Player Matchup

Ymir
Ymir
Enbush
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,636 Elo+
Party 1
Bastet
Bastet
FunkMastahhKush
Bastet
Level 108
God Stats
124W - 131L
1,444 SR
Queue Stats
199W - 207L
1,367 Elo+
Solo
Anubis
Anubis
SheIix
Anubis
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,583 Elo+
Party 1
Team Averages
Level 114
1,481 SR
1,529 Elo+

VS

Team Averages
Level 110
1,435 SR
1,590 Elo+
Chiron
Chiron
Rabaut
Chiron
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,463 Elo+
Solo
Charon
Charon
lalamenoir
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,805 Elo+
Solo
Nox
Nox
miguelahm96
Nox
Level 157
God Stats
3W - 5L
1,304 SR
Queue Stats
388W - 398L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Enbush
Ymir
14
0 / 2 / 5
10,022
716
7,839
13,037
12,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 1
9,534
681
4,614
9,494
3,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
SheIix
Anubis
15
5 / 1 / 1
11,319
809
13,823
7,770
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Rabaut
Chiron
13
1 / 4 / 4
9,876
705
8,031
11,470
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
lalamenoir
Charon
13
1 / 0 / 4
9,963
712
7,805
10,735
10,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 2 / 2
10,382
742
5,706
8,008
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
5
5
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Enbush
Ymir
0
2
5
1.25
W
1
2
1
0.75
L
Chiron
Rabaut
Chiron
1
4
4
0.75
W
Anubis
SheIix
Anubis
5
1
1
5.5
L
Charon
lalamenoir
Charon
1
0
4
3
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,276
Damage
21,542
30,301
Taken
30,213
21,187
Mitigated
17,321
8,986
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Enbush
Ymir
7,839
1,467
0
2,264
13,037
12,734
161
4,970
8,067
24,085
0
W
4,614
1,452
0
2,198
9,494
3,814
588
4,027
5,467
0
29,794
L
Chiron
Rabaut
Chiron
8,031
2,025
626
2,999
11,470
4,125
0
8,777
2,693
0
32,122
W
Anubis
SheIix
Anubis
13,823
804
0
4,524
7,770
4,639
411
3,817
3,953
73,019
0
L
Charon
lalamenoir
Charon
7,805
1,037
0
1,940
10,735
10,157
0
7,906
2,829
25,374
1,153
L
5,706
275
0
1,785
8,008
3,039
0
5,444
2,564
38,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
30,221
176
Minions Killed
166
0
Camps Cleared
0
843,104
Distance Traveled
740,844
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,022
716
23
2
0
281,671
0
W
Bastet
9,534
681
41
3
0
300,113
0
L
Chiron
9,876
705
63
5
0
253,799
0
W
Anubis
11,319
809
112
8
0
261,320
2
L
Charon
9,963
712
45
3
0
249,572
0
L
Nox
10,382
742
58
4
0
237,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role