,401
5,678
2,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Schrodalsak
Kukulkan
12
3 / 0 / 6
8,699
870
7,395
4,872
2,003
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Zomborto
Gilgamesh
10
4 / 0 / 5
8,336
834
7,802
7,539
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
0
0
W
3
0
6
6
L
Izanami
Kaléns
Izanami
0
3
0
0
L
0
3
0
0
W
Kukulkan
Schrodalsak
Kukulkan
3
0
6
6
W
Gilgamesh
Zomborto
Gilgamesh
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,598
Damage
22,598
24,326
Taken
18,089
14,103
Mitigated
9,491
1,942
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,561
510
0
470
10,119
9,162
0
3,811
6,062
7,527
0
W
7,401
3,453
0
2,125
5,678
2,017
1,951
2,094
3,584
0
37,644
L
Izanami
Kaléns
Izanami
3,692
2,413
0
530
7,900
2,909
0
1,963
5,697
0
26,239
L
3,345
1,021
0
942
6,307
2,032
0
1,652
4,524
22,289
0
W
Kukulkan
Schrodalsak
Kukulkan
7,395
845
0
1,756
4,872
2,003
633
2,839
2,033
37,871
0
W
Gilgamesh
Zomborto
Gilgamesh
7,802
2,241
0
2,478
7,539
5,471
330
3,475
4,064
0
19,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,431
Gold Earned
25,498
84
Minions Killed
129
0
Camps Cleared
0
457,414
Distance Traveled
559,680
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,265
627
3
0
0
156,818
0
W
Skadi
8,463
846
70
7
0
182,466
0
L
Izanami
6,577
658
46
5
0
151,689
0
L
Sol
6,589
659
35
4
0
148,907
3
W
Kukulkan
8,699
870
51
5
0
193,577
1
W
Gilgamesh
8,336
834
8
1
0
183,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role